A Keep on the Borderlands: Consolidation


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Shayuri

First Post
Arcata looks startled at the resistance of the snake thing to her magic...it's an unpleasant surprise. She'd been rather counting on her ability to provide ranged support with her spells. Without the precision of her missiles...it was going to be dicey.

The toll the snake-things take on the defenders sets her jaw though. They were risking everything; so could she!

She incants, building up power. Blue fire ignites in her hands, and a shard of pure force materializes between her palms. With a cry of defiance, she hurls the bolt at the same snake she hit before, and her eyes shine blue on blue with the reflected light of the spell's fury!

But the monster's resistance was equally furious! While the spell did burrow through, only a fraction of its force was left by the time it did!

Arcata was left wide-eyed, breathing hard, working her fingers nervously.

Could she really do this? All she had was her magic. If that failed her...

SR Check: 21 (Note - Arcata is level 2, so only gets +2 on her checks. You gave her +3. :))
http://invisiblecastle.com/roller/view/4422623/

Damage: 2
http://invisiblecastle.com/roller/view/4422639/

Sigh. :)
 

Axel

First Post
Ooc: pretty sure the party is 3rd level now. I've been adding +3 BAB at any rate. :S

Anyone have a link to the RG? Seems to have vanished beneath pages of optimisers...
 

Dr Simon

Explorer
OOC: Have a look under the Play By Post Links part of my sig, there should be a KOTB section. The characters started as 2nd level and I think everyone levelled after taking the keep. Will update this combat later on this week, I think it's my turn to roll for all the dwarves!
 



Dr Simon

Explorer
The dwarves follow Bastian's orders and move the best they can to flank the flying snakes. Those nearest to the cavalier do the best, their axes cutting into the unnatural flesh of the strange creatures. The others, including Rexun, have less effect and the two dwarves at the edge of the cavern fire crossbows but both miss.

The horrors counterattack, but only one is successful, taking another dwarf out of the fight. Sh'aah ducks under the terrible maw as it closes near his head.

Bastian misses, but Sh'aah is horribly effective and, as the captured dwarf attempts to wriggle free from the clutches of the horror, Arcata's magic missiles strike the creature and it vanishes. The dwarf drops to the floor, looking surprised and grateful. Meanwhile, Menexes the Copper Dwarf, Cassie and Fyfe move past Arcata towards the fray.

[sblock=OOC]
Dwarf Sanctuary 3.jpg

Comoray - Bless. This catches everyone apart from Fyfe and dwarf #8 (these two are in the area but they move up later).

Rexun - attack H1, miss.
Menexes - move
D1 - attack H1, hits for 3+1 damage
D2 - attempt to escape, fails
D3 = attacks H1, hits for 6+2 damage
D5 - attack H3, miss
D6 - stabilises
D7 - attack H2, miss
D8 - crossbow vs H3, miss
D9 - crossbow vs H3, miss

Next round
Sh'aah - attack H1, hits for 17 damage
Bastian - attack H1, miss 3 rounds of tactician left.

Horror #1 - squeeze vs D2, bite attack on Sh'aah, miss
Horror #2 - bite attack on D7, hits for 10 damage
Horror #3 - bite attack on D5, miss

Arcata - magic missile on H1, 7 damage, enough to destroy it.

Next up Comoray again.
[/sblock]
 

Kaodi

Hero
With three dwarves down now, one snake gone and the two others looking not much the worse for wear, Comoray changes his plan slightly and moves down to invoke the healing power of Velshionne to deliver his allies from their wounds.

OOC: Move down to between D1 and D3, which I think gets me in position to catch all the fallen dwarves in Channel Energy: 2d6=5 .
 

Dr Simon

Explorer
Two of the wounded dwarves get back to their feet after Comoray heals them, one remains on the floor. The dwarf that was recently freed from the clutches of one of the flying horrors is also healed of his injuries.

Menexes utters some commands in dwarven and the dwarves that are currently not engaged reposition themselves. Two take up a flanking guard on the tunnel entrance, the rest draw axes and move to attack the horrors. Menexes himself moves up beside Rexun, helping flank the flying snake.

The snakes bob and weave in the air under the combined assault of dwarven axes, but only one of them shows any sign of damage, and very little at that.

Cassie and Fyfe move into the cavern.

"Orders, my lady?" Cassie asks Arcata.

[sblock=OOC]
Dwarf Sanctuary 4.jpg

Comoray heals 5 damage to dwarves 2, 4, 6 and 7. All but D6 are up and at full strength.
Basically movement and misses from the dwarves, except:

D3 hits H3 for 7 damage.

Next up:
Sh'aah
Bastian
[/sblock]
 

Axel

First Post
Sh'aah blinked in surprise as the snake creature vanished. Magic! he thought impatiently. Already he could practically smell the magic swirling around the cavern, mingling with blood and sweat. Between the smells and the flashing light of Arcata's magical attacks, Sha'aah lost himself somewhere in a deeply buried racial memory.

Shouting obscenities, he raced forward and swung his double axe in an unsubtle overheard arc at another of the magical creatures. If the thing could see it would no doubt evade easily...

[Sblock=rolls&ooc]
Charge 30' diagonally "right and down" to attack number 2. Should be a flank with Rexun.
1d20+4+3+2+1+1=15
1d8+6+1d6=
http://invisiblecastle.com/roller/view/4431323/
http://invisiblecastle.com/roller/view/4431422/ [/Sblock]
 

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