Dungeoneer
First Post
Well, 13 True Ways is out, at least in PDF form, and the Bestiary should start shipping in book form at any moment. These two books deliver new classes, new monsters, new items and lots and lots of backstory about the Dragon Empire.
13TW as much as promises an item-focused book of some sort. [MENTION=4030]Kender42[/MENTION] posted a letter from Rob Heinsoo to 13TW backers talking about a subscription 'annual' along the lines of Dragon magazine and hinting at future books, including one possibly revolving around Icons. Rob's letter talks about more maps, racial feats, icon feats, rules for dragon riding and icon stats.
So, what would you like to see? If you could decide what would be in the next 13th Age book or magazine, what would be in it?
Here is my partial wishlist. This is by no means exhaustive, as I could think of tons of cool stuff, but this is what I would really like to see in the immediate future:
What's on your wishlist?
13TW as much as promises an item-focused book of some sort. [MENTION=4030]Kender42[/MENTION] posted a letter from Rob Heinsoo to 13TW backers talking about a subscription 'annual' along the lines of Dragon magazine and hinting at future books, including one possibly revolving around Icons. Rob's letter talks about more maps, racial feats, icon feats, rules for dragon riding and icon stats.
So, what would you like to see? If you could decide what would be in the next 13th Age book or magazine, what would be in it?
Here is my partial wishlist. This is by no means exhaustive, as I could think of tons of cool stuff, but this is what I would really like to see in the immediate future:
- More complex options for the 'simple' classes (Barbarian, Paladin and Ranger).
- More guidance for GMs on Icon rolls and improvisational play.
- More original classes like the Chaos Mage and the Occultist.
- Alternative Icons or further information on historical icons (13TW mentions a monk icon).
- More aberrant monsters.
- Suggestions for incorporating icons in non-Dragon Empire campaigns.
- A 13th Age spin on 'skill challenges' (ie non-combat situations like engaging in diplomacy, following clues, navigating in the wilderness, closing a portal, etc).
- Spells that can only be cast as rituals.
What's on your wishlist?