Leatherhead
Possibly a Idiot.
Good tactics usually begins before combat.
We call that "Strategy."
Good tactics usually begins before combat.
All my Dragons get misty step, freedom of movement, true sight, etc (variant spell caster rule). Too easy to cheese otherwise.
I gave the ranger in my game a homemade bow of web (think wand of web, but works through the arrows it fires). The ranger also has the sharpshooter feat. I have had to make all dragons in my game the spellcaster variant with the Featherfall spell.
I just double the optional "spells based on CHA rule" to give them the magical feel. I then give them a series of spells based on the type of dragon (not necessarily the best spells like Shield, etc.). So far, I haven't seen enough cheese in this thread to warrant specific spells.
Edit: Oops. Featherfall for the win.
In one fight ( I don't remember if this was 3.5 or if we'd switched to PF already) we caught a dragon in a moathouse, I tried to convince the DM that I could cast web on it and it would adhere to it's wings (at the time it was hovering in air make a dust cloud to blind us then attacking when we were blind) eventually he relented but I believe it made it's save (kinda wonder if he fudged the dice there). Fortunately we still killed it without player deaths but that particular party disbanded shortly after (people wanted to create new characters).
Sounds like 3e Return to the Temple of Elemental Evil. Was it a youngish Dragon?
Dragon's out to hunt should have these spells active (they do not require concentration and last an hour), and Dragons in their lairs should have some sort of warning system that reaches into the ethereal plane allowing them to buff up and get ready.
Smaug says: Is that a dragon you speak of, or a mouse? [insert sneer] Grabbing a quick bite to eat, under heavy defenses, before scurrying back to your hole? In my day, we dealt with the problem by killing all the humans before they grew old enough to be a threat, then reveled in our freedom.