New Releases In Stores This Week : 22nd May 2017

A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, RPGs, Wargames, Miniatures and collectible games... hopefully something for everyone! For more information about any of the products please contact your local games store.

A rundown of the New Releases that should be hitting games stores this coming week! Board games, card games, RPGs, Wargames, Miniatures and collectible games... hopefully something for everyone! For more information about any of the products please contact your local games store.

ROLE PLAYING GAMES

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Cthulhu Confidential
Trail of Cthulhu Supplement
By Pelgrane Press

FACE MADNESS AND CORRUPTION…ALONE!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair us the 1930s The New York herald’s most determined scoop-hound. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.

Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, uncovering their town’s secret truths. But what happens when you scratch the veneer of human malfeasance to reveal an eternal evil—the malign, cosmic indifference of HP Lovecraft’s Cthulhu Mythos?

You get Cthulhu Confidential™.

You get GUMSHOE One-2-One™.

ONE GAME MASTER, ONE PLAYER

GUMSHOE One-2-One
retunes, rebuilds and reenvisions the acclaimed GUMSHOE investigative rules set, as seen in such hit roleplaying games as Trail of Cthulhu and Night’s Black Agents, for one player and one GM.

Together you create a story that evokes the classic solo protagonist mystery format.
· Can’t find an entire game group who can play when you can?
· Want an intense head-to-head gaming experience?
· Looking for a game to play online which fits superbly with virtual tabletops?

Cthulhu Confidential includes all the rules you need to play GUMSHOE One-2-One, plus a detailed approach to building your own mysteries.

HORROR GOES HARDBOILED
Cthulhu Confidential drops your hero into the noir nightscape OF HARDBOILED-ERA Los Angeles, New York or Washington DC. Meet powerbrokers and politicians, rub shoulders with Hollywood studio bosses and fiery evangelists. Face narrow-eyed G-Men, bent cops and dangerous crime lords. But beneath it all, under the scrim of all this human endeavour, lives corruption so old and inhuman you’ll need all your courage and resourcefulness to face it.

Cthulhu Confidential
features three protagonists each in their own setting, with three fully-featured adventure, which serve as a complete model for further mysteries of your creation.

The Fathomless Sleep
How did fast-living society girl Helen Deakin come down with a case of catatonia? Her sultry sister pays you to find out. As Dex Raymond, you’ll explore a web of blackmail, dirty money, and weird mysticism in the city of fallen angels.

Fatal Frequencies
In the offices of the New York Herald, Sadie Cane seeks reporter Vivian Sinclair‘s help. Sadie’s fiancé, George Preston, disappeared three days after a murder in his apartment block. Can Viv uncover the truth about George, and will Sadie like what she finds?

Capitol Colour
Lynette Miller was a riveter. A few weeks ago, she got a new job: hush-hush, and highly paid. She’s a clever and resourceful young woman, and now she’s missing, and her father is heartbroken. Can Langston Wright unweave a web of deceit, face down racist cops, and uncover the deeper conspiracy which endangers the war effort?

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Fire in the Sky
Through the Breach Adventure
By Wyrd

Called upon by the Mexican government to investigate the strange appearance of a flaming, humanoid figure in the sky above San Francisco, the Fated must travel back to Earth to unravel the mystery of the Burning Man.

Wherever the strange, floating figure goes, madness follows. The more impressionable residents of San Francisco have already started to lose their minds and take up residence atop the Twin Peaks, there they hold disturbing rituals intended to appease the Burning Man.

Malifaux may be dangerous, but Earth will never be the same again... A Fire in the Sky is a four session adventure for Through the Breach RPG that brings the Fated back to Earth.

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Knights of the Dinner Table #243
Magazine & Comic
By Kenzer & Co


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BOARD & CARD GAMES

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Tower of London
3-5 players, ages 14+, 45+ minutes
By WizKids

In Tower of London, players fight for control of the tower using their influence to occupy different buildings and gather ravens. Each turn, players play two cards: the first card determines which building their Beefeater (guard) goes into, and the second card has a special power that triggers from the perspective of the Beefeater just placed.

At the end of a round, certain areas of the tower are scored based on who controls the majority of buildings by having the most Beefeaters in each. The game ends at the end of three rounds or when a player collects seven ravens, in which case the game ends immediately.

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Tournament At Camelot
3-6 players, ages 14+, 45+ minutes
By WizKids

In the time of King Arthur, knights displayed their skill and prowess at tournaments held throughout the land.

