Optimizing Tempest Cleric

smbakeresq

Explorer
That's not how it works.
There are no "cubic face behind you". You are on the face of the cube.

You can still include the point of origin (you) in the area effect, but this has no impact on whether the person to your right and the person to your left are affected.

As a side note, you are never on the face of the of the square or cubic space you are in. You are always in the center, but you are considered to occupy the whole space. Effects that originate from you are considered from the cube you are in, so you get the full effect in squares or feet, you don't get shortchanged 2.5 feet to get out of your square. Its just a convention for the game.
 

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As a side note, you are never on the face of the of the square or cubic space you are in. You are always in the center, but you are considered to occupy the whole space. Effects that originate from you are considered from the cube you are in, so you get the full effect in squares or feet, you don't get shortchanged 2.5 feet to get out of your square. Its just a convention for the game.
So you are saying "you" as a point of origin is anywhere within 2.5 feet of you, anywhere in the same grid square.

I don't know if the DMG has grid rules, but it seems a consistent ruling at worst.


Still, even if you start it behind you... you can still be out of the effect if you don't include the "point of origin - you". And if you include it, you would be pushed forward since the "point of origin" is behind you.
 

smbakeresq

Explorer
Its always been that way. Don't over-read the word "you" in the text. It doesn't literally mean you to measure with, its the square you are in.

The DMG does have grid rules, and you are always considered occupying the square you are in, all of it. You cant hide behind one part of the square that has an obstacle, it just gives you some cover

You also have to think in three dimensions. The Thunderwave is a 15' cube, its 15' tall also. However, a 6' tall PC occupies TWO 5' cubes, one stacked on top of each other. So you can start the Thunderwave 5'+ in the air, so your Halfling friend can be underneath it.
 

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