Evenglare
Adventurer
After playing basic characters in the starter set I started thinking about where the game will go, in terms of feats moreso than other things. But the magic system completely opened my eyes to an MP system (which is actually what this new vancian system is in my eyes, just MP/level spells). Anyway my prediction, having not really read any of the playtest stuff.
1. Improved initiative will add your proficiency bonus.
2. Attacks of opportunity will be expanded on in the tactical play module (in accordance to drinking potions, casting spell in melee etc etc).
3. I'd assume magic items would be much more freeform since they aren't integral to the fundamental aspects of the game.
Those are the big standouts that I fully expect to be in the complete/advanced/whatever system.
1. Improved initiative will add your proficiency bonus.
2. Attacks of opportunity will be expanded on in the tactical play module (in accordance to drinking potions, casting spell in melee etc etc).
3. I'd assume magic items would be much more freeform since they aren't integral to the fundamental aspects of the game.
Those are the big standouts that I fully expect to be in the complete/advanced/whatever system.