Garthanos
Arcadian Knight
Think this is how it was with Darksun
AND DMG2
Plus various parcel adjustments etc which they assume you keep masterwork armor benefits and such
For that part I like Wrecans guides on this.
http://www.dyasdesigns.com/roleplay/DungeonsAndDragons/WealthByLevel/
Not even certain what character builder implements but none of the official ones I have read account for advancing critical damage (d6 per +1 should cover that.)
This came to mind wrt the monks unarmed combatant and wanting a version that works without assuming focus items.
Darksun said:Attack and Damage – All characters gain a +1 bonus to attack rolls and damage rolls at 2nd, 7th, 12th, 17th, 22nd, and 27th level.
Darksun said:Defenses – All characters gain a +1 bonus to AC, Fortitude, Reflex, and Will at 4th, 9th, 14th, 19th, 24th, and 29th level.
AND DMG2
DMG2 said:suggestions to replace magic items in your campaign.
AC, Defense, Attack, and Damage Bonuses: Without magic items, the PCs' attacks, defenses, and damage lag behind. You can solve this problem by giving the PCs flat bonuses as they advance in level. These bonuses stack. Attack and Damage: All characters gain a +1 bonus to attack rolls and damage rolls at 2nd, 7th, 12th, 17th, 22nd, and 27th level.Defenses: All PCs gain a +1 bonus to AC, Fortitude, Reflex,and Will at 4th, 9th, 14th, 19th, 24th, and 29th level.
Plus various parcel adjustments etc which they assume you keep masterwork armor benefits and such
For that part I like Wrecans guides on this.
http://www.dyasdesigns.com/roleplay/DungeonsAndDragons/WealthByLevel/
Not even certain what character builder implements but none of the official ones I have read account for advancing critical damage (d6 per +1 should cover that.)
This came to mind wrt the monks unarmed combatant and wanting a version that works without assuming focus items.
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