D&D 5E A Compilation of Useful Spell Lists (Leugren)

Clockwerk66

First Post
Originally posted by Leugren:


A Compilation of Useful Spell Lists

  • Verbal-Only Spells (see below)
  • Non-Verbal Spells (see below)
  • Non-Somatic Spells (
  • Non-Material Spells (
  • Expensive Material Spells (
  • Spells Unique to a Particular Class (
  • Spells by Casting Time (
  • Spells Maintainable by Druids in Wildshape Form (
  • Enchantment and Illusion Spells Available to Arcane Tricksters (
  • Abjuration and Evocation Spells Available to Eldritch Knights (
  • Ritual Spells (
  • Spells by Class with Annotations (
  • Spells by Class with Annotations Cont'd (
  • Spells by Level with Annotations (
  • Non-Instantaneous Spells That Don't Require Concentration (
  • Spells That Do Not Rely on a Character's Spellcasting Attribute (
  • Spells That Partially Rely on a Character's Spellcasting Attribute (
  • Spells By Saving Throw Type (
  • Spells That Involve a Melee Spell Attack (
  • Spells That Involve a Ranged Spell Attack (
  • Spells By School (


Verbal-Only Spells
The following spells can all be cast while restrained (it has been pointed out that, by RAW, the restrained condition does not prevent you from casting spells with somatic components, though the DM could easily rule that there are cases when you do not have a free hand; also, these spells can all be cast while holding a weapon in one hand and a shield in the other, irrespective of your class):

verbal-only spells
[sblock]---------------------------------------------------
Cantrips:
---------------------------------------------------
Thaumaturgy [Transmutation] (V) (Cleric)
Vicious Mockery [Enchantment] (V) (Bard)

---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Command [Enchantment] (V) (Cleric, Paladin)
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Dissonant Whispers [Enchantment] (V) (Bard)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
Hail of Thorns [Conjuration] (V) (Ranger)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)

---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Branding Smite [Evocation] (V; Concentration) (Paladin)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Prayer of Healing [Evocation] (V) (Cleric)

---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Mass Healing Word [Evocation] (V) (Cleric)

---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Guardian of Faith [Conjuration] (V) (Cleric)
Staggering Smite [Evocation] (V; Concentration) (Paladin)

---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Destructive Wave [Evocation] (V) (Paladin)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)

---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Word of Recall [Conjuration] (V) (Cleric)

---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Divine Word [Evocation] (V) (Cleric)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)

---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Glibness [Transmutation] (V) (Bard, Warlock)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)

---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
Wish [Conjuration] (V) (Sorcerer, Wizard)


[/sblock]

Non-Verbal Spells
The following spells can all be cast while silenced or stealthed:

non-verbal spells
[sblock]---------------------------------------------------
Cantrips:
---------------------------------------------------
Friends [Enchantment] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Minor Illusion [Illusion] (S,M) (Bard, Sorcerer, Warlock, Wizard)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard)

---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)

---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)

---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)

---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Mislead [Illusion] (S; Concentration) (Bard, Wizard)

---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Demiplane [Conjuration] (S) (Warlock, Wizard)


[/sblock]
 

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Clockwerk66

First Post
Originally posted by Leugren:

Non-Somatic Spells
The following spells do not require somatic components (these spells get around the need to have a free hand, with the caveat that certain foci require a free hand if the spell has material components):
 
non-somatic spells
[sblock]
---------------------------------------------------
Cantrips:
---------------------------------------------------Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard)
Thaumaturgy [Transmutation] (V) (Cleric)
Vicious Mockery [Enchantment] (V) (Bard)
 
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Command [Enchantment] (V) (Cleric, Paladin)
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Dissonant Whispers [Enchantment] (V) (Bard)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
Feather Fall [Transmutation] (V,M) (Bard, Sorcerer, Wizard)
Hail of Thorns [Conjuration] (V) (Ranger)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Branding Smite [Evocation] (V; Concentration) (Paladin)
Darkness [Evocation] (V,M; Concentration) (Sorcerer, Warlock, Wizard)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Prayer of Healing [Evocation] (V) (Cleric)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Mass Healing Word [Evocation] (V) (Cleric)
Tongues [Divination] (V,M) (Bard, Cleric, Sorcerer, Warlock, Wizard)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Guardian of Faith [Conjuration] (V) (Cleric)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
 
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Destructive Wave [Evocation] (V) (Paladin)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard)
 
---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Word of Recall [Conjuration] (V) (Cleric)
 
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Divine Word [Evocation] (V) (Cleric)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)
 
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Glibness [Transmutation] (V) (Bard, Warlock)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
 
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
Wish [Conjuration] (V) (Sorcerer, Wizard)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Non-Material Spells
The following spells do not require Material components, which means that you can still use them even if you have had all of your stuff taken away from you:
 
non-material spells
[sblock]
---------------------------------------------------
Cantrips:
---------------------------------------------------Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard)
Blade Ward [Abjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Chill Touch [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Druidcraft [Transmutation] (V,S) (Druid)
Eldritch Blast [Evocation] (V,S) (Warlock)
Fire Bolt [Evocation] (V,S) (Sorcerer, Wizard)
Guidance [Divination] (V,S; Concentration) (Cleric, Druid)
Mage Hand [Conjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Prestidigitation [Transmutation] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Produce Flame [Conjuration] (V,S) (Druid)
Ray of Frost [Evocation] (V,S) (Sorcerer, Wizard)
Sacred Flame [Evocation] (V,S) (Cleric)
Shocking Grasp [Evocation] (V,S) (Sorcerer, Wizard)
Spare the Dying [Necromancy] (V,S) (Cleric)
Thaumaturgy [Transmutation] (V) (Cleric)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Vicious Mockery [Enchantment] (V) (Bard)
 
