sircaren
Explorer
Back when I ran 1st and 2nd ed AD&D, whenever a PC died, the player created a new PC at 1st level. In several of the groups I've also played in, this seemed to be the norm. The increasing XP requirements just after the mid levels tended to quickly close the gap between the characters, usually after just a few (3-4) adventures. When 3E came out, we dropped this for just losing a level for your next PC. I did this because it seemed the xp requirements didn't have the same curve, so it would take quite a while for a low level PC to 'catch up' so to speak.
IMC I'm wanting to return to the original way of doing things and am wondering if anyone else has a comment on this, or possibly another way of doing things. Does anyone else make PCs start at level 1 in the advent of character death? Is it detrimental to the campaign for too long? Often times such lower level PCs feel useless, and I wouldn't want that to carry on for too long...
IMC I'm wanting to return to the original way of doing things and am wondering if anyone else has a comment on this, or possibly another way of doing things. Does anyone else make PCs start at level 1 in the advent of character death? Is it detrimental to the campaign for too long? Often times such lower level PCs feel useless, and I wouldn't want that to carry on for too long...