So actions?
Well not everyone has reposted their characters over in the Rogue's Gallery, so...
Zombie
These walking dead are typical groaning fiends looking for fresh meat.
Attributes: Agility d6, Smarts d4, Spirit d4, Strength d10, Vigor d8
Skills: Fighting d6, Intimidation d6, Notice d4
Pace: 4; Parry: 5; Toughness: 8
Makeshift Melee Weapons: Str+d6
Special Abilities
• Claws: Str+d4
• Fearless: Zombies are immune to Fear and Intimidation.
• Near Mindless: Zombies are immune to Tests of Will and Tricks in Combat.
• Sense Life: Zombies can sense the life force of living beings giving the +2 to their notice check vs. living beings.
• Undead: +2 Toughness; +2 to recover from being Shaken; called shots do no extra damage (except to the head).
• Weakness (Head): Shots to a zombie’s head are +2 damage.
Well not everyone has reposted their characters over in the Rogue's Gallery, so...
Zombie
These walking dead are typical groaning fiends looking for fresh meat.
Attributes: Agility d6, Smarts d4, Spirit d4, Strength d10, Vigor d8
Skills: Fighting d6, Intimidation d6, Notice d4
Pace: 4; Parry: 5; Toughness: 8
Makeshift Melee Weapons: Str+d6
Special Abilities
• Claws: Str+d4
• Fearless: Zombies are immune to Fear and Intimidation.
• Near Mindless: Zombies are immune to Tests of Will and Tricks in Combat.
• Sense Life: Zombies can sense the life force of living beings giving the +2 to their notice check vs. living beings.
• Undead: +2 Toughness; +2 to recover from being Shaken; called shots do no extra damage (except to the head).
• Weakness (Head): Shots to a zombie’s head are +2 damage.