vilani
First Post
Hi everyone,
My characters are in the middle of a 5e campaign, they are level 14 and recently got plane shift. They want to get to Sigil (to buy and sell magic items basically) but after some research they discovered they can't directly plane shift there. After a bit more research and brainstorming they decided to use the Infinite Staircase to get to Sigil after research revealed an entrance was close by to their current adventure locale (how convenient!). I (the DM) was going to crack out the old Tales from the Infinite Staircase and run that first adventure to get them where they are going. The problem as I see it is that wouldn't the lilend just tell them where the closest portal to Sigil is which undermines the entire reason to do that first adventure in the first place (get to the planewalkers guild, ask for directions, move on).
Or am I misunderstanding this? I'm not see a rational or believable way for the lilend to refuse to help. Then again she could tell them where a door is but its two days away and the rest of the adventure content are worked in as "random" encounters.
Thanks all!
My characters are in the middle of a 5e campaign, they are level 14 and recently got plane shift. They want to get to Sigil (to buy and sell magic items basically) but after some research they discovered they can't directly plane shift there. After a bit more research and brainstorming they decided to use the Infinite Staircase to get to Sigil after research revealed an entrance was close by to their current adventure locale (how convenient!). I (the DM) was going to crack out the old Tales from the Infinite Staircase and run that first adventure to get them where they are going. The problem as I see it is that wouldn't the lilend just tell them where the closest portal to Sigil is which undermines the entire reason to do that first adventure in the first place (get to the planewalkers guild, ask for directions, move on).
Or am I misunderstanding this? I'm not see a rational or believable way for the lilend to refuse to help. Then again she could tell them where a door is but its two days away and the rest of the adventure content are worked in as "random" encounters.
Thanks all!