In Tournament at Camelot, you play as a legendary character who is battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions.

This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!

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Earth’s Scion Data Pack
Android Netrunner LCG Expansion
By Fantasy Flight Games

Who will control Mars? Every day, the Big Four insinuate more of their products, services, management, and agendas into every aspect of Martian life, and in Earth's Scion, the third Data Pack in the "Red Sand Cycle" for Android: Netrunner, we watch as they spread more fully across the whole of the red planet. This leads to heightened tensions between Martian Corps, Runners, and Clans, and the sixty new cards (three copies each of twenty different cards) from Earth's Scion reveal just how far they may go in order to see their competing visions come to pass.

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Beneath the Sands Adventure Pack
Lord of the Rings The Card Game Expansion
By Fantasy Flight Games

Beneath the Sands is the third Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game.

There's more than Haradrim to fear among the lands of Harad. There are the jungles and the beasts that lair within them. There are the Orcs and Wargs sent by the Dark Lord of Mordor to patrol the region. And there are the deadly expanses of desert, where the sun and dehydration can kill you slowly, provided you're not first captured and eaten by the hidden predators that lie in wait.

In Beneath the Sands, several of Middle-earth's greatest heroes continue their perilous journey through the hostile lands of Harad, only to find evidence of giant spiders that have dragged people under the dunes. Compelled to investigate, your heroes must crawl into the spider's tunnels, only to navigate a scenario that weaves through a labyrinth of cobweb-choked darkness, blocked passages, and deadly spiders. Time is of the essence, as the spiders' victims may yet be alive, but you'll need to be clever and attentive lest you become lost underground.

With scenario-specific rules that allow you to squander your progress when you get off-track, even if you quest successfully, Beneath the Sands places an emphasis upon the game's questing and exploration in a way that truly allows you to feel trapped in a maze. Fortunately, the Adventure Pack also comes with a new Scout hero and twenty-seven player cards (three copies each of nine different cards) to help you get back onto the proper path—or forge your own.

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Biotix
2-5 players, ages 13+, 30-40+ minutes
By Smirk & Dagger

Play Dirty – and get a Reaction!

You can pack a lot of fun into a small box, especially when you pack it full of microbe meeples. I’ll say it again. Meeple Microbes (squeeee!)

In this nasty little 2-5 player game, your boss, Dr. Lillian Johannae has made a groundbreaking discovery in the field of microbiology. She has discovered a new breed of extremely unstable, highly volatile microorganisms, BIOTIX™ (patent pending and pronounced ‘biotics’) that can uneasily coexist within a small system. Now she needs supporting data. But science can be a brutally competitive field. What began as an innocent pursuit of discovery has quickly devolved into self-centered posturing and ruthless backstabbing among her lab personnel, all vying to have their name attached to the research paper, thereby rocketing them you into scientific superstardom.

Your mission, carefully grow the largest culture of BIOTIX you can in your petri dish – and sabotage the work of others by pushing their microbe populations above their limit, causing them to explode and bio-react in all sorts of fun ways. Game play is simple: on your turn, draw two BIOTIX from the specimen bag and place them, one at a time, either into your own dish for points or into an opponent’s dish to try and force a bio-reaction to destroy their work.

Each of the five BIOTIX species has a different trigger number and a unique bio-reaction when they ‘go off’. It may force you to trash the microbes, force microbes from your dish into the petri dishes of others, steal microbes or wipe out a species across the whole table. The BIOTIX are in a constant state of flux throughout the game, as is your score, because at the end of the day you gain points for the BIOTIX remaining in your dish, with the most volatile BIOTIX being worth the most points.

The best score over 3 days of research determines the winner! Then try the advanced game, with Aggressive BIOTIX, a cancer-like organism that mimics the properties of the BIOTIX they replace in your dish – except they are worth negative points instead of their usual values.

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Microbes Mini Expansion
Biotix Expansion
By Smirk & Dagger

This mini expansion introduces two new types of BIOTIX microbes, Adaptive and Hyper-reactive, with new abilities to enhance your game. The Incubator cards and rules add a new mechanic to the game, allowing players to pass a BIOTIX at a time of their choosing. Finally, Eureka cards replace the pen and paper notations of the end game rules with a more elegant set of materials. Everything is included in a miniature bag.

