D&D 5E Alsandor [Recruitment Closed/OOC]


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industrygothica

Adventurer
Absolutely, do you have a general background for him?

The quick and simple version: Guild artisan - Dwarven brewer. After some disagreements within the clan, he decided to strike out on his own for a while and see what the rest of the world has to offer. He knows he'll go back home someday, but given the lifespans of dwarves, who's to say how long that'll be.


Stat rolls, take 1: 4D6.HIGH(3) = [2, 4, 5, 6] = 15
4D6.HIGH(3) = [4, 1, 4, 4] = 12
4D6.HIGH(3) = [2, 4, 2, 2] = 8
4D6.HIGH(3) = [4, 2, 2, 4] = 10
4D6.HIGH(3) = [3, 3, 6, 2] = 12
4D6.HIGH(3) = [3, 6, 4, 5] = 15



Stat rolls, take 2: 4D6.HIGH(3) = [2, 1, 2, 3] = 7
4D6.HIGH(3) = [3, 2, 5, 3] = 11
4D6.HIGH(3) = [4, 4, 3, 1] = 11
4D6.HIGH(3) = [6, 4, 1, 6] = 16
4D6.HIGH(3) = [6, 2, 5, 3] = 14
4D6.HIGH(3) = [4, 5, 4, 1] = 13



I'll take the first set.
 
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industrygothica

Adventurer
I did. I think Norbrit's done. Check for errors/omissions, please? I redid a sheet I had of another character, so hopefully I didn't leave in any erroneous bits.

[SBLOCK=Character Portrait]
warrior_dwarf_deux_by_boblea-d33sw2b.jpg

Image by boblea
[/SBLOCK]

[SBLOCK=Norbrit's Story]
Appearance: Norbrit keeps his long red hair and beard loose and tangled--and dirty; like most dwarves baths are few and far between. He is gruff in both appearance and attitude, and sees no need in wasting time pondering over a situation when you can just kick down a door and see what's on the other side.

Background: After some family disagreements in Clan Nogginsplitter, Norbrit has decided to take a break from it all and venture out on his own. He's sure he'll go back some day, but in the long life of a dwarf, that could still be some years off.
[/SBLOCK]
[SBLOCK=Norbrit Nogginsplitter (Dwarf Fighter 2)]
Name: Norbrit Nogginsplitter
Sex: Male
Race: Dwarf
Class/Level: Fighter 3
Alignment: Neutral Good
Size: Medium
Type (Subtype): Humanoid (dwarf)
Init: +0
Speed: 25ft
Senses: Darkvision (60 ft.)
Passive Perception: 13
Languages Common, Dwarf, Elf

STATISTICS
Str 17 (+3), Dex 10 (+0) , Con 17 (+3), Int 12 (+1), Wis 12 (+1), Cha 8 (-1)


[SBLOCK=DEFENSE]
AC: 18 (Chain mail, shield)
HP: 22 (2d10 +3 con)
Saves: Strength +5, Constitution +5
Special Defenses: Dwarven Resilience: Advantage on poison saving throws, resistant to poison damaage
[/SBLOCK]

[SBLOCK=OFFENSE]
Melee: Battleaxe +5 Attack, 1d8+5 Slashing (1d10+5 two-handed)
Melee: Handaxe +5 Attack, 1d6+3 Slashing
[/SBLOCK]

[SBLOCK=SKILLS]
2 Fighter, 2 background; Proficient skills in bold
Mod Attribute Name of Skill
+0 (dex) Acrobatics
+1 (wis) Animal Handling
+1 (int) Arcana
+5 (str) Athletics
-1 (cha) Deception
+1 (int) History
+3 (wis) Insight
-1 (cha) Intimidation
+1 (int) Investigation
+1 (wis) Medicine
+1 (int) Nature
+3 (wis) Perception
-1 (cha) Performance
+1 (cha) Persuasion
+1 (int) Religion
+0 (dex) Sleight of Hand
+0 (dex) Stealth (disadvantage when wearing armor)
+1 (wis) Survival
[/SBLOCK]


[SBLOCK=RACIAL FEATURES]
Darkvision: Norbrit can see in dim light within 60' as if it were bright light, and in darkness as if it was dim light.
Dwarven Resilience: Norbrit has advantage on saving throws against poison, and he has resistance against poison damage.
Languages: Common, Dwarf
[/SBLOCK]


[SBLOCK=BACKGROUND FEATURES]
Guild Artisan
Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: One type of artisans tools (Brewer's Supplies)
Language Elf
Feature (Guild Membership): As a member of a guild, Norbrit can rely on certain benefits that membership provides. His fellow guild members will provide lodging and food if necessary. If he is accused of a crime, his guild will support him if a good case can be made for his innocence or the crime is justifiable. He must pay dues of 5 gp per month to the guild to remain in the guild's good graces.

Traits: "I don't part with my money easily and will haggle tirelessly to get the best deal possible." "I believe that anything worth doing is worth doing right. I can't help it, I'm a perfectionist."
Ideal: People. I'm committed to the people I care about, not ideals.
Bond: I owe my guild a great debt for forging me into the person I am today.
Flaw: I am impatient. I don't see the need in standing around pondering over a closed door when I can just kick it down and see what's on the other side.
[/SBLOCK]


[SBLOCK=CLASS FEATURES]
- Fighting Style (Dueling): While wielding a melee weapon in one hand and no other weapons, Norbrit gains a +2 bonus to damage rolls with that weapon.
- Second Wind On his turn, Norbrit can use a bonus action to regain hit points equal to 1d10 + his fighter level. Once this feature is used, Norbrit must finish a short or long rest before he can use it again.
- Action Surge: On his turn, Norbrit can take an additional action on top of his regular action and a possible bonus action. Once this feature is used, Norbrit must finish a short or long rest before he can use it again.
Proficiencies All armor, shields, all simple and martial weapons.
[/SBLOCK]

[SBLOCK=EQUIPMENT]
Combat Gear:
Chain mail
Shield
Battleaxe
Handaxe x2

Other Gear: Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of hemp rope, a letter of introduction from the guild, a set of traveler's clothes

Carrying Capacity: 255 lbs
Push/Drag/Lift: 510 lbs
[/SBLOCK]

[SBLOCK=MONEY LOG]
Code:
Starting Gold: 15 gp
[/SBLOCK]
[/SBLOCK]




Code:
[B]AC:[/B] 18; [B]HP:[/B] [COLOR=#FF000]22[/COLOR]/22
[B]Initiative:[/B] +0
[B]Saves:[/B] STR +5, CON +5
[B]Passive Perception:[/B] 13
[B]Languages:[/B] Common, Dwarf, Elf
Darkvision 60 ft.
[B]Skills:[/B] Athletics +5, Insight +3, Perception +3, Persuasion +1
[B]Stats:[/B] Str 17 (+3), Dex 10 (+0) , Con 17 (+3), Int 12 (+1), Wis 12 (+1), Cha 8 (-1)

-[B]Inspiration[/B]? [ ] Yes, [[COLOR=#FF0000]X[/COLOR]] No
-[B]Second Wind[/B]? [[COLOR=#FF0000]X[/COLOR]] Available, [ ] Used
-[B]Action Surge[/B]? [[COLOR=#FF0000]X[/COLOR]] Available, [ ]Used
 
Last edited:



KDUBS

First Post
No, it was just a typo we got it fix

ccs those stats are insane! Haha I honestly don't think I've ever seen stats that high and that's saying something because I always roll stupid high


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