Any other RPG using the WEG D6 engine?


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Morrus

Well, that was fun
Staff member
Big list here too.

https://en.wikipedia.org/wiki/List_of_D6_System_books

List of D6 System books is a listing of commercially released books from West End Games, its successors, and licensees for the D6 System role-playing game. This does not include various free downloads, fan-made works or forthcoming releases. Accessories such as card decks, screens and miniatures are also not listed. All books are print editions unless noted as otherwise.

Ghostbusters: A Frightfully Cheerful Roleplaying Game (1986)
Ghost Toasties w/GM Screen (1986)
Hot Rods of the Gods (1986)
Scared Stiffs (1987)
Ghostbusters International (1989)
ApoKERMIS Now! (1989)
Ghostbusters II - The Adventure w/GM Screen (1989)
Tobin's Spirit Guide (1989)
Lurid Tales of Doom (1990)
Pumpkin Patch Panic (1990)
The Star Wars Roleplaying Game (1987)
The Star Wars Sourcebook (1987)
Campaign Pack (1988)
Tatooine Manhunt (1988)
Imperial Sourcebook (1988)
Strike Force Shantipole (1988)
Battle for the Golden Sun (1988)
Star Fall (1989)
Otherspace (1989)
Otherspace II: Invasion
Scavenger Hunt (1989)
Riders of the Maelstrom (1989)
Crisis on Cloud City (1989)
The Far Orbit Project (1998)
Black Ice
The Game Chambers of Questal
Domain of Evil (1991)
The Isis Coordinates (1990)
Death in the Undercity
Rebel Alliance Sourcebook (1989)
Graveyard of Alderaan (1989)
Death Star Technical Companion (1991)
Cracken's Rebel Field Guide
Flashpoint! Brak Sector (1995)
The Rules Companion
Galaxy Guide 1: A New Hope
Galaxy Guide 2: Yavin and Bespin
Galaxy Guide 3: The Empire Strikes Back
Galaxy Guide 4: Alien Races
Galaxy Guide 5: The Return of the Jedi
Galaxy Guide 6: Tramp Freighters
Galaxy Guide 7: Mos Eisley
Galaxy Guide 8: Scouts
Galaxy Guide 9: Fragments from the Rim
Galaxy Guide 10: Bounty Hunters
Galaxy Guide 11: Criminal Organizations
Galaxy Guide 12: Aliens - Enemies and Allies
Fantastic Technology: Guns and Gear
Planets of the Galaxy Volume 1
Planets of the Galaxy Volume 2
Planets of the Galaxy Volume 3
Wanted by Cracken
Dark Force Rising Sourcebook
Heir to the Empire Sourceook
The Last Command Sourcebook
Thrawn Trilogy Sourcebook
Dark Empire Sourcebook
Movie Trilogy Sourcebook
Creatures of the Galaxy
Cracken's Rebel Operatives
Han Solo and the Corporate Sector Sourcebook
Heroes and Rogues
Goroth - Slave of the Empire
The Planets Collection
Platt's Starport Guide
Alliance Intelligence Report
Hideouts and Strongholds
Rules of Engagement: The Rebel SpecForce Handbook
Fantastic Technology: Droids
Shadows of the Empire Sourcebook
Secrets of the Sisar Run
Cracken's Threat Dossier
Platt's Smugglers Guide
Pirates and Privateers
Stock Ships
Wretched Hive of Scum and Villainy
Black Sands of Socorro
Fantastic Technology: Personal Gear
Alien Encounters
Lord of the Expanse
The Player's Guide to Tapani
The Darkstryder Campaign
Darkstryder: Endgame
Darkstryder: The Kathol Outback
Darkstryder: The Kathol Rift
Tales Of The Jedi Sourcebook
Gamemaster's Guide
Truce At Bakura Sourcebook
Jedi Academy Trilogy Sourcebook
Movie Trilogy Special Edition Sourcebook
The Star Wars Roleplaying Game, 2nd Edition (1992)
The Star Wars Roleplaying Game, 2nd Edition Revised & Expanded (1996)
The D6 System: The Customizable Roleplaying Game (1996)
Indiana Jones Adventures (1996)
Men in Black (1997)
The Director's Guide (1997)
Aliens Recognition Guide #1 (1997)
Introductory Adventure Game (1998)
The Hercules & Xena Roleplaying Game1 (1998)
DC Universe1 (1999)
DC Universe Narrator's Screen (1999)
Daily Planet Guide to Gotham City, The (2000)
Daily Planet Guide to Metropolis, The (2000)
Gotham City Sourcebook (2000)
JLA Sourcebook (2000)
Metropolis Sourcebook (2000)
Department of Extranormal Operations Agent Manual, The (2001)
Department of Extranormal Operations: Directive on Superpowers (2001)
JSA Sourcebook (2001)
Magic Handbook (2001)
Metabarons (2001)
Gamemaster Screen (2001)
Guidebook #1 - Path of the Warrior (2002)
Psibertroopers
D6 Adventure (PDF only, 2003)
D6 Adventure Rulebook (2004)
Bloodshadows Worldbook (2004)
Adventure Locations (2004)
Adventure Creatures (2005)
D6 Space Opera (PDF only, 2003)
D6 Space Rulebook (2004)
Space Ships (2004)
Space Aliens 1 (2005)
Fires of Amatsumara Worldbook (2005)
D6 Fantasy Rulebook (2004)
Fantasy: Locations (2004)
Fantasy: Creatures (2005)
Khepera Publishing
Godsend Agenda D6
Godsend Agenda: Mythos
D6 Powers
Godsend Agenda: U.S.E.R.'s Most Wanted
Godsend Agenda: Godmaker
West End Games
Bill Coffin's Septimus2 (2009)
 

