[OOC] Pathfinder: Iron Gods

Rabbage

First Post
Completed Character!

[sblock=Peryllalee Theareen]
Name: Peryllalee Theareen
Player: Rabbage
Race: Halfling
Class: Samurai(Cavalier){UC}
Level: 1
Alignment: Neutral Good
Languages: Common, Halfling, Hallit
Deity: None
Size: Small
Gender: Female
Age: 29
Height: 2'10"
Weight: 34 lbs
Hair Color: Chestnut Blonde
Eye Color: Blue
Skin Color: Tan

ABILITIES
Str: 16 +3 (17 points, -2 racial)
Dex: 15 +2 (3 points, +2 racial)
Con: 14 +2 (5 points)
Int: 13 +1 (3 points)
Wis: 12 +1 (2 points)
Cha: 14 +2 (2 points, +2 racial)

COMBAT
HP: 12 [d10, +2 Con]
AC: 19 [10 base, +2 Dex, +5 armor, +1 Dodge, +1 size]
AC Touch: 14 [10 base, +2 Dex, +1 size, +1 dodge]
Flatfooted: 16 [10 base, +5 armor, +1 size]
Init: +2 [+2Dex]
CMB: +3 [1 BAB, +3 Str, -1 Size]
CMD: 14 [10 base, +1 BAB, +3 Str, +2 Dex, -1 Size]
Fortitude: +4 [2 base, +2 Con]
Reflex: +2 [0 base, +2 Dex]
Will: +10 base, +1 Wis]
Speed: 15'

WEAPON
Katana{UC}: Attack: +5 [1 BAB, +3 Str, +1 Size], Damage: 1d6+3, Crit: 18-20, Type: S
Wakizashi{UC}: Attack +5 [1 BAB, +3 Str, +1 Size], Damage: 1d4+3 Crit: 18-20, Type S or P
Longbow: Attack: +4 [1 BAB, +2 Dex,+1 Size], Damage: 1d6, Crit: x3, Type: P, Range: 100', Ammo 60

ARMOR
Kikko: AC: +5, MDB +4, ACP: -3

RACIAL
Abilities: +2 Dex, +2 Cha, -2 Str
Size: Small
Base Speed: 20'
Favored: Samurai (SP)
Underfoot: +2 Handle Animal and Ride{APG}
Outrider: +1 Dodge bonus to AC when fighting larger enemies than itself, +1 Ref vs Trample{APG}
Fearless: +2 saving throw versus Fear
Keen Senses: +2 Perception

CLASS: Samurai
Armor/Weapons: All armor and shields except tower / all simple and martial, Katana and wakizashi


FEATS
Dodge: +1 Dodge bonus to AC

TRAITS
Trait: Skymetal Smith {IGPG}
Trait: Well Informed {APG}

SKILLS 6 [4 base, +1 Int, +1 FC]
Diplomacy 6[+2 AB, +1 Rank, +3 CS]
Handle Animal 8[+2 AB, +1 Rank, +3 CS, +2 Racial]
Knowledge(History) 5[+1 AB, +1 Rank, +3 CS]
Knowledge(Local) 6[+1 AB, +1 Rank, + 3 CS, +1 Trait]
Ride 5(8)[2 AB, 1 Rank, 3 CS, 2 Racial]*-3 On non class mount
Sense Motive 5[1 AB, 1 Rank, 3 CS]

CARRYING CAPACITY
Light: 57#
Medium: 114.75#
Heavy: 172.5#

EQUIPMENT
Katana (50gp, 3#, worn)
Wakizashi (35gp, 1#, worn)
Longbow (75gp, 1.5#, shoulder)
60 Arrows (3gp, 4.5#, shoulder)
Kikko Armor (30gp, 35#, Worn)
Silken Ceremonial Armor (30gp, 2#, Worn)
Backpack (2gp, .5#, back)
Bedroll (.1gp, 1.25#, Backpack)
Trail Rations (5) (2.5gp, 1.25, Backpack)
Tindertwig (5) (5gp, --#, Backpack)
Torch (2) (.02gp, 2#, Backpack)
Belt Pouch (2) (2gp, .25#, Worn)

Leather Barding (20gp, --#, Humphrey)
Saddlebag (4gp, --#, Humphrey)
Rope, Hemp (50') (1gp, --#, Humphrey)
Manacles (15gp, --#, Humphrey)
Lantern Hooded (7gp, --#, Humphrey)
Oil, Pint (10) (1 Gp, --#, Humphrey)
Banner, w/ Lantern Hook (10gp, --#, Humphrey)


Total (7g3s8c)

FINANCES: 2gp


Read more: http://www.enworld.org/forum/showth...ment-Pathfinder-Iron-Gods/page8#ixzz3L4gYea6N[/sblock]

[sblock=Appearance]
Peryll has a certain glow about her

when she walks into a room. Her blonde hair is

kept curled and it shines like the noon day sun.

