[4CtF] Hero Points without the Hero class

Verequus

First Post
Luckily some posts have inspired me to a solution: Calculate for every standard class level feature (save boni, attack bonus, caster level, bonus feats, special abilities, ...) the hero point equivalent, then give out only 8 hero points per level. Then the players can buy a normal level, a whole hero level or something between. This generic approach, which kills the distinction between classes, can be restricted, by some features for a class must be selected (a wizard has to get a higher caster level, for example). If this approach should not function for every standard class then it could be because they are not rightly balanced. This should be no issue with the revised edition. This method seems also to be great way to balance out prestige classes.
 

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Malacoda

First Post
RuleMaster said:
Luckily some posts have inspired me to a solution: Calculate for every standard class level feature (save boni, attack bonus, caster level, bonus feats, special abilities, ...) the hero point equivalent, then give out only 8 hero points per level. Then the players can buy a normal level, a whole hero level or something between.

If you are going to be doing this for d20 Modern, you might want to take a look at The Custom Hero, which already deconstructs the classes into a point-based system, including over 120 new feats. The character points of The Custom Hero and the Hero Points of 4CtF are not quite the same (Custom Hero gives out 26 per level), but the two systems should mesh fairly well, something like 3 character points for 1 Hero Point (or some other workable ratio). Just remove saves, skills and feats from the stuff you can buy with Hero Points, since The Custom Hero already covers that.

The Custom Hero can be found at...

http://myweb.cableone.net/tyranthraxus/TBLIV/
 

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