[LPF] No Loitering

jkason

First Post
Aszar leaves a gaping wound in the side of Wilmorn's spider, while Kepli's own ranged attack flies wide. Erin's cold magics slow her own arachnid, and she takes advantage of it to slice open its underside. Even as it gives a high-pitched shriek, though, Erin feels the spider's poison sapping more of her strength.

Wilmorn and Siddhartha both slash and stab at the creature threatening him, but it manages to avoid both blows. The ranger, however, finds that the burning from his leg wound seems to have subsided.

[sblock=Kepli]After Scuttle's dive, Kepli feels mild frustration from him. It appears whatever shiny he's found isn't small or light enough for him to retreive on his own. The avian emotional equivalent of a child crying "come see!" on finding a new toy fills the shaman's link[/sblock]

Faced with multiple hostile prey, but blocked from retreat by the foliage it so recently used to hide, the spider by Wilmorn tries to lash out at the new threat, but cannot connect with Siddhartha.

Its joints cracking the icy build up from Erin's magic, her arachnid has better luck. It sinks its mandibles into her shin.

CURRENT MAP

[sblock=Action Crunch]

Wilmorn made his save this round, and his spider missed on its attack, so no further poison saves needed for Wilmorn. STR damage remains until healed, though, through magical or natural means.

Erin's spider hits and scores a crit, though it rolls low, so she only takes 2 damage from it. She makes her save against the second dose of poison from the new bite, so her duration (2 more rounds) and save DC (14) stay the same. [/sblock]

[sblock=General Combat Notes]Trees / Green squares are Difficult Terrain (take double movement, no charging, no 5' steps)

Remember to post an updated map link when you update for moves.

Anyone making ranged attacks at targets engaged in melee: remember your attacks take a -4 penalty unless you have the Precise Shot feat.

Status
Code:
[b]Wilmorn[/b]    11/12, Str 15/18 
[b]Erin[/b]       4/8, Str 8/12, poison 2/4 rounds remain 
 (DC 14 Fort save to end further poison)
[b]Siddhartha[/b] 9/9 
[b]Kepli[/b]     12/12 
[b]Scuttle[/b]    6/6 
[b]Aszar[/b]      8/8 
[b]Klot'Kar[/b]   3/3 
[b]Horsie[/b]    15/15 

[b]Resources used:[/b] Stormburst 5/6 remaining

Spider 1   01/11 AC 13 [T 13, FF 11] 
Spider 2   05/11 AC 13 [T 13, FF 11]
[/sblock]
 

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grtrtle

First Post
Wilmorn, human male

[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6

AC: 15 (12 touch; 13 flat-footed)
HP: 12 Current: 11
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2

In Hand: Morningstar
Conditions: Poisoned, reduced strength (-3)
Favored Enemy:
  • Human +2
  • Bluff, Knowledge, Perception, Sense Motive and Survival
  • Weapon Attack and Damage
  • May ID creature untrained (look, it's a human!)
Wild Empathy: 1d20-1
Skills:

Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
[/sblock]

Wilmorn finally finds his rhythm, and his third swing connects squarely against the spider before him. He quickly turns and steps alongside Erin, and steals a glance over at the tiefling before focusing on the second spider. "How are you holding up?"

[sblock=Actions]Attack (SA), at +3 (reflecting lower str)

Attack (morningstar, 2H): 1D20+3 = [19]+3 = 22
Damage (morningstar, 2H): 1D8+3 = [2]+3 = 5

[/sblock]

New map
 

Voda Vosa

First Post
Aszar

The merman repeats his actions, taking the spear at the height of his head and throwing it with tremendous force towards the spider. This time however, the arachnid ducks under the spear, and it cleaves into the ground a few feet away. Unfazed, Aszar looks down at Erin for a moment, it is unclear what is he going to do next.