Her skin is tanned from having worked outside,

be it guarding a caravan or helping feed the

poor. Fer face is rarely without a warm smile to

those she meets until the moment when you cross

her.

The strength she has for a halfling is

deceptively hidden under all her layers of

armor. The armor is finished with a blue lacquer

with a white rose over her breastplate. The

armor is tight fitting and at her waist she

carries her daisho. A Katana and Wakizashi both

with Ivory colored sheaths. The linen parts of

her uniform are kept white and she replaces them

often to keep her whole outfit pristine.

Constantly at her side is a large wolf-like

canine. It's fur is snow white and wears

leather barding. Attached to the saddlebags,

and easily detached is a large blue banner with

the White Rose Symbol.[/sblock]

[sblock=Personality]Peryllalee is somewhat of a

southern belle, lacking only the accent. Her

personality and tone are both warm and calming.

She hates to see a dispute, and actively works

to negotiate solutions. Taking care of the

downtrodden and looking after those who can't

look for themselves have forced her to keep her

cool.

Arguing to make peace and avoid violence against

any thinking creatures drive her, and until the

exact moment she deems that impossible her

demeanor does not change. When she does have to

raise her sword however she becomes fierce and

merciless.

The constant pressure to tie together loose ends

however can be a huge stress, so she often finds

herself drawn to new places instead of sitting

around the same problems. [/sblock]

[sblock=Background]
Peryllalee grew up in and around Numeria. She

was always the member of one caravan or another.

Her parents had given her over to the Order of

the Blue Rose at a young age. They knew they

couldn't care for her and the Order was always

looking for new recruits.

Her mentor, a dwarf by the name of Frenk, taught

her to avoid conflict and violence and instead

aim to peacefully resolve situations. She

traveled all across Numeria with him. The two

of them were able to help provide for many of

the more impoverished citizens of Numeria.

Given the lack of a strong centralized

government to help the people their presence was

welcome across the land.

Frenk left one day to make ammends between to

warring barbarian tribes while Peryll was left

to help their village. She waited around for

days with no response from him. When she went

to investigate all she could find were the

bodies of a dozen humans, but no dwarf. She did

find his old skymetal sword, broken in two.

She could find no trace of him after that and

decided to continue his work. She continued

roaming the land helping when different problems

would arise. Her travels eventually brought her

to a small town called Torch. The chance to

craft Frenk's old sword into something special

arose and she took it. She managed to form a

small rose trinket.

It wasn't far into her stay however when the

Forge went out. Her instincts kicked in and she

jumped at the chance to volunteer on the mission

to investigate why.[/sblock]

[sblock=Harold the Wolf]

ABILITIES
Str: 13 +1
Dex: 15 +2
Con: 15 +2
Int: 2 -4
Wis: 12 +1
Cha: 6 -2

COMBAT
HP: 19 [8(lvl ) + 4(lvl 2) + 4(Con) + 3 (Toughness)
AC: 16 [10 base, +2 Dex, +2 armor, +2 natural]
AC Touch: 12 [10 base, +2 Dex]
Flatfooted: 14 [10 base, +2 armor, +2 natural]
Init: +2 [+2 Dex]
CMB: +2 [1 BAB, +1 Str]
CMD: 14 [10 base, +1 BAB, +1 Str, +2 Dex]
Fortitude: +5 [3 base, +2 Con]
Reflex: +5 [3 base, +2 Dex]
Will: +1 [0 base, +1 Wis]
Speed: 50'

WEAPON
Bite: Attack: +2 [1 BAB, +1 Str], Damage: 1d6+1, Crit: x2, Type: S, Special: Trip

ARMOR
Leather: AC: +2, MDB +6, ACP: 0

RACIAL
Scent
Trip

FEATS
Toughness

SKILLS 2
Acrobatics 6[1 Rank, 2 Ability, 3 CS]
Perception 5[1 Rank, 1 Ability, 2 CS]

CARRYING CAPACITY
Light: 75#
Medium: 150#
Heavy: 225#[/sblock]
 

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Graybeard

Explorer
I read through the player's guide and it looks like an interesting setting. Now the problem is what type of character to make.
 

perrinmiller

Adventurer
I love the concept of your character. I like to imagine that while Peryllalee was mentored by a member of her order while they were employed, sort of like a "jedi padawan". Our characters both could have met during a time together on one of these for a brief time. Bubbly "Girly" halfling samurai meets dark gritty human pistoleer sounds like a neat duo in the sci-fi fantasy world. Maybe you sent word to me about your father's killer or requested my help with these strange creatures.
Thanks, I enjoyed writing up Hailey. Hopefully, it will make the grade.

