D&D 5E [Closed] D&D5th Against the Slavelords

3SpdDragster

First Post
Ok, I have settled on Rogue1/Warlock4 with Charlatan background. In essence he will be a spy using deception, disguise and insight as his primary abilities.
 

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3SpdDragster

First Post
I am going to use The Great Old One as my otherworldly patron, my character is NG in alignment. Do you have any problem with me making one up?
 


Zeromaru X

Arkhosian scholar and coffee lover
[sblock=Alegast, Elf Wizard (Bladesinger)]Alegast is the youngest child of the Amastacia house, a wealthy family from the Kingdom of Celene, with a long history of famous wizards among their ranks. As such, it was expected for him to follow in his ancestors footsteps and became a wizard when he was adult. Alegast wasn't happy with this, however, as even if he valued the power of the arcane he had more affinity towards the military, and his dream was to become a soldier in the army. When he was old enough —and after two failed attempts to flee home and volunteer in the army— his parents send him to one of the most prestigious magical academies in the kingdom to began his training as an spellcaster.

At first, Alegast was an unruly student, mostly because he was frustrated for doing something he doesn't want to. While most of his tutors eventually lost faith on him, Lady Andraste, one of the oldest wizards in the academy, saw his potential when Alegast began to skip his classes to train with the academy guards. Lady Andraste decided to take Alegast under her wing and trained him in the secret art of the blade song, an ancient arcane practice only known by a few elven wizards in service of the Queen. Alegast took his training seriously, making his goal to become a master of the way of the sword and the spell.

After completing his training Alegast didn't pursued a career as a profesional wizard however, becoming a mercenary instead. This was suicide from a familiar perspective, and he and his parents haven't spoken since then. One day, he was hired to escort a merchant caravan on its travel to the Free City of Greyhawk, in the days when the tyranny of the Slave Lords was at its height...[/sblock]

[sblock=Appearance:]Alegast is tall (for an elf), slim, and his long, flowing silver hair flows neatly down his back, which draws attention away from his beautiful dark blue eyes. His skin is fair and pale, with an icy blue hue. A perpetual confident smirk sits etched onto his face save for occasions where he becomes flustered or frustrated.

His leather armor and boots are kept impeccably clean despite being quite road worn and showing signs of falling apart. While traveling, or when otherwise appropriate, he wears a dark colored, hooded cloak.

pzo1117-maguscolor.jpg[/sblock]



[sblock=Personality:]

While shrewd enough to learn as he goes, much of what Alegast knows of humans and other denizens of the world comes secondhand or from books. This makes him distrustful of strangers until he can get to know them. However the more time he spends with someone the less guarded he becomes. No level of friendship will get him to open up about his family or the hardships he had faced, thought. He prides himself in keeping a calm tone even when he's upset.

He likes to make flashy entrances and is a known showoff. Can improvise on the fly when forced to ad-lib. When nervous he bites hard on his lower lip. While thinking or upset he has a habit of rapidly tapping his right foot and prefers to trance on high ground.[/sblock]


I have some doubts (as I know almost nothing about the setting... I don't even know if Celene has an academic of magic...), but here is my character.

I'm planning to use the "Soldier" background as there is no mercenary background in the PHB.

Also, can I have a Familiar spirit?
 
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Zeromaru X

Arkhosian scholar and coffee lover
I am going to use The Great Old One as my otherworldly patron, my character is NG in alignment. Do you have any problem with me making one up?

If this helps you, Iuz, Vecna and Tharizdun are used as potential patrons for Greyhawk warlocks in SCAG.
 

GreenKarl

First Post
Also, can I have a Familiar spirit?

I am pretty sure that is now Find Familiar works now isn't it? That it can manifest and has the characteristics of the animal it manifests as but it is a celestial, fey or fiend (your choice). Or are you thinking something else??
 

GreenKarl

First Post
I have some doubts (as I know almost nothing about the setting... I don't even know if Celene has an academic of magic...), but here is my character.

I'm planning to use the "Soldier" background as there is no mercenary background in the PHB

Also background looks fine and you can call your background a Mercenary if you wanted. Your Feature might apply to mercenaries instead of a national army. Or if you want to come up with another idea for a feature let me know... so long as it is equivalent I am cool with something different
 

BlueLotus

Explorer
I went ahead and threw together a character sheet. Let me know what you guys think.

