D&D 5E Heroes of Hydellor

Steve Gorak

Adventurer
Theremin shivers as he hears that rats are present. The hell with this, I hate rats! he wants this situation to end as soon as possible, so he walks across the hall and casts a spell to put some of the rats to sleep.

OOC: cast sleep centered on the inside corner of the following squares: D-E-31-32. R1 and R2 fall within the spell's aera of effect, but not Coriandra.

HP of rats affected: [roll0]
 

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KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:49 AM
Weather: 70 F; No wind; Light rain
Round 1.1

OOC: Is Coriana hexing a specific attribute?


Coriana struck out at one of the swarms of rats. She skewered several of the beasts with her blade, but it seemed like her attack wasn’t as effective as she was used to, as the rats moved around her blade. She noticed that several of the rats shriveled from her hex. That seemed effective.

Then Theremin moved up, casting a spell, and all the rats at Coriana’s feet fell asleep.

“Yay, Theremin!” Sayine cheered.

OOC: Liam and Mindra are up.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 13/15+8 thp PP 14 Devil’s Sight
Liam (+2) AC 14 18/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 19/19 PP 14 Darkvision
Sayine (+2) AC 15 14/14 PP 11 Darkvision
Irene (+0) AC 10 4/4 PP 10 2 levels of exhaustion (disadv. on ability checks, speed halved); addicted to essence of dreamlily; Wis save every round to do anything of her own volition.

Rat Swarm 1 AC 10 24/24
Rat Swarm 2 AC 10 17/24 Hexed Asleep - I’m going to count a sleeping swarm as defeated and off the board.
Rat Swarm 3 AC 10 24/24
[/sblock]

[sblock=Notes]
Initiative: Players go first
Player Average: 13.2
Enemy Average: 13

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]

[sblock=Loot]
20 gp (Coriana)
1500 sp (Coriana)
2300 cp (Coriana)
Eversmoking Bottle (Liam)
8 doses of essence of dreamlily (Mindra)
Chalcedony necklace (2 stones)(Mindra)
Chrysophase (green gem)(50 gp)(Coriana)
[/sblock]
 

Lord Twig

Adventurer
Mindra swears under her breath. "Disgusting creatures! Ugh!" She is not well equipped to deal with rats, but she has to do something. She pulls out her rapier and slashes at the rats that are swarming near her (R3), then dances back with a shudder. "I'm going to take care of Irene. I'm not very good against hundreds of rats."

Mindra moves back to Irene. "It's just me," Mindra says as she takes Irene's hand. "Don't worry. I'll lead you out of here."

OOC: Rapier attack: 1D20+6 = [5]+6 = 11
1D8+4 = [6]+4 = 10

After attacking use a bonus action to disengage.
 

KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:49 AM
Weather: 70 F; No wind; Light rain
Round 1.2

Mindra’s rapier slashed through the rats. They scattered around her blade, but she managed to kill some, just not as many as she would have liked.

Irene smiles blankly and murmurs, “Curdy…”

OOC: Liam is up.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 13/15+8 thp PP 14 Devil’s Sight
Liam (+2) AC 14 18/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 19/19 PP 14 Darkvision
Sayine (+2) AC 15 14/14 PP 11 Darkvision
Irene (+0) AC 10 4/4 PP 10 2 levels of exhaustion (disadv. on ability checks, speed halved); addicted to essence of dreamlily; Wis save every round to do anything of her own volition.

Rat Swarm 1 AC 10 24/24
Rat Swarm 2 AC 10 17/24 Hexed Asleep - I’m going to count a sleeping swarm as defeated and off the board.
Rat Swarm 3 AC 10 19/24
[/sblock]

[sblock=Notes]
Initiative: Players go first
Player Average: 13.2
Enemy Average: 13

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]

[sblock=Loot]
20 gp (Coriana)
1500 sp (Coriana)
2300 cp (Coriana)
Eversmoking Bottle (Liam)
8 doses of essence of dreamlily (Mindra)
Chalcedony necklace (2 stones)(Mindra)
Chrysophase (green gem)(50 gp)(Coriana)
[/sblock]
 

KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:49 AM
Weather: 70 F; No wind; Light rain
Round 2

OOC: I will have Liam cast Eldritch Blast at R3 for his turn and move on to the next round.
Eldritch Blast: 1D20+6 = [11]+6 = 17
1D10 = [10] = 10



Liam took a step to the side to get a clear shot, firing eldritch energy at the nearest rat swarm, half dispersing it, though it still surged on.

