D&D 5E Legends & Lore Article 4/1/14 (Fighter Maneuvers)


log in or register to remove this ad


Blackwarder

Adventurer
That the fighter I want to have, as long as short rests are not 5 minutes long, I much prefer the longer one hour long short rest.

Warder
 

Plaguescarred

D&D Playtester for WoTC since 2012
The fighter getting both simple and more tactically complex builds sound like the best of both worlds with the Warrior path using simpler options and the now called Battle Master path using maneuvers powered by superiority dce. Battle Master sounds like fun to play and i hope even more maneuvers are designed to give it a wide variety of tricks to perform.
 


Blackwarder

Adventurer
So Rodney say that short rest is one hour so I'm happy.
One thing I don't understand is how can you get the menuveres from lvl 1, I though that you pick the subclasses at 3rd level.

Warder
 



Cybit

First Post
I can confirm the article is not a joke. :)

Most of the people I've seen tend to roll w/ simpler fighters, but the option of having a tactical fighter is cool. I've played one for a few sessions, and it's a blast.
 


Remove ads

Top