D&D 5E Heroes of Hydellor

Lord Twig

Adventurer
OOC: Never thought of using the Google spreadsheet that way. Works pretty well! :)

Having the map helps a lot. I have moved Mindra to the corner next to door. The last thing she wants is to be surrounded. Better to have her back to a corner. It also leaves some room for anyone else who wants to come help. :)
 

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Steve Gorak

Adventurer
[sblock=ooc]Sorry, I missed the link for the map. Theremin will move to K4, looks out the window, turn around, and if he has line of sight, will cast sleep on the goblins. FYI, I'm not sure how to save when using google docs...

Perception roll [roll0]
HP of creatures put to sleep: [roll1], centered on S8, 20ft range

[/sblock]
 

NeoNinevite

First Post
Garret gets up from the table and draws his scimitar and shield. He runs towards the kitchen door, aiming to guard his new found allies.
OOC: He'll use his action to run, and move 50ft towards the enemies, if he can't reach them he'll try to get between his allies and them, or as close as possible.
 

KahlessNestor

Adventurer
[sblock=ooc]Sorry, I missed the link for the map. Theremin will move to K4, looks out the window, turn around, and if he has line of sight, will cast sleep on the goblins. FYI, I'm not sure how to save when using google docs...

Perception roll [roll0]
HP of creatures put to sleep: [roll1], centered on S8, 20ft range

[/sblock]

The map saves automatically.
 

KahlessNestor

Adventurer
Torban Ingpol, Omri Bine, green creatures
Essess/Bredonshire/Bredon/The Sawtooth Inn
29 Mother/8:06 PM (after sunset)
Weather: 80 F/27 C; No wind; Light rain
Round 1.2

Theremin moves to the back window. It’s dark out, but he can just make out small moving shapes darting around the town, but that is about it.

The bard turns his attention to the kitchen. He cannot see the little green creatures, but he can hear them well enough to aim a sleep spell. He hums the requisite lullaby and hears a couple thumps, like bodies hitting the floor.

Garrett runs toward the kitchen, but finds his way blocked by Liam and Torban as he looks for a way to dart between the Bigs’ legs.

Torban cowers in the doorframe, wondering what to do, looking back toward the older gentleman by the fire.

You here gibbering coming from behind the counter. One of the creatures is shouting, and sounds like slapping someone.

One of the little green creatures popped out from behind the counter with its bow drawn and took a shot at Mindra before ducking back behind the counter out of view again. The arrow thunked into the wall behind her.

One of the little green creatures runs out from cover and races to the back door. It throws the bar open with a heavy thunk and yells something to whatever Mindra heard outside. It then turns to fire its shortbow at Mindra. This arrow also fails to find purchase in the wood elf, causing Torban to yelp in fright as it embeds itself in the lintel of the kitchen door above him. The green creature then darts for the pantry door.

Nature check: 1D20+2 = [9]+2 = 11

Theremin, now having seen one of the creatures, recognizes it from his studies. He knows it as a goblin.

A tall figure in an ominous hooded cloak stumbles into the kitchen. It sways strangely on its feet.

Back in the common room, Omri clutches his sword cane. “Torban! Call the watch!” he orders the barman as he moves toward the large front window, looking out onto the square. “They’re all over town!”

((OOC: Everyone up for Round 2!))

[sblock=Actions]
Map: You should be able to edit and move your character.
The map saves automatically.

*Coriana bars the door and moves toward the kitchen.

*Theremin moves to K4 and casts sleep. You can’t really see them, but you can guess, and you can center the spell on a place that will likely catch all of them, anyway.

*Liam = moves toward kitchen. (But you can’t move far enough to attack yet)

*Garrett = Dashes toward the action. Unfortunately, since it takes double movement to move through a creature’s space, you can only get up behind Liam.

*Mindra = Dodge and move back to kitchen door.
g3 = opportunity attack as Mindra moves (with cover from counter)
Grapple attempt: 1D20-1 = [7]-1 = 6
Mindra Acrobatics with half cover: 1D20+8 = [17]+8 = 25

*Torban = Dodge action in doorway.

Goblin 1 = Pop out, shoot, and pop back
Shortbow attack on Mindra: 1D20+4 = [5]+4 = 9

Goblin 2 = Sleeps

Goblin 3 = Sleeps

Goblin 4 = Shakes g2 awake

Goblin 5 = Runs to kitchen door and unbars it. Fires at Mindra. Darts for the pantry door (has half cover from the counter)
Shortbow attack on Mindra: 1D20+4 = [7]+4 = 11

Cloaked figure = Enters the kitchen from the back door.

Omri = Goes and looks out front window. Dodge action.
[/sblock]

[sblock=Initiative]
Coriana - 23
Theramin - 21
Liam - 21
Garrett - 17
Mindra - 16
Torban - 16
Green creatures - 6
Omri - 3
[/sblock]

 

Lord Twig

Adventurer
After dodging a couple of arrows Mindra turns to look at Torban, who is just standing in the doorway and blocking everyone else from getting in. "Torban! Either do something useful or get out of the way!"

[sblock=ooc]Since Mindra goes almost last I will wait for the others to post before stating her action.[/sblock]
 
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tglassy

Adventurer
Liam kindly touches Torbin's shoulder, and firmly moves him out of the way as he steps into the kitchen, handaxe and walking stick in hand. He takes just a moment to "survey" the room. The woman was to his left, a person he did not know on the other side of the room, a table in the middle, and four creatures were behind it, one of which was asleep.

Liam bolted around the right side of the table, sensing the creatures standing there. He lashed out with his waling stick to throw the thing off, then came around with his axe where the creature was vulnerable: his belly.

OOC: Movement: Move to O8.
Bonus Action: Attack with off hand weapon (club): [roll0]. Damage [roll1]
Action: Attack with Handaxe: [roll2]. Damage: [roll3]
 

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