One of the swarms surged over Coriana, biting at any exposed flesh they could reach. One bit at her neck, causing a major bleed, though not downing the brave fighter.

The smaller swarm surged toward Theramin and Sayine, scrabbling up the bard’s body, but their sharp teeth failed to penetrate his armor.

“Naughty!” Sayine said, snapping at a rat. She tossed her head back and swallowed it down. “Bah! Tastes like goblin poo!”

As the adventurers fought the rats, Irene sank down against the wall behind Mindra.

OOC: Ouch! Tough round! Everyone is up!

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
R1 attacks Coriana: 1D20+2 = [20]+2 = 22
2D6 = [4, 3] = 7

Crit damage: 2D6 = [5, 4] = 9
Sayine attacks rats: 1D20+7 = [5]+7 = 12
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 5/15 PP 14 Devil’s Sight
Liam (+2) AC 14 18/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 19/19 PP 14 Darkvision
Sayine (+2) AC 15 14/14 PP 11 Darkvision
Irene (+0) AC 10 4/4 PP 10 Prone 2 levels of exhaustion (disadv. on ability checks, speed halved); addicted to essence of dreamlily; Wis save DC 12 every round to do anything of her own volition.

Rat Swarm 1 AC 10 24/24
Rat Swarm 3 AC 10 8/24 Half dispersed
[/sblock]

[sblock=Notes]
Initiative: Players go first
Player Average: 13.2
Enemy Average: 13

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]

[sblock=Loot]
20 gp (Coriana)
1500 sp (Coriana)
2300 cp (Coriana)
Eversmoking Bottle (Liam)
8 doses of essence of dreamlily (Mindra)
Chalcedony necklace (2 stones)(Mindra)
Chrysophase (green gem)(50 gp)(Coriana)
[/sblock]
 


Lord Twig

Adventurer
"Hold on Irene," Mindra reassures the girl, "Liam and Coriana are here with you. I have to go help get rid of these rats."

With a pat on the shoulder Mindra leaves Irene and runs to rats swarming around Theremin and Sayine.

OOC: Rapier attack w/ Sneak Attack: 1D20+6 = [5]+6 = 11
1D8+4+1D6 = [3]+4+[5] = 12

I think Mindra gets her Sneak Attack since the rats are adjacent to Theremin and Sayine. I didn't see anything about swarms being immune. But if I missed something you can always just subtract 5 from the damage.
 

KahlessNestor

Adventurer
Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:49 AM
Weather: 70 F; No wind; Light rain
Round 2.1

OOC: I don’t see anything about swarms being immune to sneak, either.


As Coriana retreats, Mindra rushes to the aid of Theremin and Sayine, stabbing with her rapier. While she manages to skewer a few rats, there are quite a few that managed to evade her attack, though much fewer scramble around the bard now.

OOC: Liam and Theremin are up now.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing

The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 5/15+1 thp PP 14 Devil’s Sight
Liam (+2) AC 14 18/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 19/19 PP 14 Darkvision
Sayine (+2) AC 15 14/14 PP 11 Darkvision
Irene (+0) AC 10 4/4 PP 10 Prone 2 levels of exhaustion (disadv. on ability checks, speed halved); addicted to essence of dreamlily; Wis save DC 12 every round to do anything of her own volition.

Rat Swarm 1 AC 10 24/24
Rat Swarm 3 AC 10 2/24 Half dispersed
[/sblock]

[sblock=Notes]
Initiative: Players go first
Player Average: 13.2
Enemy Average: 13

Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
[/sblock]

[sblock=Loot]
20 gp (Coriana)
1500 sp (Coriana)
2300 cp (Coriana)
Eversmoking Bottle (Liam)
8 doses of essence of dreamlily (Mindra)
Chalcedony necklace (2 stones)(Mindra)
Chrysophase (green gem)(50 gp)(Coriana)
[/sblock]
 



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