Okay, so here are my village contributions. First my character, Lady Elsinor (Elsi) Lancaster:
Two NPCs:
Sir Nigel Chaucer - an old campaigner, this landless knight has seen too much. A bit crotchety, he nevertheless has a sweet heart, especially for young Elsinor. Alcoholic, but still as good with a sword as a man half his age, he paid off a debt to the Lancasters by teaching Elsinor the ways of lance and sword and knighthood.
Dyfed - Elsinor's early rebellions began with running off with a local peasant boy, Dyfed, into the forests around the village. Dyfed and Elsi are very close -- in fact, he was her first kiss -- but obviously he's unsuited for marriage. Not that Elsi is looking for that right now.
Two locations:
Merrywort Manor - the Lancaster ancestral estate. Located on a hill overlooking the village near where the river exits from the hills, it is a sprawling estate, more villa than castle, though it does possess walls and towers. Much of the estate and surrounding lands are given to extensive gardens where herbs, flowers, and other plants are grown, as well as orchards in the hills and an extensive bee colony. There is a large brewery, as well as an alchemical laboratory. The staple of the family's wealth is the large production of simple healing potions, restoratives, poultices and healer's kits, and other such useful items. The brewery produces Merrywort Mead, a very sweet and potent local alcohol made of honey and merrywort. Much of the estate is fairly new (as in the last couple centuries) as the family business expanded. The Old Tower is the oldest part of the manor and the only part of the original castle left standing. It is derelict, nearly ready to fall over, occasionally used for storage. It was one of Elsinor's favorite places as a child. She would climb to the top -- against her parents' instructions -- to see the best view of the district anywhere in the village. Eventually she found access to the dungeons and catacombs beneath the Old Tower. She was nearly lost down there, but the tunnels are extensive and she never fully explored them. Who knows how truly extensive they are or where they might lead?
Aashee Cairn - Deep in the heart of the forested hills above Merrywort Manor is a large open glade. In the center of the glade is a mound. Around the mound are often found rings of mushrooms. Elsinor found this place on one of the many outings she took with her peasant friend Dyfed. Dyfed says it is a faerie mound and the mushrooms are faerie rings. But what does he know? He's just an ignorant peasant. But there was that one time when they came out on the night of the Summer Solstice and she thought she saw dancing lights and music. But when they got to the cairn, all was silent.
How's that work? Let me know if you need anything else, or need me to come up with more details.
I did have one question. The character sheet you gave says she has a lance and a dagger. Is the lance more like a spear or is it more like a knight's lance for charging on horseback and rather useless on foot? If that's the case, she doesn't have a sword, so she's stuck with the dagger? Just looking for clarification either way.
Thanks! Looking like this could be fun!