It was en route to this adventure that the PCs are ambushed by the bard/confidence man "Fallane Deepleaf." Up in a tree, Fallane introduces himself grandly and demands the PCs' money. They refuse, Grundo hits him with a thrown warhammer, and in a fit of pique Fallane casts
sleep on all of them. No save... Whump! Every single PC falls asleep except for Maddoc. Fallane demands that Maddoc drop his sword, Maddoc refuses and takes a swing - and fumbles horribly, throwing his own sword into the nearby river. While Maddoc dives into the river to look for it, Fallane merrily proceeds to loot everyone except for Nolin, who unbeknownst to me happens to be carrying most of the party's cash at the time.
--> It would be a beautiful in-game explanation to say that way back then I already knew "Fallane" (Eritain) was actually Nolin's half-brother. It'd also be a lie! The truth is that I thought I had asked everyone how much money they had, and I simply missed KidCthulhu - so Nolin never got robbed. It made a nice plot hook, though, so we ran with it. Fallane was my first repeating NPC, never hurting the PCs but always making life interesting for them. Lots of fun, and it gave the group someone to really hate.
"The Winter's Glade" was also a Dungeon adventure, one which I modified a bit. I remember undead satyrs attacking the group, and a nice sense of loss as the elf fell under a curse. This was a good adventure; you'll like the denouement.
Interesting; I abandoned my unique month/day names ages ago. How'd the name for a month end up as the name for my God of Murder?!? I never noticed that before.