If Pery were to have a tie in, more than likely it would have been an acquaintance met on the way to Torch or in Torch, I think.
 

perrinmiller said:
I made progress today. I have a sheet done: Hailey Navarre, Female Human Pistolero
Twist would be intrigued by two things about Hailey: 1) she's got sunrods (shiny!); and 2) he thinks it's interesting that Hailey's pride sometimes causes her to lose her cool (-2 to Diplomacy and Sense Motive when threatened/insulted). The former would be sufficient to attract Twist's initial attention. The latter would probably cause him to follow her around town, observing her interactions with others from a discrete distance until finally working up the gumption to scuttle forward and make friends.

Shayuri said:
After some conference, Zeta! Being an android was my one 'thing.'
If Twist somehow works it out that Zeta is an android, he'll utterly devote himself to following her around for DAYS. How fascinating...Zeta is like one big giant shiny. How can the little rat resist?!

Rabbage said:
Pery is a member of the Order of the Blue Rose, and works to protect all intelligent creatures solving any disputes peacefully if possible.
And that, right there, would make Twist want to befriend Pery. There are precious few people in Torch willing to give Ratfolk a chance, so Twist would be keen to figure out Pery, and to have her as an ally.




It's a bit late, my time. I'll work out possible connections to other character submissions on Tuesday. Fun times!
 

Rabbage

First Post
And that, right there, would make Twist want to befriend Pery. There are precious few people in Torch willing to give Ratfolk a chance, so Twist would be keen to figure out Pery, and to have her as an ally.

Totally, Us small folk have to stick together. Perhaps as I was arriving in town someone either saw through a disguise or I bumped into you and you saw one of my swords curious as to what kind of "shiny" they were.
 

Shayuri

First Post
Zeta being an android is hard to miss. They look human at first, but have markings that clearly identify them if you know what to look for. Zeta usually dresses to make it hard to see at first...hat and poncho and stuff...but isn't actually in disguise as a human so...

She won't appreciate being viewed as a thing of curiosity, but that will be part of the fun. :)
 


grtrtle said:
Aja’s eyes scanned over the parchment closely, before dropping into the chair with a heavy thud. . . . If she understood the missive correctly, she has instead been assigned to join a team in investigating the caves below the Torch. . . . Shouldn’t such an assignment fall to a more senior, more experience member of the Order?
I looked over all of your posts for Aja and am uncertain what connection Twist could have to Aja. If TS starts play with the party as a pre-selected team, then it makes sense to me that Twist will have met Aja the day the adventure starts. If we don't start play as a team, then Twist is unlikely to have crossed paths with Aja. That's ok, though. Twist would be intrigued by Aja's divine magic. He wouldn't understand it, so it would be a big giant mystery that he'd want to unravel. He'd wonder what it is Aja does with her fingers, where the "magic" comes from, how she controls it, and whether she has any magic that makes or improves traps, gadgets, tools, or items. When/if Aja gains her boon companion at a later level, it would be fun to roleplay Twist's reaction. I view Twist as half-human, half-rat, so he might be puzzled and mortified that Aja has an animal to do her bidding. Good times.

Kaodi said:
. . . "Travelling to a distant land, facing unknown enemies with unknown weapons. It will be quite dangerous. I am sure you can understand how important this task must be though if I am sending an asset with as much potential as you. Unfortunately, you are about all I can send. I do not want to openly risk the aggravation of the Technic League, in case I am able to change their minds. A richly equipped and guarded member of House Henderthane would arouse unwanted suspicions."

. . .

The old man did not smile per se, but he did look pleased. He removed a ring from his finger and handed it to Olrich. When the younger man looked at it appeared to be made of iron in covered in runes.
The ring would intrigue Twist. Iron doesn't gleam in the sunlight, but the runes are different-looking and would capture Twist's fancy. Olrich himself would probably scare the pants of Twist, though. I could have fun roleplaying a skittery Twist who is nervous about trusting Olrich.
 

Graybeard

Explorer
I am having trouble deciding what to submit. My choices are Bard, Sorcerer, Oracle, or Rogue. Any suggestions as to which would be best for the campaign?

Thanks.
 


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