D&D 5E [IC] Egon's Lost Mine of Phandelver

Egon

First Post
Gnash decides to stay on full defense, but he moves slightly to his right, blocking the tunnel to the northwest so that the Goblin cannot escape that way. While Keira and Rebecca try to wade their way through the now-subsiding waters, Endurance runs up the stairs and joins Gnash, his horns coming down towards the Goblin. The attempt at goring the poor beast fails, but only just.

Ana continues to wait outside the cave entrance, getting a bit antsy at having to stay put until the water subsides where she is.

The Goblin, now outnumbered in its little cave 3-1, decides that valor is the better part of bravery. It disengages from the fight and starts moving towards the southeast corner of the cave; Rebecca, Gnash and Endurance can see there appears to be an off-shoot tunnel or cave right near where the Goblin is moving towards.

OOC: First, sorry about the lack of posting this week. Our area at work is going through some major changes, which means my workload has doubled in the last 3 business days.

Secondly, the tunnel is now considered to be Difficult Terrain due to how wet it is with the rushing water AND the fact that the water is at least ankle-deep in some spots. Running up the stairs also counts as Difficult Terrain, and the cave the Goblin is in is littered with rock and stone; you can all assume that any movement while in combat here is in Difficult Terrain.

And third, the Goblin did use the Disengage action (in the event anyone was curious).

Ana has 1 round remaining of waiting patiently. And she cannot hear squat from inside the cave.
The sleeping Goblin will wake up in 8 rounds (if my math is right?).
[sblock=Map]
cragmaw_player_map_by_ghostbusteregon-d9a0r3k.jpg
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hafrogman

Adventurer
Keira struggles against the last of the water slicked stairs and takes up a defensive position between the minotaur and the mage.

OOC: HP: 9/9 AC: 16
Move 15' up the stairs
Action: Dodge (disadvantage to attacks)
 

Schmoe

Adventurer
Gnash moves 10' to the east, sheathing his axe on his back and drawing a javelin.

OOC: Move 10' to east and sheathe axe for free during movement. Use action to draw a javelin.


[sblock=Mini Statblock]Gnash Fangelorn – HP = 11 - Passive Perception = 10 – Init. Modifier = +0[/sblock]
 

Kobold Stew

Last Guy in the Airlock
Supporter
Endurance continues pursuing the goblin, and attacks, swinging his war hammer.

OOC: Move to the square between the goblin and the second pool, perhaps the square NE of the goblin (ensuring there is room, and seeing what's beyond?)

Warhammer: [roll0] to hit; if successful damage = [roll1].

Bonus (hammering horns): attempt to shove (push 5' West?): better of [roll2], [roll3]. If successful maybe this triggers an opportunity attack? (I really don't know).
 

Egon

First Post
Keira moves up the stairs, stopping next to Rebecca, as Gnash moves a bit to the East, hoping to prevent any attempt at escape. Endurance charges forward, swinging his hammer at the Goblin as he rushes the beast; the hammer misses, but he brings his head down, connecting with his horns! The Goblin is thrown into the wall to the west, and looks a bit googly for it.

2 more Goblins spill into the cave, almost as if they were shoved or pushed, with one of them stopping just short of where Endurance stands. Endurance can kind of see that there is a room up a small set of stone stairs, and he can catch a bit of movement from what looks like a dog and a larger Goblinoid-ish creature; you cannot tell exactly what it is you see.

OOC: Ana is now free to move into the cave complex; the terrain is considered to be Difficult.

The sleeping Goblin will wake in 7 turns.
[sblock=Map]
cragmaw_player_map_by_ghostbusteregon-d9a0r3k.jpg
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Kobold Stew

Last Guy in the Airlock
Supporter
Endurance turns to the goblin right in front of him and raises his war hammer. brings it crashing down on the small creature.

OOC: Attack Goblin 2. [roll0]. If a hit, damage = [roll1].

If the goblin is still standing, Endurance shifts his position (currently N of Goblin 2; move one square E and one square S, to end up E of Goblin 2, making room for others.)

If the goblin is not standing, he moves forward onto the space that it once occupied.
 

Forged Fury

First Post
With the water finally subsided and no one else having been washed out, Ana moved as quickly as she could into the cave.

[sblock=Game Mechanics]
OOC: Move: As far as she can
Action: Dash - as far as she can.

I can't really follow the squares on the map, but Ana will move as far as she can given the terrain, following the sounds of battle as best she could. Her total move with dash is 70 feet. Given difficult terrain, she can move 35 feet.
[/sblock]
 

hafrogman

Adventurer
Keira darts forward over the rocks, sword flicking out at the nearest goblin, and following up with a sweeping kick.

OOC: HP: 9/9 AC: 16
Move 10' (1 square south, 1 square southeast)
Action: Attack Goblin 1
attack - [roll0]
damage - [roll1]

Bonus Action: Martial Arts (Goblin 1, or continue forward and attack Goblin 3 if first target is down)
attack - [roll2]
damage - [roll3]
 

Schmoe

Adventurer
OOC: I just want to say that I am completely confused as to which token represents which character. [MENTION=6800672]Egon[/MENTION], if you could provide a legend at some point, that would help.


Gnash hurls his javelin at the nearest goblin.

OOC: [roll0]
[roll1]


Then, almost before the javelin has hit the mark, he leaps forward, his axe flashing in his hand once more. He moves around the goblins, right in the entrance of the passageway, trying to block the foul vermin from coming forward.

[sblock=Mini Statblock]Gnash Fangelorn – HP = 11 - Passive Perception = 10 – Init. Modifier = +0[/sblock]
 

Skarsgard

Explorer
Rebecca still hitching her dress up runs up after Gnash, hopefully the huge warrior wont get too far ahead and cut off from the rest of the group. Noticing the carnage he is comitting, she ceases he worry.
 

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