[IC] The Odd Job

Jago

Explorer
~ The Drow sighed, using his own robe's sleeves to wipe away the blood while standing towards his companions again.

" I think this man is seriously injured. If none of you have a means to help him, we need to get him to the town's healer as fast as possible." ~

[sblock=Faindil's Stats]Character Sheet
Undying Light Warlock, Level 1

HP: 9/9
Condition: Normal
Initiative: +3
Perception: +1
Darkvision: 60 feet
In Hand: Quarterstaff

[sblock=Defenses]AC: 14
Str:+0
Dex:+3
Con:+1
Int:+1
Wis:+3
Cha:+5[/sblock]
[sblock=Offenses]Sacred Flame: DC 13 Dex Save 1d8+3 Radiant
Dagger: +5 1d4+3 P
Quarterstaff (2-Hands): +3 1d8+1 B
Light Crossbow: +5 1d8+3 P[/sblock]
[sblock=Proficient Skills]History: +2
Insight: +3
Persuasion: +5
Religion: +2[/sblock]
[sblock=Spells]Cantrips: Unlimited
Dancing Lights
Light
Sacred Flame
Mage Hand
Prestidigitation

Level 1: 1/Short Rest
Burning Hands
Hellish Rebuke[/sblock]

[sblock=Adventure Notes]Transactions:
Total Accumulated Coin: 15 GP

Expenditures:
-1 GP to the Barmaid of Ivenho

Current Coin: 14 GP

Game Info:
It will take a day to travel through the "Shortcut" to Durran Mill, our destination.

A group called "The Royal Guard" controls the path, with palisade checkpoints.

A Demonic General was slain to the North, in an area now known as "The Scorched Grove".
- "There where seven demonic generals each embodying the worse aspects of mankind, they served under something so dark and alien no sentient race could fathom it" [/sblock][/sblock]
 

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Asha steps up to the unconscious man and places her hands on his cheeks. A faint glow spreads from her hands down into the mans body. The cuts on the mans face close slightly and his breathing stabilizes.

"I have done what I could but we should get him to a healer."

[sblock=Action]Using Healing Hands to heal 1 HP to the unconscious apprentice.[/sblock]
 

Azurewraith

Explorer
The Ginger man blinks slowly and again his eyes trying to focus in as best they can. He coughs up some blood."w..w..waa.. water" his voice is a hoarse croaking whisper he rolls over onto his side groaning in pain.
 

Aloysius, while the apprentice is being seen to, walks over to the body of the orc's companion, swapping his wand to his left hand and getting his dagger out. As he goes says to his hobgoblin companion, "Oosh. That'll smart a bit". Then with a nod orcwards, "Perhaps a bit of rope I am thinking, yes? Tying him up."

Aloysius then turns the body of the orc's friend (employer?) over to see who it is, and to check if he is alive.


Sent from my iPhone using EN World mobile app
 

Azurewraith

Explorer
Turning the man over reveals a face a humans face apart from the fact his teeth are pretty sharp. Moving the hood some more reveals a pair of short black spiral horns curving towards each other. Now that you are looking for oddities you notice his pupils are black slits not unlike an animal.

So now you find your selves in a mill with one dead demon, one unconscious half-orc and the injured apprentice. The night is growing later at this point around 9pm.

OOC: magic made up on the spot home brew time! This is the first time you have seen a tiefling(think I spelled that correctly) until now they had where just a hushed rumour of demon spawn being born the size of toddlers killing their mothers through birth anyone wants more info make me an applicable role and we shall see what we get
 

KahlessNestor

Adventurer
Kerzoth/Ivanhoe/Mill
Evening
Round 0


Hrgach cursed himself for missing the nearly fallen orc as the creature lurched back. Then the orc collapsed back into fits of laughter before the drow knocked him out.


Hrgach glared at the drow and grabbed up his crossbow. As the others attended to the fallen apprentice, Hrgach pushed up his war mask and grabbed some rope, binding the orc tightly. He threw one end of the rope over the rafters and hauled the orc up off the floor, letting him dangle.


“Should just kill him,” Hrgach told the others as he rejoined them. He stared down at the strange creature in the hood. “What the hells is that?”