aramis erak

Legend
I'll note that D6 Space was released in a nice hardcover... and was essentially "d6 SW 3E without the art and fluff text"...
In the same way, D6 Adventure is clearly aimed at Indiana Jones fans.
 

Maggan

Writer for CY_BORG, Forbidden Lands and Dragonbane
Tjenare Marco :)

The ones i have are MetaBarons and Star Wars d6. Gondica as well, I believe.

Always wanted to make a game based on the d6 system.

/Maggan
 

SpiralBound

Explorer
Always wanted to make a game based on the d6 system.
/Maggan

You can! The D6 system was open sourced by the previous owner of West End Games. You can download all the generic WEG D6 books from DriveThruRPG for free. To make your own D6 game, just write the specifics of your desired game, slap the OGL on the end, click "save as pdf", and upload it to a site somewhere for others to enjoy too.*


*Yes, I know I'm over-simplifying the process, but that's it in essence.
 

jaz0nj4ckal

First Post
I just got a copy of the 2nd edition rev. and I am reading it through it today. I might be fun to use for a Star Trek game - a few years back I tried running Star Trek and Star Wars with GURPS while I took a break from D&D Rules Cyclopedia. GURPS is an awesome system, but was too much for me and my group... so I switched to Classic Traveller.

Back on topic --- The D6 Star War system appears to be able to handle anything you can throw at it and allows for quick adhoc, on the seat of your pants type gaming... I have not finished the book, but I am liking what I have read so far.
 

aramis erak

Legend
If you want to make D6 a bit more gritty, use a limit of "Roll the skiill, but total the best 4D". If you use 2E, if you keep the wild die, you keep the additional rolls as part of keeping the wild die... This makes the higher target numbers much harder to get, but makes the lower ones no harder.

EABA has the same range of attributes as WEG, and very similar task and wound mechanics, but is keep best three dice. (I playtested EABA 1E.)
 


aramis erak

Legend
I remember WEG also had Indiana Jones and Paranoia on the D6 system.

No d6 version of Paranoia. Always been it's own wonky 1d20 system, at least until the d20 version. Or, if there was an official one, it was not released where I could ever encounter it, nor is it on RPGGeek...

These did see print:
Hercules & Xena
MIB
Indiana Jones

Note that the Indiana Jones RPG was not d6 - it was Masterbook; the d6 version was a supplement-style book, not a full RPG, converting over the materials from the Masterbook version.
 

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