[LPF] From Whence None Return

jbear

First Post
[sblock=OOC]Not moving an inch until I get the results of Maui's examination of the area. :) As I said, if he detects no sign of danger he starts moving carefully forward.

But I made some decents rolls and have cast a detection spell. He should get some sort of info, right? [/sblock]
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Vincenzo Handsomeblade is waiting to hear what Maui sees. City boy don't know nuthin bout da swamps!
 

kinem

Adventurer
As he waits with the others for the results of Maui's scouting, Menik chuckles a little at Weel's minor display of magic.

[sblock=Menik mini stat block]
Menik

AC 17 (touch 13, ff 14) w/mage armor, hp 44/44
Init +3, CMB +4, CMD 17, Fort +5, Reflex +6, Will +6; Perception +8 (low-light vision), Stealth +9

attack longsword +4 (1d8+1, 19/x2) or dagger +4 (1d4+1, 19/x2)

force missile (Sp): (1d4+3, as magic missile, 8/day)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

spells prepared: DC 15 + spell level; (& = evocation, +1 DC); (~ = fire, +1 DC)
concentration: +11 (+5 Int, +6 level)
lesser metamagic rod, selective (3/day, up to 3rd level spell, exclude up to 4 creatures from area of effect)

Level 0: message, disrupt undead (40', +6 ranged touch, 1d6), detect magic*

Level 1: mage armor (cast), magic missile& (1d4+4,1d4+1,1d4+1) (x3),
chill touch (6 touches; 1d6 damage + 1 str damage (Fort part DC 16)
or undead panic 1d4+6 rounds (Will neg DC 16)),
ear-piercing scream& (45', 4d6+3, daze 1 rnd, Fort DC 17 for 1/2 + no daze)

Level 2: mirror image (1d4+2, 6 min),
flaming sphere&~ (3d6+3, Reflex neg DC 19, 160' range, 6 rounds) (x2),
toppling magic missile& (1d4+4,1d4+1,1d4+1; trip +11) (x2)

Level 3: haste (6 targets, 6 rounds),
halt undead (160', Will DC 18 neg (Int only), up to 3 undead, 6 rounds,
ends if they are attacked or take damage),
fireball&~ (8d6+3, Reflex half DC 20, 20' radius, 640' range) (x2)

Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level)
Party gear: scroll of locate object
[/sblock]
 

Satin Knights

First Post
As Taniwha slinks through the swamp and looks around, Maui scans the area for traps outside the structure. Both are being cautious in their approach and not finding anything that would constitute a danger to anything larger than a mouse. Getting closer to the front of the stone structure, Taniwha sniffs the air several times, and then makes a bee line back to Maui, who had come a bit closer in his own searching.

He meows and grows to Maui for a moment and then looks back at the stones.

From his closer position, Maui can see that the front of the structure does have a doorway. Of the two stone doors, one of them has been pried open a couple feet before it broke loose from its hinge and jammed in that position. The gap is large enough that a human can squeeze through relatively easily. There is light inside, steady and unwavering, like one of those mage crystals that priests and mages likes to make in their spare time.

[sblock=Maui]Taniwha reports: "dead stink tree." "lizards." You can surmise those are the things he can smell from inside the structure. You got a few more rounds of the Speak with Animals left.
You don't see any natural traps outside. At your starting position, you can only scan half the way there. But, as you get closer, it is the same result. Nothing on the outside. The stones are a blank spot that you cannot see past. Doors at AL22/AL23[/sblock][sblock=OOC]Sorry! Sorry! Sorry! I was waiting on some kind of scouting and approaching, and totally missed jbear's post where he did all the right things. Then I got stuck in a 14 hour day for work again yesterday. And juggling four games is a little bit too much. Yep, I found my overload spot. :)

So, on we go.[/sblock][sblock=Status]
65/65.AC 21 AU24 ~Maui ~ MA 582r, LS 4180r, SwA 6r, DPaS 684rc ~
50/50 AC 22+4 AU25 ~ Taniwha ~ MA 581r ~
79/79 AC 20 BK40 ~ Vincenzo ~ ~
76/76 AC 21+2 BM40 ~ Weal ~ MVest 4782r ~
44/44 AC 13+4 BI40 ~ Menik ~ MA 2147r ~
38/38 AC 23 BM41 ~ Lem ~ ~
[/sblock][sblock=Map]
map3.jpg
[/sblock]
 



Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
ooc: thanks for the clerificatioin SK

Vincenzo watches the jungle druid and jaguar in action and tries to discer what is transpiring.