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Arms of Hadar [Conjuration] (V,S) (Warlock)
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard)
Command [Enchantment] (V) (Cleric, Paladin)
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Cure Wounds [Evocation] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Detect Evil and Good [Divination] (V,S) (Cleric, Paladin)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard)
Disguise Self [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Dissonant Whispers [Enchantment] (V) (Bard)
Divine Favor [Evocation] (V,S; Concentration) (Paladin)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Entangle [Conjuration] (V,S; Concentration) (Druid)
Expeditious Retreat [Transmutation] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
Fog Cloud [Conjuration] (V,S; Concentration) (Druid, Ranger, Sorcerer, Wizard)
Guiding Bolt [Evocation] (V,S) (Cleric)
Hail of Thorns [Conjuration] (V) (Ranger)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hellish Rebuke [Evocation] (V,S) (Warlock)
Heroism [Enchantment] (V,S; Concentration) (Bard, Paladin)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Inflict Wounds [Necromancy] (V,S) (Cleric)
Magic Missile [Evocation] (V,S) (Sorcerer, Wizard)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin)
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Shield [Abjuration] (V,S) (Sorcerer, Wizard)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Alter Self [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Branding Smite [Evocation] (V; Concentration) (Paladin)
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric)
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Enthrall [Enchantment] (V,S) (Bard, Warlock)
Find Steed [Conjuration] (V,S) (Paladin)
Find Traps [Divination] (V,S) (Cleric, Druid, Ranger)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Lesser Restoration [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Magic Weapon [Transmutation] (V,S; Concentration) (Paladin, Wizard)
Mirror Image [Illusion] (V,S) (Sorcerer, Warlock, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Prayer of Healing [Evocation] (V) (Cleric)
Protection from Poison [Abjuration] (V,S) (Cleric, Druid, Paladin, Ranger)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Scorching Ray [Evocation] (V,S) (Sorcerer, Wizard)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger)
Spiritual Weapon [Evocation] (V,S) (Cleric)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Beacon of Hope [Abjuration] (V,S; Concentration) (Cleric)
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard)
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Blink [Transmutation] (V,S) (Sorcerer, Wizard)
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer)
Conjure Animals [Conjuration] (V,S; Concentration) (Druid, Ranger)
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard)
Create Food and Water [Conjuration] (V,S) (Cleric, Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Daylight [Evocation] (V,S) (Cleric, Druid, Paladin, Ranger, Sorcerer)
Dispel Magic [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard)
Elemental Weapon [Transmutation] (V,S; Concentration) (Paladin)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger)
Mass Healing Word [Evocation] (V) (Cleric)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard)
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
Protection from Energy [Abjuration] (V,S; Concentration) (Cleric, Druid, Ranger, Sorcerer, Wizard)
Remove Curse [Abjuration] (V,S) (Cleric, Paladin, Warlock, Wizard)
Speak with Plants [Transmutation] (V,S) (Bard, Druid, Ranger)
Vampiric Touch [Necromancy] (V,S; Concentration) (Warlock, Wizard)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Compulsion [Enchantment] (V,S; Concentration) (Bard)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (Druid, Wizard)
Death Ward [Abjuration] (V,S) (Cleric, Paladin)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer)
Fabricate [Transmutation] (V,S) (Wizard)
Giant Insect [Transmutation] (V,S; Concentration) (Druid)
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger)
Greater Invisibility [Illusion] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Guardian of Faith [Conjuration] (V) (Cleric)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
 
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Animate Objects [Transmutation] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Antilife Shell [Abjuration] (V,S; Concentration) (Druid)
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Contagion [Necromancy] (V,S) (Cleric, Druid)
Destructive Wave [Evocation] (V) (Paladin)
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Mass Cure Wounds [Conjuration] (V,S) (Bard, Cleric, Druid)
Mislead [Illusion] (S; Concentration) (Bard, Wizard)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Telekinesis [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Tree Stride [Conjuration] (V,S; Concentration) (Druid, Ranger)
 
---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Arcane Gate [Conjuration] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Blade Barrier [Evocation] (V,S; Concentration) (Cleric)
Conjure Fey [Conjuration] (V,S; Concentration) (Druid, Warlock)
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Harm [Necromancy] (V,S) (Cleric)
Heal [Evocation] (V,S) (Cleric, Druid)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Planar Ally [Conjuration] (V,S) (Cleric)
Transport via Plants [Conjuration] (V,S) (Druid)
Word of Recall [Conjuration] (V) (Cleric)
 
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Conjure Celestial [Conjuration] (V,S; Concentration) (Cleric)
Divine Word [Evocation] (V) (Cleric)
Etherealness [Transmutation] (V,S) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer)
Mirage Arcane [Illusion] (V,S) (Bard, Druid, Wizard)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)
 
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Animal Shapes [Transmutation] (V,S; Concentration) (Druid)
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Demiplane [Conjuration] (S) (Warlock, Wizard)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Glibness [Transmutation] (V) (Bard, Warlock)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Maze [Conjuration] (V,S; Concentration) (Wizard)
Mind Blank [Abjuration] (V,S) (Bard, Wizard)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Tsunami [Conjuration] (V,S; Concentration) (Druid)
 
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Mass Heal [Conjuration] (V,S) (Cleric)
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard)
Power Word Heal [Evocation] (V,S) (Bard)
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Prismatic Wall [Abjuration] (V,S) (Wizard)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
Weird [Illusion] (V,S; Concentration) (Wizard)
Wish [Conjuration] (V) (Sorcerer, Wizard)

[/sblock]
 
 
 

Clockwerk66

First Post
Originally posted by Leugren:

Expensive Material Spells
The following spells all require expensive materials with named prices, which means that you cannot use a component pouch or focus in place of the material component:
 
expensive material spells
[sblock]---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (Sorcerer, Wizard)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (Wizard)
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Continual Flame [Evocation] (V,S,M; Expensive Components) (Cleric, Wizard)
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (Cleric)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Sorcerer, Wizard)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard)
Nondetection [Abjuration] (V,S,M; Expensive Components) (Bard, Ranger, Wizard)
Revivify [Conjuration] (V,S,M; Expensive Components) (Cleric, Paladin)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (Wizard)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (Druid, Ranger, Sorcerer, Wizard)
 
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Awaken [Transmutation] (V,S,M; Expensive Components) (Bard, Druid)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid)
Legend Lore [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric, Paladin)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (Druid)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard)
 
---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard)
Contingency [Evocation] (V,S,M; Expensive Components) (Wizard)
Create Undead [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
True Seeing [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Sorcerer, Warlock, Wizard)
 
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (Wizard)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (Bard, Wizard)
Resurrection [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric)
Sequester [Transmutation] (V,S,M; Expensive Components) (Wizard)
Simulacrum [Illusion] (V,S,M; Expensive Components) (Wizard)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Clone [Necromancy] (V,S,M; Expensive Components) (Wizard)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric)
 
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Astral Projection [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (Cleric, Sorcerer, Wizard)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (Druid, Wizard)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (Cleric, Druid)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells Unique to a Particular Class
The following spells are all unique to the specified class. Note that some wizard spells are available to characters of other classes (e.g. Eldritch Knights, Arcane Tricksters, Pact of the Tome Warlocks).  
 
spells unique to a particular class
[sblock]---------------------------------------------------
Bard Class:
---------------------------------------------------
Cantrips:
Vicious Mockery
 
Level 1 Spells:
Dissonant Whispers
 
Level 4 Spells:
Compulsion
 
Level 9 Spells:
Power Word Heal
---------------------------------------------------
Cleric Class:
---------------------------------------------------
Cantrips:
Sacred Flame
Spare the Dying
Thaumaturgy
 
Level 1 Spells:
Guiding Bolt
Inflict Wounds
Sanctuary
 
Level 2 Spells:
Augury (ritual)
Hallow
Prayer of Healing
Spiritual Weapon
Warding Bond
 
Level 3 Spells:
Beacon of Hope
Mass Healing Word
Spirit Guardians
 
Level 4 Spells:
Divination (ritual)
Guardian of Faith
 
Level 5 Spells:
Commune (ritual)
Flame Strike
 
Level 6 Spells:
Blade Barrier
Forbiddance (ritual)
Harm
Planar Ally
Word of Recall
 
Level 7 Spells:
Conjure Celestial
Divine Word
 
Level 8 Spells:
Holy Aura
 
Level 9 Spells:
Mass Heal
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
Cantrips:
Druidcraft
Produce Flame
Shillelagh
Thorn Whip
 
Level 1 Spells:
Entangle
 
Level 2 Spells:
Flame Blade
Moonbeam
 
Level 4 Spells:
Giant Insect
 
Level 5 Spells:
Antilife Shell
Reincarnate
 
Level 6 Spells:
Transport via Plants
Wall of Thorns
Wind Walk
 
Level 8 Spells:
Animal Shapes
Tsunami
 
Level 9 Spells:
Storm of Vengeance
 
---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 1 Spells:
Compelled Duel
Divine Favor
Searing Smite
Thunderous Smite
Wrathful Smite
 
Level 2 Spells:
Branding Smite
Find Steed
 
Level 3 Spells:
Aura of Vitality
Blinding Smite
Crusader's Mantle
Elemental Weapon
 
Level 4 Spells:
Aura of Life
Aura of Purity
Staggering Smite
 
Level 5 Spells:
Banishing Smite
Circle of Power
Destructive Wave
 
---------------------------------------------------
Ranger Class:
---------------------------------------------------
 
Level 1 Spells:
Ensnaring Strike
Hail of Thorns
Hunter's Mark
 
Level 2 Spells:
Cordon of Arrows
 
Level 3 Spells:
Conjure Barrage
Lightning Arrow
 
Level 5 Spells:
Conjure Volley
Swift Quiver
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
Cantrips:
Eldritch Blast
 
Level 1 Spells:
Armor of Agathys
Arms of Hadar
Hellish Rebuke
Hex
 
Level 3 Spells:
Hunger of Hadar
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Level 1 Spells:
Find Familiar (ritual)
Grease
Tenser's Floating Disk (ritual)
 
Level 2 Spells:
Arcane Lock
Melf's Acid Arrow
Nystul's Magic Aura
Rope Trick
 
Level 3 Spells:
Phantom Steed (ritual)
 
Level 4 Spells:
Arcane Eye
Evard's Black Tentacles
Fabricate
Fire Shield
Leomund's Secret Chest
Mordenkainen's Faithful Hound
Otiluke's Resilient Sphere
Phantasmal Killer
 
Level 5 Spells:
Bigby's Hand
Passwall
Rary's Telepathic Bond (ritual)
Wall of Force
 
Level 6 Spells:
Chain Lightning
Contingency
Drawmij's Instant Summons (ritual)
Magic Jar
Otilike's Freezing Sphere
Wall of Ice
 
Level 7 Spells:
Mordenkainen's Sword
Sequester
Simulacrum
 
Level 8 Spells:
Clone
Maze
Telepathy
 
Level 9 Spells:
Prismatic Wall
Weird

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells by Casting Time
spells by casting time
[sblock]---------------------------------------------------
Spells that take 1 reaction to cast:
---------------------------------------------------
 
Level 1 Spells:
Feather Fall [Transmutation] (V,M) (Bard, Sorcerer, Wizard)
Hellish Rebuke [Evocation] (V,S) (Warlock)
Shield [Abjuration] (V,S) (Sorcerer, Wizard)
 
Level 3 Spells:
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard)
 
---------------------------------------------------
Spells that take 1 bonus action to cast:
---------------------------------------------------
Cantrips:
Shillelagh [Transmutation] (V,S,M) (Druid)
 
Level 1 Spells:
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Divine Favor [Evocation] (V,S; Concentration) (Paladin)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Expeditious Retreat [Transmutation] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Hail of Thorns [Conjuration] (V) (Ranger)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hex [Enchantment] (V,S,M; Concentration) (Warlock)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Sanctuary [Abjuration] (V,S,M) (Cleric)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Shield of Faith [Abjuration] (V,S,M; Concentration) (Cleric, Paladin)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
 
Level 2 Spells:
Branding Smite [Evocation] (V; Concentration) (Paladin)
Flame Blade [Evocation] (V,S,M; Concentration) (Druid)
Magic Weapon [Transmutation] (V,S; Concentration) (Paladin, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Spiritual Weapon [Evocation] (V,S) (Cleric)
 
Level 3 Spells:
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger)
Mass Healing Word [Evocation] (V) (Cleric)
 
Level 4 Spells:
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
 
Level 5 Spells:
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Swift Quiver [Transmutation] (V,S,M; Concentration) (Ranger)
 
Level 7 Spells:
Divine Word [Evocation] (V) (Cleric)
 
---------------------------------------------------
Spells that take 1 action to cast:
---------------------------------------------------
 
Cantrips:
Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard)
Blade Ward [Abjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Chill Touch [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Dancing Lights [Evocation] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Druidcraft [Transmutation] (V,S) (Druid)
Eldritch Blast [Evocation] (V,S) (Warlock)
Fire Bolt [Evocation] (V,S) (Sorcerer, Wizard)
Friends [Enchantment] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Guidance [Divination] (V,S; Concentration) (Cleric, Druid)
Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard)
Mage Hand [Conjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Message [Transmutation] (V,S,M) (Bard, Sorcerer, Wizard)
Minor Illusion [Illusion] (S,M) (Bard, Sorcerer, Warlock, Wizard)
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Prestidigitation [Transmutation] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Produce Flame [Conjuration] (V,S) (Druid)
Ray of Frost [Evocation] (V,S) (Sorcerer, Wizard)
Resistance [Abjuration] (V,S,M; Concentration) (Cleric, Druid)
Sacred Flame [Evocation] (V,S) (Cleric)
Shocking Grasp [Evocation] (V,S) (Sorcerer, Wizard)
Spare the Dying [Necromancy] (V,S) (Cleric)
Thaumaturgy [Transmutation] (V) (Cleric)
Thorn Whip [Transmutation] (V,S,M) (Druid)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Vicious Mockery [Enchantment] (V) (Bard)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (Bard, Druid, Ranger)
Armor of Agathys [Abjuration] (V,S,M) (Warlock)
Arms of Hadar [Conjuration] (V,S) (Warlock)
Bane [Enchantment] (V,S,M; Concentration) (Bard, Cleric)
Bless [Enchantment] (V,S,M; Concentration) (Cleric, Paladin)
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (Sorcerer, Wizard)
Color Spray [Illusion] (V,S,M) (Sorcerer, Wizard)
Command [Enchantment] (V) (Cleric, Paladin)
Comprehend Languages [Divination] (V,S,M; Ritual) (Bard, Sorcerer, Warlock, Wizard)
Create or Destroy Water [Transmutation] (V,S,M) (Cleric, Druid)
Cure Wounds [Evocation] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Detect Evil and Good [Divination] (V,S) (Cleric, Paladin)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (Cleric, Druid, Paladin, Ranger)
Disguise Self [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Dissonant Whispers [Enchantment] (V) (Bard)
Entangle [Conjuration] (V,S; Concentration) (Druid)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
False Life [Necromancy] (V,S,M) (Sorcerer, Wizard)
Fog Cloud [Conjuration] (V,S; Concentration) (Druid, Ranger, Sorcerer, Wizard)
Goodberry [Transmutation] (V,S,M) (Druid, Ranger)
Grease [Conjuration] (V,S,M) (Wizard)
Guiding Bolt [Evocation] (V,S) (Cleric)
Heroism [Enchantment] (V,S; Concentration) (Bard, Paladin)
Inflict Wounds [Necromancy] (V,S) (Cleric)
Jump [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Longstrider [Transmutation] (V,S,M) (Bard, Druid, Ranger, Wizard)
Mage Armor [Abjuration] (V,S,M) (Sorcerer, Wizard)
Magic Missile [Evocation] (V,S) (Sorcerer, Wizard)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Warlock, Wizard)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin)
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard)
Silent Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Sleep [Enchantment] (V,S,M) (Bard, Sorcerer, Wizard)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (Bard, Wizard)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (Wizard)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard)
Unseen Servant [Conjuration] (V,S,M; Ritual) (Bard, Warlock, Wizard)
Witch Bolt [Evocation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (Cleric, Paladin)
Alter Self [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Animal Messenger [Enchantment] (V,S,M; Ritual) (Bard, Druid, Ranger)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (Wizard)
Barkskin [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Continual Flame [Evocation] (V,S,M; Expensive Components) (Cleric, Wizard)
Cordon of Arrows [Transmutation] (V,S,M) (Ranger)
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Darkness [Evocation] (V,M; Concentration) (Sorcerer, Warlock, Wizard)
Darkvision [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Detect Thoughts [Divination] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Enhance Ability [Transmutation] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Enthrall [Enchantment] (V,S) (Bard, Warlock)
Find Traps [Divination] (V,S) (Cleric, Druid, Ranger)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Gentle Repose [Necromancy] (V,S,M; Ritual) (Cleric, Wizard)
Gust of Wind [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Heat Metal [Transmutation] (V,S,M; Concentration) (Bard, Druid)
Hold Person [Enchantment] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
Invisibility [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Lesser Restoration [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Levitate [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (Bard, Druid, Ranger)
Locate Object [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
Melf's Acid Arrow [Evocation] (V,S,M) (Wizard)
Mirror Image [Illusion] (V,S) (Sorcerer, Warlock, Wizard)
Moonbeam [Evocation] (V,S,M; Concentration) (Druid)
Nystul's Magic Aura [Illusion] (V,S,M) (Wizard)
Pass without Trace [Abjuration] (V,S,M; Concentration) (Druid, Ranger)
Phantasmal Force [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Protection from Poison [Abjuration] (V,S) (Cleric, Druid, Paladin, Ranger)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Rope Trick [Transmutation] (V,S,M) (Wizard)
Scorching Ray [Evocation] (V,S) (Sorcerer, Wizard)
See invisibility [Divination] (V,S,M) (Bard, Sorcerer, Wizard)
Shatter [Evocation] (V,S,M) (Bard, Sorcerer, Warlock, Wizard)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger)
Spider Climb [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Spike Growth [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (Cleric)
Web [Conjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin)
 
Level 3 Spells:
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Beacon of Hope [Abjuration] (V,S; Concentration) (Cleric)
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard)
Blink [Transmutation] (V,S) (Sorcerer, Wizard)
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer)
Conjure Animals [Conjuration] (V,S; Concentration) (Druid, Ranger)
Conjure Barrage [Conjuration] (V,S,M) (Ranger)
Create Food and Water [Conjuration] (V,S) (Cleric, Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Daylight [Evocation] (V,S) (Cleric, Druid, Paladin, Ranger, Sorcerer)
Dispel Magic [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard)
Elemental Weapon [Transmutation] (V,S; Concentration) (Paladin)
Fear [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Feign Death [Necromancy] (V,S,M; Ritual) (Bard, Cleric, Druid, Wizard)
Fireball [Evocation] (V,S,M) (Sorcerer, Wizard)
Fly [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Gaseous Form [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Haste [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (Warlock)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Lightning Bolt [Evocation] (V,S,M) (Sorcerer, Wizard)
Major Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid)
Nondetection [Abjuration] (V,S,M; Expensive Components) (Bard, Ranger, Wizard)
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
Protection from Energy [Abjuration] (V,S; Concentration) (Cleric, Druid, Ranger, Sorcerer, Wizard)
Remove Curse [Abjuration] (V,S) (Cleric, Paladin, Warlock, Wizard)
Revivify [Conjuration] (V,S,M; Expensive Components) (Cleric, Paladin)
Sending [Evocation] (V,S,M) (Bard, Cleric, Wizard)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Slow [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Speak with Dead [Necromancy] (V,S,M) (Bard, Cleric)
Speak with Plants [Transmutation] (V,S) (Bard, Druid, Ranger)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (Cleric)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Tongues [Divination] (V,M) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Vampiric Touch [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Water Breathing [Transmutation] (V,S,M; Ritual) (Druid, Ranger, Sorcerer, Wizard)
Water Walk [Transmutation] (V,S,M; Ritual) (Cleric, Druid, Ranger, Sorcerer)
Wind Wall [Evocation] (V,S,M; Concentration) (Druid, Ranger)
 
Level 4 Spells:
Arcane Eye [Divination] (V,S,M; Concentration) (Wizard)
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Banishment [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Sorcerer, Warlock, Wizard)
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Compulsion [Enchantment] (V,S; Concentration) (Bard)
Confusion [Enchantment] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (Druid, Ranger)
Control Water [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
Death Ward [Abjuration] (V,S) (Cleric, Paladin)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer)
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (Wizard)
Fire Shield [Evocation] (V,S,M) (Wizard)
Freedom of Movement [Abjuration] (V,S,M) (Bard, Cleric, Druid, Ranger)
Giant Insect [Transmutation] (V,S; Concentration) (Druid)
Greater Invisibility [Illusion] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Guardian of Faith [Conjuration] (V) (Cleric)
Ice Storm [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (Wizard)
Locate Creature [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (Wizard)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (Wizard)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard)
Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Stone Shape [Transmutation] (V,S,M) (Cleric, Druid, Wizard)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (Druid, Ranger, Sorcerer, Wizard)
Wall of Fire [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Antilife Shell [Abjuration] (V,S; Concentration) (Druid)
Bigby's Hand [Evocation] (V,S,M; Concentration) (Wizard)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Cone of Cold [Evocation] (V,S,M) (Sorcerer, Wizard)
Conjure Volley [Conjuration] (V,S,M) (Ranger)
Contagion [Necromancy] (V,S) (Cleric, Druid)
Destructive Wave [Evocation] (V) (Paladin)
Dispel Evil and Good [Abjuration] (V,S,M) (Cleric, Paladin)
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Flame Strike [Evocation] (V,S,M) (Cleric)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid)
Hold Monster [Enchantment] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Insect Plague [Conjuration] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Mass Cure Wounds [Conjuration] (V,S) (Bard, Cleric, Druid)
Mislead [Illusion] (S; Concentration) (Bard, Wizard)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard)
Passwall [Transmutation] (V,S,M) (Wizard)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (Wizard)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Telekinesis [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Tree Stride [Conjuration] (V,S; Concentration) (Druid, Ranger)
Wall of Force [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Stone [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Blade Barrier [Evocation] (V,S; Concentration) (Cleric)
Chain Lightning [Evocation] (V,S,M) (Wizard)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard)
Disintegrate [Transmutation] (V,S,M) (Sorcerer, Wizard)
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (Warlock, Wizard)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
Harm [Necromancy] (V,S) (Cleric)
Heal [Evocation] (V,S) (Cleric, Druid)
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard)
Move Earth [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Otilike's Freezing Sphere [Evocation] (V,S,M) (Wizard)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
Sunbeam [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Transport via Plants [Conjuration] (V,S) (Druid)
True Seeing [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (Druid)
Word of Recall [Conjuration] (V) (Cleric)
 
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (Sorcerer, Wizard)
Etherealness [Transmutation] (V,S) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer)
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (Wizard)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (Bard, Wizard)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Sequester [Transmutation] (V,S,M; Expensive Components) (Wizard)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)
 
Level 8 Spells:
Animal Shapes [Transmutation] (V,S; Concentration) (Druid)
Antimagic Field [Abjuration] (V,S,M; Concentration) (Cleric, Wizard)
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Demiplane [Conjuration] (S) (Warlock, Wizard)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Feeblemind [Enchantment] (V,S,M) (Bard, Druid, Warlock, Wizard)
Glibness [Transmutation] (V) (Bard, Warlock)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Maze [Conjuration] (V,S; Concentration) (Wizard)
Mind Blank [Abjuration] (V,S) (Bard, Wizard)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Sunburst [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Telepathy [Evocation] (V,S,M) (Wizard)
 
Level 9 Spells:
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (Cleric, Sorcerer, Wizard)
Mass Heal [Conjuration] (V,S) (Cleric)
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard)
Power Word Heal [Evocation] (V,S) (Bard)
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Prismatic Wall [Abjuration] (V,S) (Wizard)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (Druid, Wizard)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
True Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Warlock, Wizard)
Weird [Illusion] (V,S; Concentration) (Wizard)
Wish [Conjuration] (V) (Sorcerer, Wizard)
 
---------------------------------------------------
Spells that take 1 minute to cast:
---------------------------------------------------
Cantrips:
Mending [Transmutation] (V,S,M) (Bard, Cleric, Druid, Sorcerer, Wizard)
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (Ranger, Wizard)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)
 
Level 2 Spells:
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (Cleric, Wizard)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (Bard, Wizard)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard)
 
Level 4 Spells:
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (Druid, Wizard)
 
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (Cleric)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Creation [Illusion] (V,S,M) (Sorcerer, Wizard)
Dream [Illusion] (V,S,M) (Bard, Warlock, Wizard)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard)
 
Level 6 Spells:
Conjure Fey [Conjuration] (V,S; Concentration) (Druid, Warlock)
Create Undead [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard)
Wind Walk [Transmutation] (V,S,M) (Druid)
 
Level 7 Spells:
Conjure Celestial [Conjuration] (V,S; Concentration) (Cleric)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Regenerate [Transmutation] (V,S,M) (Bard, Cleric, Druid)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 8 Spells:
Tsunami [Conjuration] (V,S; Concentration) (Druid)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (Bard, Druid, Warlock, Wizard)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard)
 
---------------------------------------------------
Spells that take 10 minutes to cast:
---------------------------------------------------
 
Level 2 Spells:
Find Steed [Conjuration] (V,S) (Paladin)
Prayer of Healing [Evocation] (V) (Cleric)
 
Level 3 Spells:
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Sorcerer, Wizard)
 
Level 4 Spells:
Fabricate [Transmutation] (V,S) (Wizard)
Hallucinatory Terrain [Illusion] (V,S,M) (Bard, Druid, Warlock, Wizard)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (Bard, Wizard)
 
Level 5 Spells:
Legend Lore [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard)
 
Level 6 Spells:
Contingency [Evocation] (V,S,M; Expensive Components) (Wizard)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid)
Planar Ally [Conjuration] (V,S) (Cleric)
 
Level 7 Spells:
Mirage Arcane [Illusion] (V,S) (Bard, Druid, Wizard)
 
Level 8 Spells:
Control Weather [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
 
---------------------------------------------------
Spells that take 1 hour to cast:
---------------------------------------------------
 
Level 1 Spells:
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
 
Level 3 Spells:
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 5 Spells:
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric, Paladin)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (Druid)
 
Level 7 Spells:
Resurrection [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric)
 
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (Druid, Wizard)
Clone [Necromancy] (V,S,M; Expensive Components) (Wizard)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (Cleric, Druid)
 
---------------------------------------------------
Spells that take 8 hours to cast:
---------------------------------------------------
 
Level 3 Spells:
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
 
Level 5 Spells:
Awaken [Transmutation] (V,S,M; Expensive Components) (Bard, Druid)
 
---------------------------------------------------
Spells that take 12 hours to cast:
---------------------------------------------------
 
Level 7 Spells:
Simulacrum [Illusion] (V,S,M; Expensive Components) (Wizard)
 
---------------------------------------------------
Spells that take 24 hours to cast:
---------------------------------------------------
 
Level 2 Spells:
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells Maintainable by Druids in Wildshape Form
At someone's request, I have broken these spells down into two categories:
  • Spells requiring Concentration to maintain
  • Spells not requiring Concentration to maintain
 
spells maintainable by wildshaped druids
[sblock] 
Spells Requiring Concentration
 
---------------------------------------------------
Cantrips:
---------------------------------------------------
Guidance [Divination] (V,S; Concentration) (casting time: 1 action) (duration: 1 minute)
Resistance [Abjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
 
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action) (duration: 10 minutes)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action) (duration: 10 minutes)
Entangle [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 minute)
Faerie Fire [Evocation] (V; Concentration) (casting time: 1 action) (duration: 1 minute)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 hour)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Barkskin [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Beast Sense [Divination] (S; Concentration, Ritual) (casting time: 1 action) (duration: 1 hour)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Flame Blade [Evocation] (V,S,M; Concentration) (casting time: 1 bonus action) (duration: 10 minutes)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Gust of Wind [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Heat Metal [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
Moonbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Pass without Trace [Abjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Spike Growth [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Call Lightning [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 10 minutes)
Conjure Animals [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 hour)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 hour)
Sleet Storm [Conjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Wind Wall [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Confusion [Enchantment] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (casting time: 1 minute) (duration: 1 hour)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
Dominate Beast [Enchantment] (V,S; Concentration) (casting time: 1 action) (duration: 1 minute)
Giant Insect [Transmutation] (V,S; Concentration) (casting time: 1 action) (duration: 10 minutes)
Grasping Vine [Conjuration] (V,S; Concentration) (casting time: 1 bonus action) (duration: 1 minute)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 hour)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action) (duration: 1 hour)
Wall of Fire [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
 
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Antilife Shell [Abjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 hour)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (casting time: 1 minute) (duration: 1 hour)
Insect Plague [Conjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes) (duration: 10 minutes)
Tree Stride [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 minute)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
 
---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Conjure Fey [Conjuration] (V,S; Concentration) (casting time: 1 minute) (duration: 1 hour)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute) (duration: 1 day)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 2 hours)
Sunbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (casting time: 1 action) (duration: 10 minutes)
 
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
 
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Animal Shapes [Transmutation] (V,S; Concentration) (casting time: 1 action) (duration: 24 hours)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes) (duration: 8 hours)
Earthquake [Evocation] (V,S,M; Concentration) (casting time: 1 action) (duration: 1 minute)
Tsunami [Conjuration] (V,S; Concentration) (casting time: 1 minute) (duration: 6 rounds)
 
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action) (duration: 1 hour)
Storm of Vengeance [Conjuration] (V,S; Concentration) (casting time: 1 action) (duration: 1 minute)
 
Spells Not Requiring Concentration
 
---------------------------------------------------
Cantrips:
---------------------------------------------------
Produce Flame [Conjuration] (V,S) (casting time: 1 action) (duration: 10 minutes)
Shillelagh [Transmutation] (V,S,M) (casting time: 1 bonus action) (duration: 1 minute)
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action) (duration: 24 hours)
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Jump [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action) (duration: 10 minutes)
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action) (duration: 1 hour)
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action) (duration: 8 hours)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action) (duration: 10 minutes)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Contagion [Necromancy] (V,S) (casting time: 1 action) (duration: 7 days)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: 24 hours)
---------------------------------------------------
Level 6 Spells:
---------------------------------------------------
Transport via Plants [Conjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Wind Walk [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes) (duration: 10 days)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 1 hour)
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Antipathy/Sympathy [Enchantment] (V,S,M) (casting time: 1 hour) (duration: 10 days)
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Foresight [Divination] (V,S,M) (casting time: 1 minute) (duration: 8 hours)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Enchantment and Illusion Spells Available to Arcane Tricksters
spells for arcane tricksters
[sblock]
---------------------------------------------------
Cantrips:
---------------------------------------------------Acid Splash [Conjuration] (V,S)
Blade Ward [Abjuration] (V,S)
Chill Touch [Necromancy] (V,S)
Dancing Lights [Evocation] (V,S,M; Concentration)
Fire Bolt [Evocation] (V,S)
Friends [Enchantment] (S,M; Concentration)
Light [Evocation] (V,M)
Mage Hand [Conjuration] (V,S)
Mending [Transmutation] (V,S,M)
Message [Transmutation] (V,S,M)
Minor Illusion [Illusion] (S,M)
Poison Spray [Conjuration] (V,S)
Prestidigitation [Transmutation] (V,S)
Ray of Frost [Evocation] (V,S)
Shocking Grasp [Evocation] (V,S)
True Strike [Divination] (S; Concentration)

---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Charm Person [Enchantment] (V,S)
Color Spray [Illusion] (V,S,M)
Disguise Self [Illusion] (V,S)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components)
Silent Image [Illusion] (V,S,M; Concentration)
Sleep [Enchantment] (V,S,M)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Blur [Illusion] (V; Concentration)
Crown of Madness [Enchantment] (V,S; Concentration)
Hold Person [Enchantment] (V,S,M; Concentration)
Invisibility [Illusion] (V,S,M; Concentration)
Magic Mouth [Illusion] (V,S,M; Expensive Components)
Mirror Image [Illusion] (V,S)
Nystul's Magic Aura [Illusion] (V,S,M)
Phantasmal Force [Illusion] (V,S,M; Concentration)
Suggestion [Enchantment] (V,M; Concentration)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Fear [Illusion] (V,S,M; Concentration)
Hypnotic Pattern [Illusion] (S,M; Concentration)
Major Image [Illusion] (V,S,M; Concentration)
Phantom Steed [Illusion] (V,S; Ritual)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Confusion [Enchantment] (V,S,M; Concentration)
Greater Invisibility [Illusion] (V,S; Concentration)
Hallucinatory Terrain [Illusion] (V,S,M)
Phantasmal Killer [Illusion] (V,S; Concentration)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Abjuration and Evocation Spells Available to Eldritch Knights
spells for eldritch knights
[sblock]---------------------------------------------------
Cantrips:
---------------------------------------------------
Acid Splash [Conjuration] (V,S)
Blade Ward [Abjuration] (V,S)
Chill Touch [Necromancy] (V,S)
Dancing Lights [Evocation] (V,S,M; Concentration)
Fire Bolt [Evocation] (V,S)
Friends [Enchantment] (S,M; Concentration)
Light [Evocation] (V,M)
Mage Hand [Conjuration] (V,S)
Mending [Transmutation] (V,S,M)
Message [Transmutation] (V,S,M)
Minor Illusion [Illusion] (S,M)
Poison Spray [Conjuration] (V,S)
Prestidigitation [Transmutation] (V,S)
Ray of Frost [Evocation] (V,S)
Shocking Grasp [Evocation] (V,S)
True Strike [Divination] (S; Concentration)

 
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Alarm [Abjuration] (V,S,M; Ritual)
Burning Hands [Evocation] (V,S)
Chromatic Orb [Evocation] (V,S,M; Expensive Components)
Mage Armor [Abjuration] (V,S,M)
Magic Missile [Evocation] (V,S)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration)
Shield [Abjuration] (V,S)
Thunderwave [Evocation] (V,S)
Witch Bolt [Evocation] (V,S,M; Concentration)
 
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Level 2 Spells:
---------------------------------------------------
Arcane Lock [Abjuration] (V,S,M; Expensive Components)
Continual Flame [Evocation] (V,S,M; Expensive Components)
Darkness [Evocation] (V,M; Concentration)
Gust of Wind [Evocation] (V,S,M; Concentration)
Melf's Acid Arrow [Evocation] (V,S,M)
Scorching Ray [Evocation] (V,S)
Shatter [Evocation] (V,S,M)
 
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Level 3 Spells:
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Counterspell [Abjuration] (S)
Dispel Magic [Abjuration] (V,S)
Fireball [Evocation] (V,S,M)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual)
Lightning Bolt [Evocation] (V,S,M)
Magic Circle [Abjuration] (V,S,M; Expensive Components)
Nondetection [Abjuration] (V,S,M; Expensive Components)
Protection from Energy [Abjuration] (V,S; Concentration)
Remove Curse [Abjuration] (V,S)
Sending [Evocation] (V,S,M)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Banishment [Abjuration] (V,S,M; Concentration)
Fire Shield [Evocation] (V,S,M)
Ice Storm [Evocation] (V,S,M)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components)
Wall of Fire [Evocation] (V,S,M; Concentration)

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Clockwerk66

First Post
Originally posted by Leugren:

Ritual Spells

ritual spells
[sblock]
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Level 1 Spells:
---------------------------------------------------Alarm [Abjuration] (V,S,M; Ritual) (Ranger, Wizard)
Comprehend Languages [Divination] (V,S,M; Ritual) (Bard, Sorcerer, Warlock, Wizard)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (Cleric, Druid, Paladin, Ranger)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (Wizard)
Unseen Servant [Conjuration] (V,S,M; Ritual) (Bard, Warlock, Wizard)
 
---------------------------------------------------
Level 2 Spells:
---------------------------------------------------
Animal Messenger [Enchantment] (V,S,M; Ritual) (Bard, Druid, Ranger)
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)
Gentle Repose [Necromancy] (V,S,M; Ritual) (Cleric, Wizard)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (Bard, Druid, Ranger)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger)
 
---------------------------------------------------
Level 3 Spells:
---------------------------------------------------
Feign Death [Necromancy] (V,S,M; Ritual) (Bard, Cleric, Druid, Wizard)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (Bard, Wizard)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard)
Water Breathing [Transmutation] (V,S,M; Ritual) (Druid, Ranger, Sorcerer, Wizard)
Water Walk [Transmutation] (V,S,M; Ritual) (Cleric, Druid, Ranger, Sorcerer)
 
---------------------------------------------------
Level 4 Spells:
---------------------------------------------------
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
 
---------------------------------------------------
Level 5 Spells:
---------------------------------------------------
Commune [Divination] (V,S,M; Ritual) (Cleric)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (Wizard)
 
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Level 6 Spells:
---------------------------------------------------
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric)

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