Kaptain_Kantrip
First Post
Now that I've got your attention...
I've come up with an Anti-Paladin core class and variant core Paladin for you friendly ENB folks to review, both of which can be found here:
http://www.enworld.org/messageboards/showthread.php?s=&threadid=3704
I am looking to get some feedback on whether these two classes are balanced and cool or not. I'm more interested in getting balance and game mechanic issues resolved than debating whether the changes are necessary, as I'm dead set on using them (in some form) IMC and scrapping the PHB Paladin as well as the DMG Blackguard, both of which I consider weak (at least for my game).
I want to redesign them so that they are fanatical, dedicated crusaders for their cause in terms of game mechanics rather than just flavor text...
Any feedback would be greatly appreciated; I want to use these classes in my game soon and need help now! Thank you!!!
I've come up with an Anti-Paladin core class and variant core Paladin for you friendly ENB folks to review, both of which can be found here:
http://www.enworld.org/messageboards/showthread.php?s=&threadid=3704
I am looking to get some feedback on whether these two classes are balanced and cool or not. I'm more interested in getting balance and game mechanic issues resolved than debating whether the changes are necessary, as I'm dead set on using them (in some form) IMC and scrapping the PHB Paladin as well as the DMG Blackguard, both of which I consider weak (at least for my game).
I want to redesign them so that they are fanatical, dedicated crusaders for their cause in terms of game mechanics rather than just flavor text...
Any feedback would be greatly appreciated; I want to use these classes in my game soon and need help now! Thank you!!!
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