D&D 5E [OOC] Escape from Castle Illvithar

Azurewraith

Explorer
I present Naeris.

Naeris was raised in the Underdark far away from civilization near a tear into the Feydark, his house was exiled long ago but this wasn't spoken of for generations and only the oldest of the house remember this. Naeris was only 56 when he slew his first opponent a Hulking cyclops that broke through the line and was heading towards the settlement Naeris grabbed his Shortbow and hit the beast again and again with a volley of arrows until it fell, to this day he still wears its eye on a string around his neck.

When Nareis was 70 he joined the ranks of the other warriors of his house repelling the fey invaders until one day a Formorian was riding a purple worm which tore through the line of Drow straight through the tiny camp exterminating anyone and everything in its path by some ill fortune Naeris survived the only one.... As far as Naeris was concerned he was the last drow alive. He had never been told of menzobran or any others of his kind he is also haunted by the screams of his family as the worm devoured them when ever he finds his mind wandering from the task at hand.

Been filling this in through out the day with both kids, hope i didn't miss everything and it all reads ok ill get round to checking it at some point...

Eventually Naeris recovered from his wounds and did all he could think of wander endlessly almost aimlessly his superb training keeping him one step ahead of the horrors in the Underdark. One day Naeris found his way upwards into a place that reeked of pure evil having nothing to lose he ventured further up the passage.
 

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Uller

Adventurer
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Code:
Name:       Siljar
Class:      Wizard 1
Race:       Human
Background: Sage
Size:       Medium (5' 8", 140 lbs)
Gender:     Male
Alignment:  Lawful ???

STR: 11 (+0)             HP: 7 (1d6 HD) Current: 7
DEX: 14 (+2)  	         AC: 12 (DEX)
CON: 13 (+1)
INT: 16 (+3) Save: +5	 Speed:   30
WIS: 15 (+2) Save: +4    Init:    +2
CHA: 09 (-1)             Passive Perception: 12


Skills:                  Abilities:
Arcana (+5)		 Spellcasting (DC 13, Atk +5)
History (+5)                Arcane Recovery
Investigation (+5)
Medicine (+4)

Spell Slots:
1st: 2

Used:
1st: 0

Spellbook:
Cantrips: Light, Minor Illusion, Ray of Frost
1st: Mage Armor, Shield, Magic Missile, Sleep, Unseen Servant, Comprehend Languages

Prepared:
1st: Shield, Magic Missile, Sleep, Unseen Servant

Proficiency:
Armor: None
Weapons: Daggers,darts,slings,quarterstaffs,light	
crossbows
Tools: None
Languages: Common, Dwarvish, Elvish, Infernal

Weapon        Attack  Damage          Type  Range
Quarterstaff  +0      1d8 (versatile) B    
Ray of Frost  +5      1d8 	      Cold  60'

Equipment:
Quarterstaff
Arcane Focus (Orb)
backpack
bedroll
mess kit
tinderbox
10 torches
10 days	of rations
waterskin
50 feet	of hempen rope	
Spellbook
Bottle of Black Ink
Quill
Small Knife
A letter from a lost colleague regarding secrets below castle Illvithar
Common Clothes
10 gp
A silver skull the size of a coin


Money: 10GP

Small, clever, quick but thoroughly miserable as a child, Siljar lived on the fringes of his town, both literally and in the sense that he was generally despised by the other children.

He spent most of his time alone in his uncle's library reading books of forgotten lore and (when none of the servants were about) sneaking peeks at the more...forbidden...tomes. This enraged his uncle who (recognizing the boy's potential) sent the incorrigible boy to study with a friend. Siljar's new master was not so kind and was incredibly strict. It took some getting used to but the regimented atmosphere focused the young wizard's mind and he learned a sense of strict discipline.
His master left on an errand, promising to return in several days. Weeks passed. He never came back. Debt collectors came calling. Young Siljar did his best to keep them at bay and pay what he could but eventually it became clear that his master's home would be forfiet. Siljar gathered what he could carry and left. Among his master's belongings he found a scrap of paper with scribblings about lost secrets below Castle Illvithar.

So he set out in search of the place and his only clue as to the location of his lost mentor. The journey was difficult and dangerous. Along the way most what he salvaged was lost, consumed or bartered away for passage or room and board. And now he has awoken here...somewhere under the castle...
 



