S
Sunseeker
Guest
The problem, of course, is that a fighter that is neither strong nor hearty is going to be dead rather quickly. A wizard who isn't particularly smart or wise is not going to cast spells very well. There is something to be said for over-optimizing and creating characters that are nothing more than a strong arm and a stout back, but there is also something to be said for useless characters who die really quick.
Of course you can always pick your class and race second to your scores, but that can result in odd parties who don't mesh well in combat (of course, if combat isn't your focus this may not matter) and potentially out of combat (such as two warlocks and two clerics).
I don't like the "write 'em as you roll 'em" method simply because it feels like I'm letting the game tell me what kind of character I have to play.
Of course you can always pick your class and race second to your scores, but that can result in odd parties who don't mesh well in combat (of course, if combat isn't your focus this may not matter) and potentially out of combat (such as two warlocks and two clerics).
I don't like the "write 'em as you roll 'em" method simply because it feels like I'm letting the game tell me what kind of character I have to play.