OOC: spear throw fail

MAP
 
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FrancisJohn

Explorer
[sblock=Mini Stats]Siddhartha the Hunter
HP: 9/9
AC: 18 FF:14 T:14
CMB: 5 CMD: 19
Fort: 1 Reflex: +4 Will: +3
Perception: +3 Initiative: +6
Unarmed: Longbow (Deadly Aim) +4 d8+2 (Point-Blank +1/+1)
Armed: Longsword +5 d8+4
Arrows: 99/100[/sblock]

Siddhartha slashes at the nearest living spider. Perhaps in natural fear of being bitten, his attack is much too tentative.

[sblock=pitiful 5]critical miss?[/sblock]

[sblock=map issue]Cant update map from phone, can some one do that for me if needed? Also I forgot to add Siddhartha's name to the dice roller, so "Anonymous" rolled a 22. [/sblock]
 
Last edited:

Anastrace

First Post
Erin Vaneese

175px-Erin_vaneese_cropped.png

Her hands trembling from the weakening effect of the poison, Erin's next slash misses by a wide margin. She curses as she tries to get herself back into defensive posture. "Nev..never better Wilmorn." she smirks weakly

[sblock=Actions]
Fortitude Save vs Poison: 1D20+2 = [12]+2 = 14

Attack Roll (Modified for lowered strength): 1D20+3 = [4]+3 = 7

[/sblock]

[sblock=Erin Vaneese Mini Stats]

Erin Vaneese
AC:16 (11 flat-footed, 15 touch)
HP: 8/8
CMB: +1 CMD: 15

Fort: +2 Reflex: +4 Will: +1
Perception: -1 Sense Motive: -1
Initiative: +4

Concentration: +5
Level 0 Spells Prepared: Prestidigitation, Ray of Frost
Level 1 Spells Prepared: 1/1 Mirror Strike

Class Skills: Knowledge (Arcana) +8, Knowledge (Planes) +8, Linguistics +9, Profession (Cook) +3, Spellcraft +8, Stealth +11

Current Weapon in Hand: Wakazashi, +5, 1d6+1, 18-20, S or P
Current Conditions in Effect:
Temporary items in possession:
Items not currently in possession:
Items depleted: none
[/sblock]
 

GlassEye

Adventurer
Kepli Stormborn, shaman

[section]
Kepli drops her sling next to Siddhartha's bow and dashes down the path towards Scuttle. She pushes into the trees hoping to discover whatever it is that Scuttle has fixated on. She hopes that it might be something that can help against the spiders. She realizes (a little too late) that she has put herself into a precarious position and turns towards the spider and draws her shortspear.

[/section]
New Map
[sblock=OOC/Actions]Free: drop sling
Move: as on map
Standard: draw shortspear[/sblock]
[sblock=MiniStats][size=+1]Kepli[/size] Aasimar Shaman 1
Initiative: +1 Perception: +10 (+12 w/ Alertness); Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 12 Current: 12
CMB: +1 CMD: 12 Fort: +1 Ref: +1 Will: +5

In Hand: sling (9/10 bullets)
Conditions: None yet
Spells Prepared:
  • 1st level (DC 14): Cure Light Wounds, Sleep
  • Orisons: Daze, Detect Magic, Guidance
Special:
Concentration +6
Spirit Magic: Charm Animal 1/1
Stormburst: 5/6 (target treats foes as if they have concealment, 20% miss, for 1 round)
Alchemist's Fire 2/2 (w/ Aszar)

[size=+1]Scuttle[/size] Seagull Spirit Animal
Initiative: +2 Perception: +6

AC: 15 (14 touch; 13 flat-footed)
HP: 6 Current: 6
CMB: +0 CMD: 6 Fort: +1 Ref: +4 Will: +4

In Beak: Nothing
Conditions: None yet
Special:
Speed: 10 ft; fly 40 ft
Melee: Bite +4 (1d3-4); 0 ft reach
Improved Evasion

[/sblock]
 

jkason

First Post
Though she has little time to look, recognizing the threat of the spider, Kepli sees Scuttle's find from her new position: chain mail, currently on the emaciated corpse of its previous owner. For the briefest moment, Kepli fears the group is about to face undead, then she realizes that the body isn't standing on its own, but is held upright by tendrils of webbing; apparently, the party isn't the first taste of humanoid flesh the spiders have had.

