The Top 50 DMs Guild Adventures
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    The Top 50 DMs Guild Adventures

    Below is a list of the top 50 highest rated DMs Guild adventures. All of these adventures have multiple 5 star ratings and are well reviewed. While I have not read them all, I have read enough to know there is a lot of high quality gameplay in this list, and that people can buy these products with confidence. Together, they represent an enormous variety of stories, locations, goals and encounters.

    Please note that this list includes community created content only, and that I have excluded collections.

    1. A Boy and his Modron (levels 1-4)
    2. Tower of the Mad Mage (levels 1-2)
    3. Dead of Winter (level 1)
    4. Banquet of the Damned (levels 2-4)
    5. City of the Dead (level 4)
    6. Killer Kobolds! (levels 8-12)
    7. The Haunt (levels 4-5)
    8. Fishing for Gods in Strade's Gallows (levels 2-3)
    9. Adamantine Chef: Supreme Challenge (levels 3-5)
    10. Leomund's Misplaced Manor (levels 5-7)
    11. Journey to the Summer City (level 2)
    12. Journey Through the Center of the Underdark (levels 4-5)
    13. Macabre Escape (levels 3-4)
    14. The Throne of Bone (levels 6-8)
    15. Blood on the Trail (levels 1-3)
    16. Giantslayer (levels 1-2)
    17. House of Horror (level 15)
    18. Carnival of Synn (level 3)
    19. Dragon's Breath Tavern (levels 3-5)
    20. The Five Temples of the Earthmother Part 1: Life and Moon (levels 1-3)
    21. The Wild Sheep Chase (levels 4-5)
    22. The Sun Goes Down with a Ruby Smile (level 1)
    23. Journey to the Buried Vale (level 1)
    24. The Temple of Shattered Minds (level 5)
    25. Journey on the Long Road (level 2)
    26. Shadows on the Long Road (levels 3-4)
    27. The Village of Versalles (levels 4-6)
    28. The Song of Aracos (level 6)
    29. The Beast of Graenseskov (levels 1-4)
    30. How Not to Host a Murder (level 7)
    31. Journey Through the Center of the Underdark 2 - The Darklake Strikes Back (levels 4-6)
    32. A Most Potent Brew (level 1)
    33. The Witch of Underwillow (levels 1-3)
    34. The Secret of Karnov Mansion (levels 4-6)
    35. Treat or Trick (level 2)
    36. Kraken's Gamble (levels 4-5)
    37. Reign of the Ice King (level 10)
    38. Beneath the Ruins of Firestone Keep (levels 1-3)
    39. The Secret of Skyhold Tower (levels 5-7)
    40. Days of Blight (levels 2-5)
    41. Horror in the House of Dagon (levels 1-4)
    42. The Wolves of Welton (levels 2-3)
    43. The Vault of Iptiz (level 5)
    44. Palace of the Crowned Skull (levels 3-6)
    45. The Horror Under the Mountain (levels 14-16)
    46. Blight of the Bandit's Blade (level 1)
    47. Hand of the Wychlaran (level 3)
    48. Death in the Cornfields (level 4)
    49. The Fasting Worm at the Spider Feast (level 8)
    50. ISTAR Facilities (level 7)

    Please follow me on twitter @MTBlack2567 and check out my products!
    Last edited by M.T. Black; Saturday, 20th May, 2017 at 01:15 AM.
    XP Jimbro, darjr, carolina, LordEntrails, BMaC gave XP for this post

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    Great list.

    Although I do find it funny that despite the constant cry of some people saying they want more high level adventures... even when people could create and sell them to those people themselves, no one seems to be doing it. Or at least, not doing it with the quality required to actually have them show up on the Top 50 list. 2 adventures, both around 15th level is it.

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    Quote Originally Posted by DEFCON 1 View Post
    Great list.

    Although I do find it funny that despite the constant cry of some people saying they want more high level adventures... even when people could create and sell them to those people themselves, no one seems to be doing it. Or at least, not doing it with the quality required to actually have them show up on the Top 50 list. 2 adventures, both around 15th level is it.
    From my experience with 3.x, 4E, and Pathfinder, high level adventures are simply a harder sell. The higher the level, the smaller the number of groups playing at that level, and those that are are usually invested in an existing long-term campaign.

  4. #4
    Some people are producing adventures for higher levels, though neither of mine meet the standard of reviews that MT set for his Top 50. Palace of the Red Pasha for 16th and 17th level is a copper level seller and Vault of the Gods for 9th + level just went up this weekend.
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    Quote Originally Posted by carolina View Post
    Palace of the Red Pasha for 16th and 17th level is a copper level seller and Vault of the Gods for 9th + level just went up this weekend.
    "Copper level seller" is a meaningless term to anybody who doesn't actually sell on DMs Guild, though. Is that 5 copies? 5,000?
    Laugh carolina laughed with this post

  6. #6
    Well, copper level is somewhere above 50. Far from being a "best-seller," it does reach a particular audience. I just wanted to point out that there are options for higher level play not being reflected by the list.

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    To clear up one point, I didn't arbitrarily set any criteria here - I simply used the DMs Guild sort function to generate this list. There are some quirks in the ranking system, which I've asked OBS about. There are, no doubt, some excellent adventures that are not on this list.

    Given those caveats, this is still a great collection of adventures!
    XP Troy Everett Taylor, darjr, TonyP gave XP for this post

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    I'm going to be running The Witch of Underwillow for my wife and another couple as my first DM session (and the wives' first session period) in a few weeks! Can't wait...

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