The One Ring Rivendell
Rivendell
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Quickly rate Rivendell

Cubicle 7

Game system(s): The One Ring,
Genre: Fantasy,

Wed 17 December 2014
Francesco Nepitello,
Hardcover (144 pages)
$39.99

Fun with stats: Rivendell is ranked #7 out of 53 products with 10 or more reviews, placing it in the 89% percentile. It is rated 18.5 points higher than the overall average product rating of 75.5%. With 13 reviews, this is the #38 most reviewed product.

94% CRITICAL HIT!

Rated by 13 readers at 94% who deem this a CRITICAL HIT. This should be part of your collection.
Read all 13 reviews | Write Your Own
There are 2 external reviews of this product with a combined rating of 100%. Read these reviews.

The much-anticipated Rivendell supplement not only opens up a whole new area of Middle-earth for heroes to explore Eastern Eriador along with providing two new cultures, the iconic Rangers of the North and the High Elves of Rivendell. The supplement also provides a treasure trove of new rules for use by the Loremaster, including rules for Magical Treasure, Powerful Adversaries and the Eye of Mordor.

This setting supplement will take adventures in The One Ring west across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.

There are also rules to enable the Loremaster to create Magical Treasure; allow players to play as Rangers of the North and High Elves of Rivendell; for the Loremaster to turn the baleful Eye of Mordor on their company; and pitch them against more powerful adversaries than ever before including the Witch-king of Angmar!
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Thread: Rivendell

  1. #2

    5 out of 5 rating for Rivendell

    Rivendell is a fantastic add-on to the already impressive line of One Ring books from Cubicle 7. With production values that make the book almost as much collectible as reference, this volume opens up the Middle Earth setting geographically, culturally, and with regards to new rules for magic item creation. The addition of the Rangers and High Elves as playable cultures is massive, but there's a lot more great stuff in this book. Highest recommendation.
    XP doctorbadwolf gave XP for this post

  2. #3

    5 out of 5 rating for Rivendell

    This is the first supplement based over the Misty Mts and closer to Hobbiton. It is designed to easily take playing groups from the first collection of three books themed around the forest of Mirkwood into new lands and cultures. There will be a follow up scenario book to go with this setting supplement. (Ruins of the North)Cubicle 7 continue to maintain a very high standard of care and authenticity with this addition. It contains a lot of advice for the Loremasters controlling and 'running' a game. New suggestions augment and extend the original rule set in a way that genuinely builds things rather than replacing them. Because there is a 'historical' background of increasing activity by the dark forces (OK, Sauron) as time goes on, these new layers of rules reflect that historical heightening of danger.i.e. in the earlier books you didn't have to worry about the Eye of Sauron because he was less active at that time. Nice touch.Try this for a different experience.

  3. #4

    5 out of 5 rating for Rivendell

    Another great sourcebook by the TOR team.

    The Dunedain and high elves of Rivendell have been masterfully incorporated as PCs.
    The mechanics for the Eye of Sauron are just top!!!
    Last edited by Taarkoon; Wednesday, 21st January, 2015 at 11:00 AM.

  4. #5
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    5 out of 5 rating for Rivendell

    I read this over the weekend after recently getting back into GM'ing for TOR. It is a wonderful book - well written, evocative, with great illustrations. This book moves the setting from the Wilderland, east of the mountains and the Mirkwood environs, to the west and to Arnor and the area around Rivendell. Hence this book details the lands that both LOTR and the Hobbit start in. It details the history of the region, including Angmar, the Numenoreans, and the Dunedain. The book provides two new playable cultures - Rangers of the North and High Elves from Rivendell and contains extra rules for the 'eye of sauron' and magic items. I am very excited about this as this region, full of wights, ruins, and dead kings, was a favourite of mine when I used to run MERP. Very much looking forward to the adventure supplement, Ruins of the North, set in this region.

  5. #6

    5 out of 5 rating for Rivendell

    When the worst complaint one can make about a game is its so good, youre going to want to buy everything for it, then someone is doing something right. Rivendell is more of the same for The One Ring, and I mean that in the absolute best way.

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    5 out of 5 rating for Rivendell

    Not the best one of their resource books yet but that does not mean it is not great. The stuff they have released so far is Amazing and Rivendell matches that quality of other books. Just not quite as good as the Darkening of Mirkwood which in my mind is the best supplement ever written for a Middle Earth Game.

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    5 out of 5 rating for Rivendell

    This supplement is my favorite for TOR (although it's a little like picking a favorite child, oops, sorry other supplements, I love you too!). The best part, in my opinion, are the rules for the Eye of Sauron (basically a mechanic whereby the PCs can get "noticed" by the Enemy and (further) adventure ensues)--it's clever, elegant, and creepy as heck for the players as they know they are getting closer and closer to being revealed. It also gives the LM rules to make magical treasure specific to the PCs in the campaign, and adds Rangers of the North and the High Elves of Rivendell as playable cultures. I'm a little too intimidated to *play* either of those types of character yet, but I love reading up on them and imagining the possibilities. It's impossible to go wrong with any of the supplements for The One Ring, but Rivendell stands out, especially if you or your players want to play some of the more "well known" types of PCs. My advice? Run, don't walk, to buy it. You won't be sorry.

  8. #9

    5 out of 5 rating for Rivendell

    A fantastic supplement. It adds not only a new region to the game, but also a whole host of new rules to play with.

  9. #10

    5 out of 5 rating for Rivendell

    We finally get to take a peek at the lands beyond the Misty Mountain, and it's a very impressive peek indeed! We get a good look at Rivendell and the people living there, history of Eriador and a meaty gazeteer of the area (my favoure part of the book as it's full of adventure hooks!). Then there are chapters on monsters, expanded rules for magical treasures and the special attention of the enemy that the company might draw upon themselves. As always the book is beautiful and a joy to read. More details in the full review on Fire Broadside.

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