[3D][/3D]Race: Elf (Wild)
Background: Entertainer
Class: Ranger (Beastmaster, Panther)
Fighting Style: Archery
Defining Move: Firing an Arrow at an enemy, then using Ensnaring Strike to restrain them and then getting the Panther to pounce, knocking the target prone, taking a claw attack and then a bite attack as a bonus action, after that running into point blank range (archery feats a must).
Background: Entertainer
Class: Ranger (Beastmaster, Panther)
Fighting Style: Archery
Defining Move: Firing an Arrow at an enemy, then using Ensnaring Strike to restrain them and then getting the Panther to pounce, knocking the target prone, taking a claw attack and then a bite attack as a bonus action, after that running into point blank range (archery feats a must).