Storminator
First Post
Herremann the Wise said:Quasqueton,
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However, just as you can have poor DM's, you can have poor players. The trick is to either train them into better players (normally the best option), give in and give them encounter after encounter or more simply, don't invite them at all.
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Best Regards
Herremann the Wise
I think this is the point. The players are doing a poor job here, and you've blamed the DM for it. Incorrectly.
Sometimes your PC is not useful. That's just the way it is, unless your PC is optimized for EVERY situation. In those cases, you have to sit and wait. Failing to do that is poor playing, regardless of your DM.
I recently had a game where my PC and my wife (both in game and out) had to hold the rope while everyone else went down it to a major encounter. There is no way the DM could have made my PC useful in this situation. We, the players, chose the solution to the problem posed, and I got stuck holding the rope. No big. I wait.
I play another game where I'm the sneaky fighting monk. And when it's time to charm the mayor, I sit like a lump and let the bard go. Sure, the DM could come up with something for me to do, or I can just wait until my skills are needed. I wait.
All Quas wants to know is, why doesn't everyone just chill when it's appropriate. As a best case, I'm sure he'd like to know some tricks for training impatient players. I don't think anyone's really addressed that. Personally, I talk to 'em out of game. Nothing I hate more than solving out of game problems (the PLAYER is impatient) with in game solutions.
PS