1d20+8=15
 

jbear

First Post
Maui signals for the others to approach him with his hands as he comments with a growl to Taniwha. He remains concentrating towards the stone structure in the distance while they arrive. When they reach him he reports "Rotten wood smell in te door. Inside smell of te lizard. Maui guess that te lizardfolk make te whare inside. Get ready." He then continues moving towards the door, Taniwha alert and ready to attack by his side.

[sblock=OOC]Maui tells Taniwha to growl if he detects any signs of attack and to remain on the lookout.

Signal for others to approach

Maintain concentration on Detect Pits and Snares

When all are with him he moves slowly forward towards teh door with Taniwha[/sblock]
 

kinem

Adventurer
Menik cautiously makes his way next to Maui. He takes out his periscope and offers it to the scout.

Just in case, he casts detect magic as he approaches, and scans the area he can see.

[sblock=Menik mini stat block]
Menik

AC 17 (touch 13, ff 14) w/mage armor, hp 44/44
Init +3, CMB +4, CMD 17, Fort +5, Reflex +6, Will +6; Perception +8 (low-light vision), Stealth +9

attack longsword +4 (1d8+1, 19/x2) or dagger +4 (1d4+1, 19/x2)

force missile (Sp): (1d4+3, as magic missile, 8/day)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

spells prepared: DC 15 + spell level; (& = evocation, +1 DC); (~ = fire, +1 DC)
concentration: +11 (+5 Int, +6 level)
lesser metamagic rod, selective (3/day, up to 3rd level spell, exclude up to 4 creatures from area of effect)

Level 0: message, disrupt undead (40', +6 ranged touch, 1d6), detect magic*

Level 1: mage armor (cast), magic missile& (1d4+4,1d4+1,1d4+1) (x3),
chill touch (6 touches; 1d6 damage + 1 str damage (Fort part DC 16)
or undead panic 1d4+6 rounds (Will neg DC 16)),
ear-piercing scream& (45', 4d6+3, daze 1 rnd, Fort DC 17 for 1/2 + no daze)

Level 2: mirror image (1d4+2, 6 min),
flaming sphere&~ (3d6+3, Reflex neg DC 19, 160' range, 6 rounds) (x2),
toppling magic missile& (1d4+4,1d4+1,1d4+1; trip +11) (x2)

Level 3: haste (6 targets, 6 rounds),
halt undead (160', Will DC 18 neg (Int only), up to 3 undead, 6 rounds,
ends if they are attacked or take damage),
fireball&~ (8d6+3, Reflex half DC 20, 20' radius, 640' range) (x2)

Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level)
Party gear: scroll of locate object
[/sblock]
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Vincenzo draws his rapier and advances to where Maui is."I am ready jungle warrior."

[sblock=Vincenzo's stat block]

Item in hand: Rapier
off hand: empty
AC 20 Touch 15, FF 16)
HP: 79
Init +2, CMB +9,vs trip: +11, vs diarm: 13 CMD 21, vs trip: 23, vs disarm: 25
Fort +7, Reflex +4, Will +3; Perception +8, Stealth +4

Attack
Rapier +13/+8 (1d6+7, 15-20/x2)
Long comp bow +9/+4 (1d8+2, *3)

Gear:
[wand cure light: 49/50]; sunrod X 4; Rations X8; 13 arrows;
[potion: cure light X 13]; [Potion: Cure Moderate X 2]]
[/sblock]
 
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