Carradoc has a good think.
He turns the haversack upside down, emptying all the pockets. It saddens him to see this happen -- it's like he is watching it through his familiar's eyes, observing himself. Everything had been so light. Again, he shoulders his old backpack, its weight a burden he had not wanted to carry again. He rights the now-empty bag.
Carradoc holds the wee turtle up to his face, and says, "I do not know enough about you to be sure. I am sorry." He then places the turtle inside one of the small side pockets of the haversack.
He turns to his companions. "I don't know how much air there is inside, or what will happen when it runs out. But I can maintain that form for it for at least an hour total, and it is unlikely there's that much air. It may suffocate, or it may simply destroy the item and be lost. I don't know if it has spell casting abilities, but it won't in that form so I think we are safe from feather fall.
Possibly, it will suffocate but not revert -- this is the first time I have cast that spell. In the meantime, we can search for its treasure hoard, if it has one. It is possible that its treasure likes within the creature itself. That then, would be a lost opportunity for us."
Carradoc is normally more confident than this. He is dealing with magics he truly does not understand, and, perhaps for the first time in his life, he feels humbled before the power he is beginning to tame.
He thinks back to the solitary figure in the monastery, that they encountered what seems so long ago. Working away. It was in control. He, for now with this, is not.
"We should have a few minutes yet. Let us look to see if we can find where the creature lived -- nested? -- in that time. We might still be advised to take some precaution -- in a small room, but not the troll room. We can still have it at height, or taken away -- away from us. But I think we are safe." Carradoc summons his spirit-owl, which flutters about before perching on his shoulder. The haversack is in his hand, held out to his side. He does not know what will happen next.
OOC:
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There. Carradoc maintains concentration on the spell. According to the description, something should happen in 10 mins, which is still ~40-50 mins before polymorph will wear off. Let's look for the treasure for at least 5 of those minutes. If we find nothing, the decision can be reconsidered. We might find a place where it would be "safe" for the spell to wear off (turtle grenade!). The owl can fly it away even if we don't go with it. At worst, I'd have to re-summon the owl and there's be an angry dragon turtle in the wilderness somewhere.
[MENTION=9700]Steve[/MENTION]_Gorak - I didn't have a plan. I was just excited to meet a dragon turtle.
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