Uller

Adventurer
I've been playing th crpg darkest dungeon lately. Has a feel similar to what this seems to be going for. If we find a shrine that says "Sacrifce the light to summon the void" or something DON'T put a torch on it...TPK is bound to follow....

Sent from my SCH-I535 using Tapatalk
 

Creamsteak

Explorer
I've been playing th crpg darkest dungeon lately. Has a feel similar to what this seems to be going for. If we find a shrine that says "Sacrifce the light to summon the void" or something DON'T put a torch on it...TPK is bound to follow....

Sent from my SCH-I535 using Tapatalk

I may have played that game. Maybe.
 

tglassy

Adventurer
Ok, this is what I’ve got so far. I don't know how to do the stat box thing...

Code:
Name: Koregar[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Gender: Male[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Race: Mountain Dwarf[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Class: Paladin 1[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Alignment: ??? [/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Background: Guild Artisan[/FONT][/COLOR][/SIZE]
[FONT=Calibri][SIZE=3][COLOR=#000000] 
[/COLOR][/SIZE][/FONT]
[SIZE=3][COLOR=#000000][FONT=Calibri]Attributes:[/FONT][/COLOR][/SIZE]
[FONT=Calibri][SIZE=3][COLOR=#000000]Str: 17                                                [/COLOR][/SIZE][SIZE=3][COLOR=#000000]HP:13[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Dex: 11                                              [/COLOR][/SIZE][SIZE=3][COLOR=#000000]AC:18 (Chain mail plus shield)[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Con: 17                                              [/COLOR][/SIZE][SIZE=3][COLOR=#000000]Speed:25[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Int: 10                                                [/COLOR][/SIZE][SIZE=3][COLOR=#000000]Initiative:+0[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Wis: 8                                                 [/COLOR][/SIZE][SIZE=3][COLOR=#000000]PassivePerception: 9[/COLOR][/SIZE][/FONT]
[SIZE=3][COLOR=#000000][FONT=Calibri]Cha: 12[/FONT][/COLOR][/SIZE]

[SIZE=3][COLOR=#000000][FONT=Calibri]Skills:[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Athletics: +5[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Insight: +1[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Intimidation: +3[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Persuasion: +3[/FONT][/COLOR][/SIZE]


[SIZE=3][COLOR=#000000][FONT=Calibri]Features:[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Darkvision: 60 Ft[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Adv on save vs. Poison, poison resistance[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Double prof on history checks concerning stonework[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Detect location of celestial, fiend, or undead, and anyconsecrated or desecrated place[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Lay on Hands: 5hp
[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Proficiencies:[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]All weapons and armors[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Smith’s tools[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Glassblower’s tools[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Common[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Dwarvish[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Infernal[/FONT][/COLOR][/SIZE]

[FONT=Calibri][SIZE=3][COLOR=#000000]Weapons:            [/COLOR][/SIZE][SIZE=3][COLOR=#000000]Attack[/COLOR][/SIZE][SIZE=3][COLOR=#000000]Damage[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Battleaxe:           [/COLOR][/SIZE][SIZE=3][COLOR=#000000]+5[/COLOR][/SIZE][SIZE=3][COLOR=#000000]1d8+ 3[/COLOR][/SIZE][/FONT]
[FONT=Calibri][SIZE=3][COLOR=#000000]Javelin:                 [/COLOR][/SIZE][SIZE=3][COLOR=#000000]+5[/COLOR][/SIZE][SIZE=3][COLOR=#000000]1d6 + 3[/COLOR][/SIZE][/FONT]

[SIZE=3][COLOR=#000000][FONT=Calibri]Equipment:[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Smith’s tools[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Letter of Introduction from Guild[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Bone Dice[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Traveler’s clothes[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Belt pouch[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Battleaxe and Shield[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Five Javelins[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Chain Mail[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Explorer’s Pack[/FONT][/COLOR][/SIZE]
[SIZE=3][COLOR=#000000][FONT=Calibri]Holy Symbol (Pendant on necklace)[/FONT][/COLOR][/SIZE]

[SIZE=3][COLOR=#000000][FONT=Calibri]Money: 15 gp[/FONT][/COLOR][/SIZE]


I'll have a backstory in a bit.
 
Last edited:




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