[sblock=Character Sheet]Name: Levanna
Class and Level: Wizard 5
Background: Sage
Race: Human (Variant)
Alignment: CN - not chaotic random. As a wizard who has studied the nature of reality and dreams of one day walking on other planes of existence, she just doesn't see much of a point in mundane laws or morality. She will generally behave in a socially acceptable manner, but if pressed, she has no moral or ethical qualms about acting as she thinks is best for the given situation.
XP: 6500

Human (Variant) features:
One extra skill prof.
One bonus feat: Resilient (Con)
+1 to two ability scores

Wizard Features:
Ritual Caster
Arcane Recovery
Arcane Tradition (Conjuration)
Conjuration Savant
Minor Conjuration

Sage:
Arcana, History skill prof.
Two languages of your choice
Equipment: bottle of black ink, a quill, a small life, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containg 10gp
Feature: Researcher: When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.

Personality:
I am optimistic, upbeat, audacious, talkative and confident. However I am lazy and can be flighty and manipulative.

Ideal:
Nothing should fetter the infinite possibility inherent in all existence.
The goal of a life of study is the betterment of oneself.

Bonds:
My life's work is unlocking the secrets of the universe beyond this one.
I will do almost anything to protect Green Fields, the village that protected me and my family when we needed it most.

Flaws:
I tend to meddle in affairs that are none of my business.
I can be condescending to people and I do not suffer fools.

STR: 8 (-1) Save: -1
DEX: 12 (+1) Save: +1
CON: 14 (+2) Save: +5; +1 to CON and proficiency in CON saves from the Resilient feat
INT: 18 (+4) Save: +7; +1 to INT from Variant Human ability scores bonus. Proficiency in saves from Wizard class
WIS: 14 (+2) Save: +5; +1 to WIS from Variant Human ability scores bonus. Proficiency in saves from Wizard class
CHA: 12 (+1) Save: +1

Initiative: +1
HP: 32
Speed: 30
Hit Dice: 5d6
Proficiency Bonus: +3

Languages:
Common, Elven, Dwarven, Draconic

Skills
Acrobatics (DEX): +1
Animal Handling (WIS): +2
Athletics (STR): -1
Arcana (INT): +7*
Deception (CHA): +1
History (INT): +7*
Insight (WIS): +5*
Intimidation (CHA): +1
Investigation (INT): +7*
Medicine (WIS): +2
Nature (INT): +4
Perception (WIS): +2
Performance (CHA): +1
Persuasion (CHA): +4*
Religion: (INT): +4
Slight of Hand (DEX): +1
Stealth (DEX): +1
Survival (WIS): +2

*Indicates proficiency

Quarterstaff
+2 to hit, 1d6-1 bludgeoning damage
Dagger
+4 to hit, 1d4+1 piercing damage, 20'/60'

Equipment:
Gold: 40.00 gp
Dagger
Arcane Focus (staff)
Backpack
-Spellbook
-Equipment from Sage background
-Clothes, fine
-Clothes, Traveler's
-Scholar's pack
-Explorer's Pack
-Chalk x5
-Pearl, 100gp for Identify


Spellbook, (R) denotes a spell castable as a ritual:

Cantrips:
Prestidigitation
Light
Acid Splash
Mending

1st Level:
Find Familiar (R)
Detect Magic (R)
Unseen Servant (R)
Mage Armor
Shield
Comprehend Languages (R)
Tenser's Floating Disk (R)
Feather Fall
Identify (R)
Alarm (R); bought scroll for 40gp
Protection from Evil and Good; bought scroll for 40gp
Disguise self; bought scroll for 40gp
Magic Missile; bought scroll for 40gp

2nd Level:
Misty Step
Suggestion
Flaming Sphere
Invisibility
Mirror Image
Levitate
See Invisibility; bought scroll for 200gp

3rd Level:
Counterspell
Fireball
Leomund's Tiny Hut (R)[/sblock]
 
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Zeromaru X

Arkhosian scholar and coffee lover
As for the familiar, a talking cat named "Theophrastus". ;) But, I don't know if a familiar can talk in 5e...

Here is a Mercenary background I found in GT forums:

Skill proficiencies: Investigation, Intimidation
Tool proficiencies: One type of gaming set
Languages: One additional language
Equipment: A set of common clothes, a warm cloak with a hood, a gaming set, a map of a nearby city, a bag of caltrops, a lantern, a sealed letter with the details of a job or assignment and a belt pouch containing 20 gp.

Feature: Ear to the Ground
Information seems to find you. Any time you spend at least three hours in a town, city or other major center of population, you automatically come across at least one job offer, significant rumor, or hint toward the pursuit of your current quest.

If you allow it, I'd like to use it.
 

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