[LPF] Rodents of Unusual Size, pt 2

Commander_Fallout

First Post
Wahyu lifted his crossbow and took aim, but it appears the quarrel and the snake were not meant to be. As the halfling moved between the hunter and his prey, the oracle lost sight of his quarry, though not before he had released the bolt. It harmlessly flew past the pair. What a waste.

[sblock=OOC]He moves to O7 and attacks the snake, taking the -4 penalty for shooting into melee. Ranged Attack:: 1D20-2 = [3]-2 = 1
I dunno, that was a foregone conclusion, I just didn't expect it to be that bad. :p[/sblock]

[sblock= Wahyu's Mini Stats]
wayangavi_zpsd834477b.png

Wahyu
AC: 16 (14 flat-footed, 13 touch)
HP: 9/9
CMB: -1 CMD: 11
Fort: +1 Reflex: +2 Will: +3
Perception: +3, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Light Crossbow (+2, 1d6+0, 19-20 x2)
Current Conditions in Effect: -
Spells Remaining (1st): 4/4

Used Items:
-

Abilities Used:
-
[/sblock]
 

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Aura

Explorer
Cornered Snake, Round 3

Snake200.jpg
...Sssss, Not Dead Yet...

The turn of events reminds Alec a frightened, wounded predator can be a dangerous thing. Nursing a vicious sword wound, and falling back from the raging barbarian, the snake strikes again, this time connecting across her midsection and pumping another serving of toxic poison into her. Even not counting the poison, it is obvious the bite itself was vicious and painful.

The orange snake slips around the bush, entirely blocking sight by Alec, Wahyu and Owlbear.

BackyardSmall.jpg

[sblock=Combat Stuff]
Taking a round 2 action for Owlbear, he single moves ahead to N9.
Wahyu's shot was even more difficult due to the two tree trunks between him and the snake. If he wants his bolt back after combat, it's easy to find: buried in a tree trunk.
Alec was actually able to get to G9 with his movement, one square closer than H9, so I corrected him to there.

The attack on Hawk hit for 5 pts. It was a crit check, but the crit failed. The save is same as before: Fort 13 or take 1 CON damage.

Round 3, all characters are up. If everyone but Matthew gets their turn in, I'll single move Owlbear closer to the fight again. Cruendithas is the only one that can actually see the snake at the start of his move, but Hawk and Alec both have a pretty good idea how far it got since they are so close to having LOS.

Enemies:
Snake AC=18, HP=??, Damage Taken=16
[/sblock]
 

G

Guest 11456

Guest
Hawk, Little Halfling with a Big Sword

Hawk is infuriated by the second bite of the snake. She shrugs off the pain and the effects of the poison. Then she takes a step toward the snake before swinging once more with her greatsword. However the swing is wide again and misses.

[sblock=OOC]Taking a 5-foot step to B-6 and attacking snake.[/sblock]
[sblock=Rolls]Fortitude save: 1D20+6 = [9]+6 = 15
Attack: 1D20+6 = [5]+6 = 11[/sblock]
[sblock=Hawk Mini Stats]
Hawk
AC: 17 (15 flat-footed, 15 touch)
HP: 8/15
CMB: +2 CMD: 16

Fort: +6 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: Raged, -1 CON
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None[/sblock]
 

BokaliMali

First Post
Alec groaned inwardly as he saw the snake bite the halfling a second time. If he had bothered to pay more attention when his father was teaching him about reptile poisons and how to counteract then he'd probably still be unconcerned. Unfortunately, the only way Alec knew how to stop poison was incredibly embarrassing for both patient and physician and wholly ineffective.
Alec hustled to get a line of sight on the snake and considered mixing up a bomb, but Hawk was right next to the reptile and Alec was pretty bad at treating burns too. Sigh. He reached behind him and pulled on one of the two wooden handles sticking out of his pack, drawing a club.
Prepared to cringe if the serpent bit the halfling again, Alec prepared to embarrass himself in the next six seconds.

[sblock] Move to A9, draw a club[/sblock]

[sblock=Alec Mini Stats]
[/FONT[URL="http://livingpf.wikia.com/wiki/Alec_Morgan"][url]http://livingpf.wikia.com/wiki/Alec_Morgan[/URL]]Alec Morgan[/URL]
AC: 14 (11 flat-footed, 13 touch)
HP: 10/10
CMB: +4 CMD: 15

Fort: +4 Reflex: +3 Will: +2
Perception: +5 Acrobatics, Climb: +4Swim: +5
Initiative: +3

Current Weapon in Hand: Club
Current Conditions in Effect: none
Spells remaining: Bomber's eye, dex mutagen
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none
[/sblock]

 

BigB

First Post
cruendithas.jpg

Cruendithas continues his rush to Hawk and with a wave of his hand sends a blob of acid at the snake. Hoping the acid will convince the snake to move on. Huffing and out of breath he hopes the group will arrive soon.


