D&D 5E Heroes of Hydellor

Charwoman Gene

Adventurer
Coriana steps back, holding her wound closed with one hand, putting her back against the wall.
OOC: disengage, move to AB22
[sblock=Mini Stats]AC: 15 Init: +2
HP: 2/9 Hit Dice: 1 / 1 [1d8+1]
Pact Magic Slots: 0 SR (1)
Slot Level: 1
Concentration: Hex
[/sblock]
 
Last edited:

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KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 6.1

OOC: I’ll say Liam can get the remaining goblins. Fail or save, the little one dies.


Ralix gives a screech of pain and anger as Liam’s fire engulfs him. He glares at the magic-chucker wickedly, his nice black jacket and top hat smoking and scorched. The blast completely charred the already wounded goblin, and his body lay twisted and smoking, the smell of charred flesh filling the room.

OOC: Mindra and Theremin up for this round.

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Dex save vs Burning Hands: 1D20+2 = [7]+2 = 9
Ralix fails.
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 2/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 19/21 hexed
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 

Steve Gorak

Adventurer
OOC: Folks, I'm taking 2 weeks of vacation, and will be travelling for the next week. I don't expect to be posting much for the next week, so I apologize for this. I'll try to catch up when I return, but I'll be heavily involved in many outdoor projects, so my posting will be regular. Things will come back to normal in September. Please feel free to take my character's action for me if I delay things foo much. Thanks for understanding!


Theremin will cast again at the goblin boss

OOC: Same action as before: cast vicious mockefy wisdom save dc 14 or [rol]1d4[/roll] psychic damaga and disadvantage to next attack.
 

Lord Twig

Adventurer

KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 7

OOC: Not sure why Liam’s marker disappeared off the map. Anyway, I put him back. Unfortunately he wasn’t threatening, so no sneak attack.

Steve, no problem. I’ll keep Theremin going. Enjoy your vacation! See you in September.


Mindra darted in, taking advantage of the distraction Theremin provided by his pithy insult to the goblin’s coming performance on his wedding night, and her blade sliced through Ralix’s black jacket. He howled in anger and rage as blood spurt.

“Filthy bitch!” he snarled, swinging his blade around twice wildly at the wood elf, but Mindra nimbly dances away.

OOC: Everyone is up!

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Wisdom save and damage: 1D20-1 = [13]-1 = 12
1D4 = [1] = 1

Scimitar attack and damage vs Mindra at disadvantage: 2D20.LOW(1)+4 = [8, 11]+4 = 12
1D6+2 = [6]+2 = 8

Scimitar attack and damage vs Mindra at disadvantage: 2D20.LOW(1)+4 = [16, 5]+4 = 9
1D6+2 = [6]+2 = 8

[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 2/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 11/21 hexed (7/10r)
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 



KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:28 AM
Weather: 70 F; No wind; Light rain
Round 7.2

OOC: I believe [MENTION=15132]Steve Gorak[/MENTION] is still on holiday, so I will have Theremin cast Vicious Mockery again.


Theremin launched another vicious verbal attack at Ralix, enraging the goblin further, but he seems to get more cold and collected, his mind brushing off the magic this time.

OOC: And Liam is up to finish this round. [MENTION=6855204]tglassy[/MENTION]

[MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Wisdom save: 1D20-1 = [18]-1 = 17
He actually makes it!
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana AC 15 2/9
Liam AC 16 10/10
Mindra AC 15 11/11
Theremin AC 15 10/10

Ralix AC 17 11/21 hexed (7/10r)
Sayine AC 15 14/14
[/sblock]

[sblock=Notes]

Initiative: Goblins just eke out ahead of players 14.5/13.5
Goblins 22
Theremin 22
Sayine (just in case) 16
Mindra 13
Coriana 14
Ralix 7
Liam 4

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]
 



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