the Jester
Legend
So last night I (FINALLY!) got to kick off my urban 5e game.
This wasn't with my 'alpha' group- they're still finishing out the epic 4e game. So this was with three other players, starting up what I'll refer to as my 'beta' group.
The pcs were a silver dragonborn fighter (entertainer background), a green dragonborn paladin (criminal/slaver background) and a mountain dwarf wizard (soldier background) (wizards in the front!). They are CN, LE and N respectively.
They met up in the city, had a bunch of great and hilarious roleplaying and then moved about half a dozen miles up the river that runs through the city to a place called Bandit's Rook, purchasing a couple of goats along the way. At Bandit's Rook they fought seven goblins (in a wave of three followed by a wave of four). Yes, this was a very difficult encounter- all the pcs went down at least once, and the dwarf suffered a horrendous critical hit that destroyed his genitals and started him on a quest to find someone able to cast regenerate on him. They then took out four dudes who they took to be bandits, capturing one, only to find that they were actually transporting some treasure and a weird idol to meet the goblins, who had their wives kidnapped somewhere. Whoops! It turned out that the goblins (of the White Tongue tribe, who seem to have some sort of weird fungus growing on their tongues), who had the wives, were the ones that the pcs slew. Whoops again! No sign of the wives, either, so the pcs took their prisoner/slave and went back to the city, basically changing tacks from enslaving him to arming, equipping and paying him handsomely and promising to help find his wife by tracking down a local group called the Goblin Killers and seeing if they could help.
A subplot running through this was an attempt by the paladin to connect with the owner of the Angry Kocho Bar and start setting up a shanghai operation out of his bar. He and the other dragonborn set up basically a rock concert in the bar, wherein the fighter got crazy on his lute, their prisoner/henchman led the goats around in circles in the bar to... I don't know what was up with that part, actually... and set up four lanterns for lighting special effects. Meanwhile, the wizard climbed onto the roof and was watching through a hole for the climax, when he cast thunderwave for special effects. This panicked the goats, one of whom kicked over a lantern and started a fire. Then a spectral goblin emerged from that weird idol I mentioned above, almost killed one of the pcs, then gave a baleful pointing at you kind of warning to the others before vanishing. The pcs narrowly managed to put the fire out before the Angry Kocho burnt down, and that's where we ended.
It was hilarious and awesome fun. I cannot wait for next time- it's possible that we'll even play again tonight.
This wasn't with my 'alpha' group- they're still finishing out the epic 4e game. So this was with three other players, starting up what I'll refer to as my 'beta' group.
The pcs were a silver dragonborn fighter (entertainer background), a green dragonborn paladin (criminal/slaver background) and a mountain dwarf wizard (soldier background) (wizards in the front!). They are CN, LE and N respectively.
They met up in the city, had a bunch of great and hilarious roleplaying and then moved about half a dozen miles up the river that runs through the city to a place called Bandit's Rook, purchasing a couple of goats along the way. At Bandit's Rook they fought seven goblins (in a wave of three followed by a wave of four). Yes, this was a very difficult encounter- all the pcs went down at least once, and the dwarf suffered a horrendous critical hit that destroyed his genitals and started him on a quest to find someone able to cast regenerate on him. They then took out four dudes who they took to be bandits, capturing one, only to find that they were actually transporting some treasure and a weird idol to meet the goblins, who had their wives kidnapped somewhere. Whoops! It turned out that the goblins (of the White Tongue tribe, who seem to have some sort of weird fungus growing on their tongues), who had the wives, were the ones that the pcs slew. Whoops again! No sign of the wives, either, so the pcs took their prisoner/slave and went back to the city, basically changing tacks from enslaving him to arming, equipping and paying him handsomely and promising to help find his wife by tracking down a local group called the Goblin Killers and seeing if they could help.
A subplot running through this was an attempt by the paladin to connect with the owner of the Angry Kocho Bar and start setting up a shanghai operation out of his bar. He and the other dragonborn set up basically a rock concert in the bar, wherein the fighter got crazy on his lute, their prisoner/henchman led the goats around in circles in the bar to... I don't know what was up with that part, actually... and set up four lanterns for lighting special effects. Meanwhile, the wizard climbed onto the roof and was watching through a hole for the climax, when he cast thunderwave for special effects. This panicked the goats, one of whom kicked over a lantern and started a fire. Then a spectral goblin emerged from that weird idol I mentioned above, almost killed one of the pcs, then gave a baleful pointing at you kind of warning to the others before vanishing. The pcs narrowly managed to put the fire out before the Angry Kocho burnt down, and that's where we ended.
It was hilarious and awesome fun. I cannot wait for next time- it's possible that we'll even play again tonight.