Just out of interest, do you think you are are problem player?
Let me start, I admit that I am hard to game with or at least to please.
Thats because I consider every challenge to be a puzzle and I want to solve it myself (or rather I want the group to solve it). And I get very disappointed when I get the feeling, justified or not, that the DM is making things easy, either by a string of beneficial coincidences or by flat out houseruling.
That alone probably wouldn't make me a problem player, but what I consider a challenge many other people consider to be a distraction to be glossed over. Getting the dragon hoard back to civilization (and avoid it being taxed or outright stolen) is for me as much of a enjoyable challenge than slaying the dragon in the first place. And while the DM wants to fast forward to our arrival at the desert temple I would rather spend the session organizing an expedition to said temple and make sure that we carry enough water, can navigate the desert, etc.
Let me start, I admit that I am hard to game with or at least to please.
Thats because I consider every challenge to be a puzzle and I want to solve it myself (or rather I want the group to solve it). And I get very disappointed when I get the feeling, justified or not, that the DM is making things easy, either by a string of beneficial coincidences or by flat out houseruling.
That alone probably wouldn't make me a problem player, but what I consider a challenge many other people consider to be a distraction to be glossed over. Getting the dragon hoard back to civilization (and avoid it being taxed or outright stolen) is for me as much of a enjoyable challenge than slaying the dragon in the first place. And while the DM wants to fast forward to our arrival at the desert temple I would rather spend the session organizing an expedition to said temple and make sure that we carry enough water, can navigate the desert, etc.