Gish Makai
First Post
Ok...here's my first golem. It's a defensive golem used by wizards and the like to fortify their strongholds.
Ether Golem
Large Construct
HD: 16d10 (88 hp)
Initiative: -1 (-1 Dex)
Speed: 20 ft. (can’t run)
AC: 28 (-1 Size, -1 Dex, +20 Natural Armor)
Attacks: 2 Slams +21 (melee)
Damage: Slams 2d6+10 and slow
Face/Reach: 5 ft x 5 ft/10 ft
Special Attacks: Slow, Breath Weapon, Leak
Special Qualities: Construct, Damage Reduction 15/+2, Magic Immunity, Death Throes
Saves: Fort +5, Ref +4, Will +5
Abilities: Str 31, Dex 9, Con --, Int --, Wis 11, Cha 1
Climate/Terrain: Any Land
Organization: Solitary or gang (2-4)
CR: 13
Treasure: None
Alignment: Neutral (Always)
Advancement Range: 17-32 HD (Large), 33-48 HD (Huge)
Ether golems are constructs made from thin metals pieced together to create a shell of a form. It stands 9 feet tall and weighs in at 4,000 lbs.
The golem cannot speak or make any vocal noise, nor does it have a distiguishable odor. It moves with a steady gait at the speed of a normal human. Each step causes the ground to tremble unless made of stone.
COMBAT
Ether golems are mighty combatants. They strike with deadly accuracy and incredible force. Their bodies are thin metal and can be brittle.
Slow (Ex): A hit by a ether golems fist acts as a slow spell upon the recipient. The Will save DC is 18.
Breath Weapon (Su): The breath weapon of the ether golem is a cloud of gas. This clous extends outwards up to 30 feet in front of the golem. This gas acts as the sleep spell except that there are no HD restrictions. Will save (DC 18) negates the effect. The golem uses this attack on the first or second round of combat. The gas is created by an alchemist which is included in the cost of the construction.
Leak (Ex): If the golem is struck by metal weapons, there is a 75% chance that the golem's metallic hide will crack and leak the gas from within. This affects the surrounding 10 feet of the golem.
Death Throes (Ex): When killed, an ether golem ignites a spark from within its body to ignite the encased gas. It explodes in a blinding flash of light that deals 40 points of damage to everything within 100 feet (Reflex save DC 20).
Magic Immunity (Ex): Golems completely resist most magic and supernatural effects.
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
CONSTRUCTION
An ether golem’s body is sculpted from 4,000 pounds of metal.
The golem costs 80,000 gp to create, which includes 1,000 gp for the body. Assembling the body requires a successful Craft (armorsmithing or weaponsmithing) check (DC 20).
The creator must be 16th level and able to cast arcane spells. Completing the ritual drains 1,600 XP from the creator and requires slow, geas/quest, limited wish, and polymorph any object.
Ether Golem
Large Construct
HD: 16d10 (88 hp)
Initiative: -1 (-1 Dex)
Speed: 20 ft. (can’t run)
AC: 28 (-1 Size, -1 Dex, +20 Natural Armor)
Attacks: 2 Slams +21 (melee)
Damage: Slams 2d6+10 and slow
Face/Reach: 5 ft x 5 ft/10 ft
Special Attacks: Slow, Breath Weapon, Leak
Special Qualities: Construct, Damage Reduction 15/+2, Magic Immunity, Death Throes
Saves: Fort +5, Ref +4, Will +5
Abilities: Str 31, Dex 9, Con --, Int --, Wis 11, Cha 1
Climate/Terrain: Any Land
Organization: Solitary or gang (2-4)
CR: 13
Treasure: None
Alignment: Neutral (Always)
Advancement Range: 17-32 HD (Large), 33-48 HD (Huge)
Ether golems are constructs made from thin metals pieced together to create a shell of a form. It stands 9 feet tall and weighs in at 4,000 lbs.
The golem cannot speak or make any vocal noise, nor does it have a distiguishable odor. It moves with a steady gait at the speed of a normal human. Each step causes the ground to tremble unless made of stone.
COMBAT
Ether golems are mighty combatants. They strike with deadly accuracy and incredible force. Their bodies are thin metal and can be brittle.
Slow (Ex): A hit by a ether golems fist acts as a slow spell upon the recipient. The Will save DC is 18.
Breath Weapon (Su): The breath weapon of the ether golem is a cloud of gas. This clous extends outwards up to 30 feet in front of the golem. This gas acts as the sleep spell except that there are no HD restrictions. Will save (DC 18) negates the effect. The golem uses this attack on the first or second round of combat. The gas is created by an alchemist which is included in the cost of the construction.
Leak (Ex): If the golem is struck by metal weapons, there is a 75% chance that the golem's metallic hide will crack and leak the gas from within. This affects the surrounding 10 feet of the golem.
Death Throes (Ex): When killed, an ether golem ignites a spark from within its body to ignite the encased gas. It explodes in a blinding flash of light that deals 40 points of damage to everything within 100 feet (Reflex save DC 20).
Magic Immunity (Ex): Golems completely resist most magic and supernatural effects.
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
CONSTRUCTION
An ether golem’s body is sculpted from 4,000 pounds of metal.
The golem costs 80,000 gp to create, which includes 1,000 gp for the body. Assembling the body requires a successful Craft (armorsmithing or weaponsmithing) check (DC 20).
The creator must be 16th level and able to cast arcane spells. Completing the ritual drains 1,600 XP from the creator and requires slow, geas/quest, limited wish, and polymorph any object.
Last edited: