Outrider
The outrider is a fast, decently armoured, and armed bike used for reconnaissance or fast attack. Equipped with twin weapons mounted just above the front wheel, and rocket thrusters in the back for great boosts in speed for short period of times. It comes with a flex fuel engine, allowing it to operate off of virtually any combustible liquid, which greatly adds to its flexibility in the use of scouting missions, especially when behind enemy lines or when normal fuel isn't readily available. The heavy suspension and run flat tires allows the outrider to go off-roading.
To aid in its recon roll, the Outrider has armoured cargo containers behind the rider, which aid to provide some protection to the rider as well. The headlight has an infrared mode to allow it to work with infrared goggles and nightvision systems built into any helmets the driver might be wearing, for better stealth traveling at night.
The outrider is one square wide, two squares long and provides one-quarter cover. Carries enough fuel for approximately 6 hours of driving at full speed.
Outrider (PL5-6)
Crew: 1
Passengers: 0
Cargo: 50 lbs
Init: -1
Maneuver: +1
Top Speed: 200 (20)
Defense: 9
Hardness: 8
Hit Points: 30
Size: Large
Purchase DC: 29
Restriction: Mil
Accessories: Infrared headlight, military radio with helmet link, two fire-linked 5.56mm carbines, rocket thrusters, mount for sidecar.
Notes: Two fire-linked 5.56mm carbine machineguns, designed to allow for cased and caseless ammunition with a simple conversion kit that comes with the Outrider. Holds 100 rounds for each weapon. 3d8 ball, 75 ft, s,a.
Rocket Thrusters allows outrider to perform dash maneuver with +2 to Drive check, increasing speed to 300 (30) for up to 5 rounds (30 seconds) at a time, with 10 uses before the fuel rods need to be replaced. Fuel rod PDC 12, Restricted (+2).
Run flat tires allow the outrider to continue running but at -50 (-5) speed without any penalties to drive checks.
Control display shows ammo counter, fuel gauge, other standard displays for bikes and weapon control/status of any weapon sidecars.
Sidecar
The outrider can mount a sidecar, giving the outrider several options. All sidecars provide the following: reduce speed by -20 (including rocket thrusters), -1 maneuver, adds 15 HP to outrider. Has a fuel tank to allow for another 2 hours of driving.
Passenger Sidecar - This sidecar can hold a person fairly comfortably, even in armour. Provides half cover for the passenger and has a pintle mounting for a heavy infantry weapon, plus enough room for large ammunition capacity. The weapon can fire forward and to the side opposite the side the outrider is on. Can carry an additional 50 lbs of cargo. If the weapon is removed, another 100 lbs of cargo can be carried instead. PDC 15
Cargo Sidecar - This side car is designed for cargo only, although a person could attempt to sit in it, if the top is left open, but highly dangerous. Holds up to 300 lbs of cargo in a 5 foot long, 3 foot wide, 2 foot tall area. PDC 10
Heavy Gun Sidecar - This sidecar contains a machine gun and a light cannon for heavy strikes. The controls are linked to the display and fire control of the outrider. A targeting system displays what the weapons are pointed at on the display or even through a helmet HUD system. The weapons are mounted on a semi turret, allowing them to raise and lower up to 30 degrees, and up to 15 degrees to either side, making it a little easier to hit targets. PDC 30, Mil +3.
Weapons .50 cal machinegun 2d12, 20, ball, 100 ft, a, linked (400 rounds).
15mm cannon, 3d12, 20, ball, 150ft, s,a, 20 box.
Missile Sidecar - This sidecar is similar to the heavy gun sidecar, but instead mounts a multi mini missile system. The launcher is designed to launch one to four missiles at the same target. When firing more than one missile at a target, increase damage by 50% and blast radius by 50% per missile fired. Holds 24 missiles. PDC 30, Mil +3
Sensor Sidecar - This sidecar is equipped with an array of sensors, communication and jamming communication systems. Contains several cameras, including sensors on a 20 foot periscope, multiband radio and encryption/decryption system, radio jammer with a 1 mile range. Cameras include infrared, ultraviolet, nightvision, thermal. The jamming system also affects radar and missile guidance systems, causing a -2 penalty to any missile attacks. All radar systems have distortions, making readings difficult, causing -2 penalties to Computer use checks to get accurate readings. Enough onboard memory for up to 24 hours of sensor data. PDC 32, Mil +3.
The outrider is a fast, decently armoured, and armed bike used for reconnaissance or fast attack. Equipped with twin weapons mounted just above the front wheel, and rocket thrusters in the back for great boosts in speed for short period of times. It comes with a flex fuel engine, allowing it to operate off of virtually any combustible liquid, which greatly adds to its flexibility in the use of scouting missions, especially when behind enemy lines or when normal fuel isn't readily available. The heavy suspension and run flat tires allows the outrider to go off-roading.
To aid in its recon roll, the Outrider has armoured cargo containers behind the rider, which aid to provide some protection to the rider as well. The headlight has an infrared mode to allow it to work with infrared goggles and nightvision systems built into any helmets the driver might be wearing, for better stealth traveling at night.
The outrider is one square wide, two squares long and provides one-quarter cover. Carries enough fuel for approximately 6 hours of driving at full speed.
Outrider (PL5-6)
Crew: 1
Passengers: 0
Cargo: 50 lbs
Init: -1
Maneuver: +1
Top Speed: 200 (20)
Defense: 9
Hardness: 8
Hit Points: 30
Size: Large
Purchase DC: 29
Restriction: Mil
Accessories: Infrared headlight, military radio with helmet link, two fire-linked 5.56mm carbines, rocket thrusters, mount for sidecar.
Notes: Two fire-linked 5.56mm carbine machineguns, designed to allow for cased and caseless ammunition with a simple conversion kit that comes with the Outrider. Holds 100 rounds for each weapon. 3d8 ball, 75 ft, s,a.
Rocket Thrusters allows outrider to perform dash maneuver with +2 to Drive check, increasing speed to 300 (30) for up to 5 rounds (30 seconds) at a time, with 10 uses before the fuel rods need to be replaced. Fuel rod PDC 12, Restricted (+2).
Run flat tires allow the outrider to continue running but at -50 (-5) speed without any penalties to drive checks.
Control display shows ammo counter, fuel gauge, other standard displays for bikes and weapon control/status of any weapon sidecars.
Sidecar
The outrider can mount a sidecar, giving the outrider several options. All sidecars provide the following: reduce speed by -20 (including rocket thrusters), -1 maneuver, adds 15 HP to outrider. Has a fuel tank to allow for another 2 hours of driving.
Passenger Sidecar - This sidecar can hold a person fairly comfortably, even in armour. Provides half cover for the passenger and has a pintle mounting for a heavy infantry weapon, plus enough room for large ammunition capacity. The weapon can fire forward and to the side opposite the side the outrider is on. Can carry an additional 50 lbs of cargo. If the weapon is removed, another 100 lbs of cargo can be carried instead. PDC 15
Cargo Sidecar - This side car is designed for cargo only, although a person could attempt to sit in it, if the top is left open, but highly dangerous. Holds up to 300 lbs of cargo in a 5 foot long, 3 foot wide, 2 foot tall area. PDC 10
Heavy Gun Sidecar - This sidecar contains a machine gun and a light cannon for heavy strikes. The controls are linked to the display and fire control of the outrider. A targeting system displays what the weapons are pointed at on the display or even through a helmet HUD system. The weapons are mounted on a semi turret, allowing them to raise and lower up to 30 degrees, and up to 15 degrees to either side, making it a little easier to hit targets. PDC 30, Mil +3.
Weapons .50 cal machinegun 2d12, 20, ball, 100 ft, a, linked (400 rounds).
15mm cannon, 3d12, 20, ball, 150ft, s,a, 20 box.
Missile Sidecar - This sidecar is similar to the heavy gun sidecar, but instead mounts a multi mini missile system. The launcher is designed to launch one to four missiles at the same target. When firing more than one missile at a target, increase damage by 50% and blast radius by 50% per missile fired. Holds 24 missiles. PDC 30, Mil +3
Sensor Sidecar - This sidecar is equipped with an array of sensors, communication and jamming communication systems. Contains several cameras, including sensors on a 20 foot periscope, multiband radio and encryption/decryption system, radio jammer with a 1 mile range. Cameras include infrared, ultraviolet, nightvision, thermal. The jamming system also affects radar and missile guidance systems, causing a -2 penalty to any missile attacks. All radar systems have distortions, making readings difficult, causing -2 penalties to Computer use checks to get accurate readings. Enough onboard memory for up to 24 hours of sensor data. PDC 32, Mil +3.