Wilmorn's spider hisses and crouches down as he crushes its carapace, though it continues to wobble on its legs. As its prey steps away, the spider gives chase, though it moves with clear effort, and cannot manage to lift itself to bite.

Erin's spider quivers as it is surrounded. It lashes out instinctively at the largest threat: Siddhartha. The warrior nimbly sidesteps the snapping mandibles, however.

[sblock=Action Crunch]Erin saved against poison. No further ongoing effect.

Spider 2 is Disabled (0 HP). It can only take a move or standard action, and can't take 5' steps from being in the difficult terrain, so it moves to follow Wilmorn since it's already had a taste of him.

Spider 1 attacks Siddhartha and misses.[/sblock]

Party's up.

CURRENT MAP

[sblock=General Combat Notes]Trees / Green squares are Difficult Terrain (take double movement, no charging, no 5' steps)

Remember to post an updated map link when you update for moves.

Anyone making ranged attacks at targets engaged in melee: remember your attacks take a -4 penalty unless you have the Precise Shot feat. Depending on your line of attack, allies may additionally grant an AC bonus to the target for Soft Cover.

Status
Code:
[b]Wilmorn[/b]    11/12, Str 15/18 
[b]Erin[/b]       4/8, Str 8/12 
[b]Siddhartha[/b] 9/9, dropped bow
[b]Kepli[/b]     12/12, dropped sling
[b]Scuttle[/b]    6/6 
[b]Aszar[/b]      8/8 
[b]Klot'Kar[/b]   3/3 
[b]Horsie[/b]    15/15 

[b]Resources used:[/b] Stormburst 5/6 remaining

Spider 1   01/11 AC 13 [T 13, FF 11] 
Spider 2   00/11 AC 13 [T 13, FF 11], Disabled
[/sblock]
 

FrancisJohn

Explorer
[sblock=Mini Stats]Siddhartha the Hunter
HP: 9/9
AC: 18 FF:14 T:14
CMB: 5 CMD: 19
Fort: 1 Reflex: +4 Will: +3
Perception: +3 Initiative: +6
Unarmed: Longbow (Deadly Aim) +4 d8+2 (Point-Blank +1/+1)
Armed: Longsword +5 d8+4
Arrows: 99/100[/sblock]

[sblock=Attack 21]Attack + 5 Spider 1 AC 13: 1D20+5 = [16]+5 = 21
[/sblock]

[sblock=Damage 9]Damage Spider 1: 1D8+4 = [5]+4 = 9
[/sblock]

Calm, cool, and collected, Siddhartha presents another swing of his sword to meet the carapace of the giant crab spider. The blade rips through the flesh, nearly tearing the creature in two. The hulking man retains his poise then turns and faces the other spider.
 
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grtrtle

First Post
Wilmorn, human male

[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6

AC: 15 (12 touch; 13 flat-footed)
HP: 12 Current: 11
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2

In Hand: Morningstar
Conditions: Poisoned, reduced strength (-3)
Favored Enemy:
  • Human +2
  • Bluff, Knowledge, Perception, Sense Motive and Survival
  • Weapon Attack and Damage
  • May ID creature untrained (look, it's a human!)
Wild Empathy: 1d20-1
Skills:

Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
[/sblock]

As the ranger attempts a followup swing, he is distracted by the approaching wobbly spider and Siddhartha's mighty swing. Wilmorn's morningstar strikes the ground resoundingly, and he takes a moment to pull his weapon from the ground, nearly running into Erin in the process before righting himself.

[sblock=Actions]Attack (SA), at +3 (reflecting lower str)

Attack (morningstar, 2H): 1D20+3 = [1]+3 = 4

[/URL]
[/sblock]
 

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