Three words: Product release control.
In my long time opinion, I think this light release schedule is going to do more harm than good. Now don't get me wrong, I don't want to see another bloat fest, but the fact of the matter is, in you don't put out enough product the game will start to look abandon.
Not everyone, especially new DM's, want to create their own stuff. Some people want a fully fledged out campaign setting that DM's can let their player's loose in without them having to do tons of work. Putting out a decent amount of product works for Paizo so I don't see why it wouldn't work for D&D. They finally have a fantastic set of rules that would allow for tons of supplements and all you have to do is practice a bit of control when creating these products. We seem to be going from one extreme to the next and I think it will hurt the game in the end if they don't increase the product count.
In my long time opinion, I think this light release schedule is going to do more harm than good. Now don't get me wrong, I don't want to see another bloat fest, but the fact of the matter is, in you don't put out enough product the game will start to look abandon.
Not everyone, especially new DM's, want to create their own stuff. Some people want a fully fledged out campaign setting that DM's can let their player's loose in without them having to do tons of work. Putting out a decent amount of product works for Paizo so I don't see why it wouldn't work for D&D. They finally have a fantastic set of rules that would allow for tons of supplements and all you have to do is practice a bit of control when creating these products. We seem to be going from one extreme to the next and I think it will hurt the game in the end if they don't increase the product count.