Where to find puzzles for dungeons?




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  1. #1
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    Where to find puzzles for dungeons?

    I've found lots of traps to maim and injure PCs, but have yet to find a good source of interesting puzzles that will make them think. Does anybody wanna post any here, or give me a link to some?

    Or should I just sit down and make them up myself? This would be the most time-consuming, but might be the most interesting.
    Ah, but if one is to die, it is best to die for a good cause, fighting shoulder to shoulder with good friends.


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    I made a couple for my last adventure, they turned out badly. So this would be great information for me to.

    Who would have ever thought "live" and "evil" had the same letters. D%&^ it

    Alaska
    DM - Ok guys, you open the door....
    GROUP - SPOT CHECK (In unison)
    DM - Geez, a little paranoid are we?
    ~~~~~~~~~~~~~~~~~~~~~~~~~
    Why are you going upstairs? EVIL doesnt go upstairs ! ! !

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    My communities:

    I love using puzzles, too. But I hate riddles. Whenever I ask for puzzle suggestions, people just post riddles, limericks and tricky questions.

    If you find a good source for them, let me know.

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    The newest Dungeon has several puzzles that are meant to challenge PCs of all levels.
    http://home.earthlink.net/~akunin/boards/hcani.gif
    God of all things tentacular, of sunken cities, and of ninja!

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    Traps & Treachery has a chapter full of puzzles, and the reprints should be hitting shelves this weekend! Also look for Traps & Treachery II in April with even more deadly machinations with which to challenge your players.

    Trapmaster Wil
    Wil Upchurch
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  • #6
    puzzle # 1 is prett cool-

    http://members.tripod.com/~AmuseTime...es/puzzles.htm

    the rest are not puzzles.... just time passers

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    Thanks

    *friendly neighborhood bump for the evening crowd*
    Ah, but if one is to die, it is best to die for a good cause, fighting shoulder to shoulder with good friends.


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    Ignore anglachel
    Go to Yahoo and search on "brain teasers". You'll find many different types of puzzles that could be incorporated into a dungeon.

  • #9
    I would love a collection of these somewhere, cos I seem to be after a similar thing to the original poster. Here's a few thoughts:
    1 - copy existing puzzle/board games somehow. Another DM did a brilliant minesweeper room when I was a PC. Step on a tile and it turns green, green, orange?, PILLAR OF FLAME. And then used red and black squares later on to show more and more 'mines'. You can easily have puzzles based on chess, checkers, and so on.
    2 - movement puzzles. You generate a puzzle based on the idea that when something is moved out of the way, it annoyingly creates a blockage somewhere else. This can be anything from the simple 'crate-moving' puzzles where you get through a room, to a much more complex procedure where, say, some members are controlling levers while another has to pass through a pathway generated with an item.
    3 - Look at this essay Mathematical Puzzles in Fantasy Games
    which has a few ideas, and this website
    Braingle: Brain Teasers, Puzzles, Riddles, Trivia and Games
    which has lots and lots of stuff, but only a small amount of it could be transferred.
    4 - Brainteasers and riddles CAN be good. You are right about too many puzzle ideas for DnD being riddle-based. The idea of a riddle being there with the answer being "time" (the answer is usually time with these things) and the characters just saying "time" and something magically appears is far too rediculous and crowbarred in. But if you read a lot of brainteasers, you will find a lot of them start with lines like 'there is a table with 5 bottles on' or 'you come to a town where everybody lies'. OK, these things scream out "unrealistic brainteaser" but they keep the interactive experience and they're fun. As for riddles, if you find a way to integrate them, I reckon they can work. I intend on having a room with the letters of the alphabet on the floor. There will be 3 riddles throughout the course of the dungeon, each with 4 word answers, and with each one, the 4 players will stand on one of the letters of the answer each and a different door will open. The idea of some mechanism knowing they're standing there and so opening the door isn't so hard to swallow.

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    There is a series of Dungeon adventures called Challenge of the Champions by Johnathan M. Richards. They are all good puzzle oriented adventures (not riddles). He also did some other excellent puzzle adventures like Golgordand's Gauntlet.
    Check out my 5th Edition Story Hour, Dwimmer Deep!
    http://www.enworld.org/forum/showthread.php?355380-Dwimmer-Deep

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