Gilladian
Adventurer
My party of PCs (3 at 8th lvl, one at 4th, and a varying number of NPCs), are stuck on another plane, trying to find their way home. The world they're in is vaguely egyptian (I'm stealing from Hamunaptra boxed set from 3.5e), and they'll have to find a priest who can "Gate" them closer to home... maybe via the underworld. I'm trying to find some 5e (or easy to convert to 5e) adventures that would be suitable for them to stumble through in these circumstances. Not really major plots, but either something that I can reflavor as "you're traveling through the land of the dead", or that can be a side adventure in whatever place they find themselves.
Any suggestions?
Any suggestions?