Vault of the Devourer Green Ooze stats

Markuhl

First Post
I had a couple of empty vials on my character so after our exposure (and a very serious caustic one, at that) to the effects of the GREEN Slime/Ooze poisoning I was allowed by the DM to fill them up with it (for ostensibly Chem warfare in the future).

What are the module's stats data regarding it? This DM said he would allow them in his games in the future, but I would like to have some more official sounding specifics for it's use by other DMs.

~thanks


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Anthraxus

Explorer
It's not really listed as a treasure, and doesn't have stats for offensive use. If your DM says he would allow it in his games, it doesn't mean someone else would let you use vials of Green Slime- as it's not supported by the Module.
 

Koren n'Rhys

Explorer
In 5E, green slime is technically a dungeon hazard/trap item, not a monster, with stats in the DMG (pg 105), so points for thinking outside the box, but not AL-legal unfortunately.

EDIT - I'd totally allow it in a home game, BTW - that's awesome.
 
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