[sblock]move to B7
acid splash ranged touch attack 1D20+1 = [6]+1 = 7
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 10 current: 10
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Whip(+1, 1d2 crit x2, special: disarm, nonlethal, reach 15’, trip)

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 3/3 per day
Cure Light Wounds, Grease

[/sblock]
 

Commander_Fallout

First Post
Wahyu grunted as the snake casually slithered out of sight. That just wouldn't do but neither did he think he could truly help any longer, as his short stature would no doubt ensure the conflict ended long before he could aid further. He lowered his crossbow and moved towards the others, though he decided the time was not yet for him to lose his composure by running.
[sblock=OOC]Takes a double move to G8. Takes no other action. Were he able to see it he could probably Cause Fear it away, but at this point I don't know if it'll be dead by this time next round anyway. :p[/sblock]
[sblock= Wahyu's Mini Stats]
wayangavi_zpsd834477b.png

Wahyu
AC: 16 (14 flat-footed, 13 touch)
HP: 9/9
CMB: -1 CMD: 11
Fort: +1 Reflex: +2 Will: +3
Perception: +3, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Light Crossbow (+2, 1d6+0, 19-20 x2)
Current Conditions in Effect: -
Spells Remaining (1st): 4/4

Used Items:
-

Abilities Used:
-
[/sblock]
 

Aura

Explorer
A Slithering Retreat

Snake200.jpg
.....Fleeeeeeee.....

As the would be rat killers close in, the snake decides there are better places to find lunch. Acid sizzles away at nearby foliage as the sounds of much heavier footfalls come ever closer. Even heavily wounded, the serpent continues to surprise, suddenly opening up enough distance between itself and Hawk before virtually launching its 15 foot length up and over the stonework fence. Not far beyond the property lies one of Venza's many canals; it is likely headed that way.

The sudden exodus gives a moment to consider: pursue the snake, or get back to investigating the mausoleum whose door remains somewhat ajar despite the active battle. Regardless which course of action is chosen, one thing is certain: even though Hawk's body seems to have beaten the venom, a significant amount of damage and pain has already been caused.

[sblock=ooc]
Snake declares retreat action, scoots to A3, then goes over the fence using its special climb move (equal to ground move). It is out of sight for the rest of its move.

Unless the players wish to continue, the encounter is over and you have won quite handily. (Read: full XP award, as if you had killed it.) The snake was largely demoralized by Hawk's hit, but having others close in on it destroyed what little desire to continue it had left.

Hawk's current condition is -1 CON, -7 HP. Nobody else was injured.
[/sblock]
 

G

Guest 11456

Guest
Hawk, Little Halfling with a Big Sword

As the snake sliters away and over the wall, Hawk begins calming herself down and suddenly sinks to one knee. "Damned snake! I think it took a bit more out of me then I first thought." The halfling turns to glance back at the mausoleum door and then toward her approaching companions. "Give me a moment to rest and I will be ready to enter the mausoleum."

[sblock=OOC]Ending rage as a free action and will be fatigued for the next six rounds.[/sblock]
[sblock=Hawk Mini Stats]
Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 6/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 

Commander_Fallout

First Post
Wahyu shouldered the crossbow and looked over the halfling. "Aye, that may be true, but perhaps not in that state. Sit."
He waited for the warrior to comply before continuing, holding one hand before him, the other grasping the symbol of his Lady, which was that of a weeping eye. He spoke in a loud, clear voice, "Reraket daginge."
At this, thick billowing smoke emerged from his outstretched palm, to which he retracted his fingers and clutched it tightly, before releasing it. It sprang forth and enveloped Hawk's wounds, which, when the smoke cleared, were no more.
He wrapped his cloak back around his body. "That is all I can do for now. I trust you purchased some antivenom before we arrived?"
[sblock=OOC]Wahyu moves to Hawk and casts Cure Light Wounds:
Cure Light Wounds: 1D8+1 = [6]+1 = 7
[/sblock]
[sblock= Wahyu's Mini Stats]
wayangavi_zpsd834477b.png

Wahyu
AC: 16 (14 flat-footed, 13 touch)
HP: 9/9
CMB: -1 CMD: 11
Fort: +1 Reflex: +2 Will: +3
Perception: +3, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Light Crossbow (+2, 1d6+0, 19-20 x2)
Current Conditions in Effect: -
Spells Remaining (1st): 3/4

Used Items:
-

Abilities Used:
-
[/sblock]
 

BigB

First Post
cruendithas.jpg
Cruendithas watches where the snake went over the fence but makes no move to follow. He only watches to ensure the snake does not return to catch the group unaware while Whayu attends to Hawk. "How bad is it. Do you need a few minutes before we continue?"

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 10 current: 10
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Whip(+1, 1d2 crit x2, special: disarm, nonlethal, reach 15’, trip)

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 3/3 per day
Cure Light Wounds, Grease

[/sblock]
 

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