5E Tactics in combat - Page 4
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  1. #31
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    Quote Originally Posted by SirAntoine View Post
    I like it, but you have a generous DM. Finding out about monsters often requires first hand experience.
    Not a generous DM - just a fair one.

  2. #32
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    Quote Originally Posted by Flexor the Mighty! View Post
    I don't think there is. I put one in myself since I can't take a game seriously if you can just fire into melee combat pat your friends and not have a chance of hitting them. Or the other way around. Sand behind a comrade to get the cover bonus yet he can't get damaged by something that missed due to the cover.
    DMG has rules for this: if you miss a target die to cover, and your attack roll would hit the cover, the cover takes damage in lieu of the target.

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    Quote Originally Posted by SirAntoine View Post
    I like it, but you have a generous DM. Finding out about monsters often requires first hand experience.
    Then what's the point of even making a ranger?

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    Quote Originally Posted by iserith View Post
    Not a generous DM - just a fair one.
    Not in general or for most people.

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    Quote Originally Posted by shidaku View Post
    Then what's the point of even making a ranger?
    The ranger knows a little to a lot about a certain kind of monster, and that is a great component of the class, but there are other great reasons to make a ranger, too.

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    Quote Originally Posted by SirAntoine View Post
    The ranger knows a little to a lot about a certain kind of monster, and that is a great component of the class, but there are other great reasons to make a ranger, too.
    "A certain type of monster" can include a lot of monsters.

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    Quote Originally Posted by shidaku View Post
    "A certain type of monster" can include a lot of monsters.
    That's possible, yes.

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    The great thing about ability checks is anyone can try anything. You want to know about monsters thats an Int check (possible prof bonus from skills like survival, nature, arcana, religion, etc), want to swing on a chandelier and leap onto the back of an ogre thats a Dex check (possible bonus from athletics or acrobatics), want to get the bandit chief to back down thats a Cha check (intimidate).

    When you start thinking about things like, it doesn't say Monster Lore on my character sheet so I can't possibly know anything about monsters is when you get into the 4e mindset of, it's my turn let me pick my power.

    But if you want a mechanical monster lore ability look at the Sage background or Hermit background, the discovery could be a Monsternomicon or even a wagon of books and lore like what Nick has in the TV show Grim. You could even make your own monster specialist background and work with your DM about the exact benefits.
    Last edited by Paraxis; Saturday, 21st February, 2015 at 04:40 AM.

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    Quote Originally Posted by iserith View Post
    Not a generous DM - just a fair one.
    Not until 4E came out.

    Logically, PCs should have little knowledge of monsters except first hand experience. Monsters kill people, even other adventurers. So who came back and told everyone about all of the monsters? And if someone did, how come the stories are not distorted as time goes on and they are told and retold? There might be quite a bit of knowledge on common monsters like goblins and orcs, but most monsters shouldn't be common. Or at least in most campaigns I've ever been a part of.

    Part of the fun for some players is to find out what happens as it happens. Knowing ahead of time is like knowing the answer to a murder mystery. Takes some of the fun out for some players.

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    Quote Originally Posted by SirAntoine View Post
    That's possible, yes.
    Short of monsters so rare that they are literally going extinct when you defeat them, a reasonably good intelligence or wisdom check, especially by someone trained in the respective area, would be able to know something about them.

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