Star Wars & The Cypher System

Connorsrpg

Adventurer
I wanted to try out the Cypher System and for my son's birthday he invites friends over and I run a game for them. I let them choose the 'genre/setting' and they opted for Star Wars, which the Cypher System seems to suit, but I can't find much regarding the system on ENWorld (admittedly, I don't know where to look).

So, has anyone tried? Any advice or materials?

I am struggling to find anything except from the actual Monte Cook Games website. There MUST be other cool fan material out there somewhere :p

I have already implemented a little change. I have not gone with Species = Descriptor. I have allowed that if the player wants, but I am also allowing them to choose an actual Descriptor from the book (and I have made some House Rules for blending the two - similar to Type + Flavor).
 

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Connorsrpg

Adventurer
Character Concepts & Archetypes

I put together this table for players that are used to previous versions of the the game, or even for young kids (like mine) that want to play like 'so-and-so' from whatever show.

This could even be used for GMs to develop Cypher System NPCs.

You have to follow the link. (Too much formatting for me to post here too).

Cypher System Concepts and Archetypes: http://defa.wikidot.com/cypher-concepts
 

Connorsrpg

Adventurer
The Force

We have found it hard building the 'typical' Jedi using the Type/Foci combos in Cypher System, as is. Typically you take the Magic Flavour, but a lot of that IS magic, and magic not common to Jedi.

So, I have created a Force Flavour: http://defa.wikidot.com/cypher-force-flavor

This can be combined with any type then and you can build Jedi with talents in other areas. Have a look. Tell me what you think. Have I hit most iconic Jedi Force Abilities?
 


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