Arcana, History, Nature, Religion: 1D20+3 = [17]+3 = 20
1D20+3 = [2]+3 = 5
1D20+3 = [12]+3 = 15
1D20+3 = [2]+3 = 5



[sblock=Actions]
Bonus Action:
Free:
Action:
Move:
[/sblock]


[sblock=Stats]
AC: 17 (chainmail, defensive fighting style)
HP: 13/13 Vitality: 17/17 HD: 1/1d10
Saving Face (1/R)*
Second Wind (1/R)*
[/sblock]
 

Azurewraith

Explorer
The orc groans as he id hoisted over the ground but he is still out cold.
Hrgach.
[Sblock] Hrgach remembers the mystics of his tribe warning of falling prey to the temptations of women that seemed to good to be true,as they where demons looking to spawn half demon half goblin babies. These children would be used as weapons when the time came against the tribe.(Arcana the other checks turn up nothing other than it certainly isn't natural)[/sblock]
 

Jago

Explorer
~ The Priest looked up at the dangling Orc, then to the Hobgoblin, shaking his head in admonishment.

" He was already not a threat," he observed aloud, " You could have just taken his weapon away."

Still, the Orc was secure: they would have to alert the town authorities.

" And he was not my life to end: Kalethee gives life, she does not take it."

With ... whatever it was that the woman had done, the apprentice seemed a bit more stable. Faindil reached for the waterskin on his pack, removing it and holding the end up to the ginger man's mouth that he might drink a bit.

" You are safe now, friend: we are going to get you some help."

As the hood of the other person was removed, Faindil stayed with the injured but his mind raced. The old Priest had told him stories of such creatures: who hadn't heard some tale or the other?

" He ... he looks like a demon, from the religious texts," the Drow breathed, unsure of what he said, " But ... No, that can't be right. Can it?"

OOC: Rolling Religion: [roll0]


[sblock=Faindil's Stats]Character Sheet
Undying Light Warlock, Level 1

HP: 9/9
Condition: Normal
Initiative: +3
Perception: +1
Darkvision: 60 feet
In Hand: Quarterstaff

[sblock=Defenses]AC: 14
Str:+0
Dex:+3
Con:+1
Int:+1
Wis:+3
Cha:+5[/sblock]
[sblock=Offenses]Sacred Flame: DC 13 Dex Save 1d8+3 Radiant
Dagger: +5 1d4+3 P
Quarterstaff (2-Hands): +3 1d8+1 B
Light Crossbow: +5 1d8+3 P[/sblock]
[sblock=Proficient Skills]History: +2
Insight: +3
Persuasion: +5
Religion: +2[/sblock]
[sblock=Spells]Cantrips: Unlimited
Dancing Lights
Light
Sacred Flame
Mage Hand
Prestidigitation

Level 1: 1/Short Rest
Burning Hands
Hellish Rebuke[/sblock]

[sblock=Adventure Notes]Transactions:
Total Accumulated Coin: 15 GP

Expenditures:
-1 GP to the Barmaid of Ivenho

Current Coin: 14 GP

Game Info:
It will take a day to travel through the "Shortcut" to Durran Mill, our destination.

A group called "The Royal Guard" controls the path, with palisade checkpoints.

A Demonic General was slain to the North, in an area now known as "The Scorched Grove".
- "There where seven demonic generals each embodying the worse aspects of mankind, they served under something so dark and alien no sentient race could fathom it" [/sblock][/sblock]
 

Azurewraith

Explorer
The man hurriedly gulped down the water before speaking his voice still hoarse "You just killed Turich's son he'll kill you all, run while you can we all must.. he tails off into a fit of coughing as he tries to stand.

Faindil
[Sblock] You remember reading a passage in an old tome heavily damaged about the union of demons and men creating a hybrid. Not entirely evil like the demons they are still vindictive[/sblock]
 
Last edited:

Asha was glad that the little bit of healing her heritage provided was able to stabilize the man. She backs away to allow the others to tend to him if needed. She looks over the strange man. Faindil had a point the thing did look like one of the demons out of the stories.

"If what you say is true then we need to get you back to your master. We can leave once he completes his work."

[sblock]Arcana check on the tiefling to see if Asha knows what it is. [roll0][/sblock]
 

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