Irda Ranger
First Post
My players did something very unexpected. They lured Strahd out of the Castle using Ireena as bait (by convincingly feeding false information to his Vistani spies), and ambushed him.
They did a great job planning it all out and took precautions to prevent Strahd from learning the plan, so I was thinking he'd show up, realize it was a trap, and run off after a round or two when he realized Ireena wasn't there.
The problem is he didn't get a chance to. The PCs won Initiative, went nova, and in round 2 the vengeance paladin (who had the sun sword) rolled three hits (he was Hasted) including a critical hit with Hunter's Mark plus a 2nd level Smite.
In two rounds they blew through his 50 HP buffer and all his HP, and because of the sunlight he couldn't transform into mist. Dusted.
I mean I could have fudged it and just said he wasn't really dead but the plan was so well executed and the rolls so awesome I didn't want to take that away from him.
Anyway now they're exploring Castle Ravenloft and they recognize they're near to where the card reading told the the final fight is, and I'm not sure what to hit them with. I don't want it to be anticlimactic and say "I guess the cards were wrong".
I'm thinking they encounter some vestigial spirit of Strahd. Like the tattered remains of his soul just refusing to die. Like a wraith turned up to 11. Any thoughts?
Sent from my iPhone using EN World mobile app
They did a great job planning it all out and took precautions to prevent Strahd from learning the plan, so I was thinking he'd show up, realize it was a trap, and run off after a round or two when he realized Ireena wasn't there.
The problem is he didn't get a chance to. The PCs won Initiative, went nova, and in round 2 the vengeance paladin (who had the sun sword) rolled three hits (he was Hasted) including a critical hit with Hunter's Mark plus a 2nd level Smite.
In two rounds they blew through his 50 HP buffer and all his HP, and because of the sunlight he couldn't transform into mist. Dusted.
I mean I could have fudged it and just said he wasn't really dead but the plan was so well executed and the rolls so awesome I didn't want to take that away from him.
Anyway now they're exploring Castle Ravenloft and they recognize they're near to where the card reading told the the final fight is, and I'm not sure what to hit them with. I don't want it to be anticlimactic and say "I guess the cards were wrong".
I'm thinking they encounter some vestigial spirit of Strahd. Like the tattered remains of his soul just refusing to die. Like a wraith turned up to 11. Any thoughts?
Sent from my iPhone using EN World mobile app