[LPF] No Loitering

Anastrace

First Post
Erin Vaneese, Magus Initiate

175px-Erin_vaneese_cropped.png

Erin strikes at the shaman but her attack goes wide, however as she casts her spell and reaches out to the shaman it connects with an audible sparking sound.

[sblock=Actions]

Full Round Action Attack Shaman / Cast Shocking Grasp (Attack should be a 7 for the -2 either way, total miss)

Concentration Check: 1D20+6 = [17]+6 = 23

Attack Roll (Modified for lowered strength) and Arcane Pool Bonus: 1D20+7 = [2]+7 = 9

Touch Attack (Shocking Grasp): 1D20-1 = [19]-1 = 18

Shocking Grasp: 2D6 = [1, 4] = 5

[/sblock]

[sblock=Erin Vaneese Mini Stats]

Erin Vaneese
AC:17 (11 flat-footed, 16 touch)
HP: 14/14
CMB: +2 CMD: 16

Fort: +3 Reflex: +4 Will: +2
Perception: -1 Sense Motive: -1
Initiative: +4

Concentration: +6
Arcane Pool: 4/5
Level 0 Spells Prepared: Detect Magic, Prestidigitation, Ray of Frost
Level 1 Spells Prepared: 1/2 Mirror Strike, Shocking Grasp

Class Skills: Knowledge (Arcana) +9, Knowledge (Planes) +9, Linguistics +10, Profession (Cook) +4, Spellcraft +9, Stealth +12

Current Weapon in Hand: Wakazashi, +6, 1d6-1, 18-20, S or P
Current Conditions in Effect: Str -3
Temporary items in possession:
Items not currently in possession:
Items depleted: none
[/sblock]
 

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FrancisJohn

Explorer
Siddhartha the Hunter
[sblock=Mini Stats]Siddhartha the Hunter
HP: 12/17
AC: 18 FF:14 T:14
CMB: +5 CMD: 19
Fort: +2 Reflex: +4 Will: +3
Perception: +3 Stealth: +2
Initiative: +6
Armed: C. Longbow SR2 +6 d8+2
Unarmed: Longsword +6 d8+4
Arrows: 93/100
Common Modifiers: Deadly Aim -1/+2, Point-Blank +1/+1
Items Used: Potion CLW[/sblock]

Map after Siddhartha


Watching Wilmorn's blade cut deep, Siddhartha stalks forward as a hunter towards his near lifeless prey. His arrow makes a nondescript thud into the orc's body.

[sblock=Actions]Free: load arrow
Move: On map
Standard: Ranged attack[/sblock]

[sblock=Attack 20, Damage 12]DEX (4) + BAB (2) + Aim (-1) + Fury (2), STR (2) + Aim (2): 1D20+7 = [13]+7 = 20
1D8+4 = [8]+4 = 12
[/sblock]
 

jkason

First Post
Wilmorn's slashing attack leaves the orc caster bleeding and weak, such that Erin's magical attack is all it takes to send him falling to the ground, convulsing from the current she releases. Siddhartha takes his bloody vengeance on one of the not-dead-yet orcs, and then there is nothing but stillness and the vague stench of the fort.

Though bloody and slightly scattered, the party appears to have prevailed in their assault. At least, no one or nothing else seems inclined to come running out to join the defeated.

[sblock=ooc]Combat over. By the time Siddhartha acted, the last standing orc wasn't standing any more. I wasn't sure if you realized that, or if you were trying to finish off the sleeping orc, or what the intent was there, so I've kept it vague.

Their characters won't get the XP in the final analysis, but since they helped with the combat, Wilmorn and Aszar eat a bit into the available XP. Total for the encounter is 1270, which nets each of the active players 254 encounter XP.

I'll leave it to you lot to decide what you want to do with anyone who isn't Completely Dead on the field of battle, and / or how you want to enter or not enter the fort itself...[/sblock]
 


jkason

First Post
[sblock=OOC]
We couldn't get their XP for taking over for them could we :)

Sadly, no. The judges had a discussion a ways back about the impact of NPCs on XP awards, and the consensus was that the XP is effectively lost by the share amount of each NPC involved. Because LPF tries to keep everyone on an even playing field, there's no mechanic in place for extra XP / XP transfer in the way you're suggesting. [/sblock]
 


GlassEye

Adventurer
Kepli Stormborn, shaman (+Aszar)

[section]
Kepli moves towards the orc she put out with her sleep spell.

"This one is still alive, I think. We'll need to bind him or..." She leaves the rest of that thought unspoken. Kepli looks back at Scuttle, then to Aszar. "Anyone injured? Maybe Aszar can help with that before we venture inside."

Aszar stops and nods abruptly.

[/section]

[sblock=MiniStats][size=+1]Kepli[/size] Aasimar Shaman 2
Initiative: +1 Perception: +11 (+13 w/ Alertness); Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 20 Current: 13
CMB: +2 CMD: 13 Fort: +1 Ref: +1 Will: +6

In Hand: shortspear
Conditions: None yet
Spells Prepared:
  • 1st level (DC 14): Cure Light Wounds, Sleep, Cure Light Wounds
  • Orisons: Daze, Detect Magic, Guidance, Virtue
Special:
Concentration +7
Spirit Magic: Charm Animal 1/1
Stormburst: 6/6 (target treats foes as if they have concealment, 20% miss, for 1 round)
Fury Hex: 1/target (+2 morale to attack, +2 resistance to save vs fear; 3 rounds)
--Used: Siddhartha
Alchemist's Fire 2/2 (w/ Aszar)
sling (9/10 bullets)

[size=+1]Scuttle[/size] Seagull Spirit Animal
Initiative: +2 Perception: +10

AC: 15 (14 touch; 13 flat-footed)
HP: 10 Current: 1
CMB: +1 CMD: 7 Fort: +1 Ref: +4 Will: +5

In Beak: Nothing
Conditions: None yet
Special:
Speed: 10 ft; fly 40 ft
Melee: Bite +5 (1d3-4); 0 ft reach
Improved Evasion

[/sblock]
 

FrancisJohn

Explorer
Siddhartha the Hunter
[sblock=Mini Stats]Siddhartha the Hunter
HP: 12/17
AC: 18 FF:14 T:14
CMB: +5 CMD: 19
Fort: +2 Reflex: +4 Will: +3
Perception: +3 Stealth: +2
Initiative: +6
Armed: C. Longbow SR2 +6 d8+2
Unarmed: Longsword +6 d8+4
Arrows: 93/100
Common Modifiers: Deadly Aim -1/+2, Point-Blank +1/+1
Items Used: Potion CLW[/sblock]

Map after Siddhartha


Temporarily storing his bow and without ceremony, Siddhartha approaches the the unconscious orc and runs his blade through. The fury of battle still coursing through his mind, he gets his bow back out and loads it. His vision is trained on the entrance to the fort.
 


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