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Minions of the Meadow
March of the Ants Expansion
By Weird City Games

In March of the Ants: Minions of the Meadow colonies gain powerful new tools to aid in their conquest of the meadow. Major Workers invite players to explore, expand and battle, Aphid Farms grant majestic rewards, Parasitic Evolutions thwart the best laid plans, Tactics increase the allure and spoils of battle, and the fearsome Predators are drawn to the greatest colonies.

Major Workers - Each Colony can breed Major Workers, larger ants who evolve with your colony. Use their powers to scout the best territory or lead your armies to war.

Aphids - Send your ants to find aphids and form a symbiotic relationship. Herd them to new hexes where they will have space to grow and provide greater harvest.

Tactics - Play Tactics like Feint, Ferocious Expansion and Savage Cannibals to catch your opponent by surprise and turn the tide in battle.

Parasitic Evolutions - Infect your opponent’s ants and corrupt their most powerful evolutions, forcing them to share their gains with you.

Predators - Summon forth the Centipede Broodmother and the Trapdoor Spider, terrible beasts who roam beyond the meadow.

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VS System 2PCG: Legacy
VS Expansion Pack
By Upper Deck Entertainment

Vs System 2PCG: Legacy is a set of two hundred cards that expands on all of the Marvel Universe teams released to date for the Vs System 2PCG line: The Marvel Battles, The Defenders, and A-Force. Each team gains a new main character and a few supporting characters, including fan favorites such as Captain Britain, Psylocke, Mister Sinister, Taskmaster, Squirrel Girl, and Elektra.

Vs System 2PCG: Legacy also includes replacement main character cards for Thanos as the original cards in The Marvel Battles set were subsequently shown to distort play on the tournament scene.

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Backpacks & Blisters
1-6 players, ages 14+, 20-60+ minutes
By Ragnar Bros

The Lakeland walking game for the armchair rambler.

Starting in the morning, each rambler sets off from the market town of Keswick with a pound in their pocket and four cards in their hand. Money can be used to buy chocolate or refreshments, bus rides or ferry trips. However the real work of the day is on foot, uphill and down dale. Blisters and the heavy rucksack can hinder walking and at lunch and then tea-time, the number of cards in hand is reduced.

All ramblers need to be back in Keswick before six pm … if not, call mountain rescue!
The game offers Equipment Cards to the game-play compared to the original 1993 game. Also it now includes a thick and full-colour game board.

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Sagrada
1-4 players, Ages 14+, 20-40+ minutes
By Floodgate Games

Draft dice & use the tools-of-the-trade to carefully construct your stained glass window masterpiece.
Each player will build a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other.

Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts 2 dice.

Special tools can be used to help you break the rules by spending skill tokens -- however, once a tool is used, it then requires more skill tokens for the next player to use them.

Scoring is variable per game based on achieving various patterns and varieties of placement... as well as bonus points for dark shades of a particular hidden goal color.

The highest scoring window artisan is the winner!

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Chemistry Fluxx
2-6 players, ages 8+, 5-30+ minutes
By Looney Labs

Chemistry Fluxx is the elemental card game in which the rules are always changing. Use atoms and laboratory gear to match the current goal and win!

Chemistry Fluxx is the perfect compound of chance and skill in which you'll not only be playing with elements and molecules, but you'll also be learning about them!

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Stoner Loonacy
2-5 players, ages 18+_, 5-10+ minutes
By Looney Labs

Stoner Loonacy is a rapid fire card game in which players race to be the first to empty their hand by matching one of two images on each card in their hand with the images on the face-up piles in front of them. The number of piles varies depending on the number of players, and if players ever reach a moment in which no one can play, everyone draws a card and adds it to their hand at the same time, then the game play resumes.


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MINIATURES & MINIATURE GAMES

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Oathsworn Cavalry
Runewars Miniatures Game Unit Expansion
By Fantasy Flight Games

Few sounds strike more fear into an enemy of Terrinoth than the thundering hooves of a column of armored destriers. Each mount is bred and trained for war. Each rider is a lifelong professional warrior or an avowed knight, sworn to a baron’s or Free City’s service until the rider’s final breath. Rider and mount work together on the battlefield in perfect synergy, charging into combat and crushing the enemy in a wave of steel.

With the Oathsworn Cavalry Unit Expansion, you gain four new Oathsworn Cavalry figures—enough to field a two-tray unit or increase the size of another unit. These fearsome knights are sworn to fight for the Daqan Lords and protect the realm, and they are first introduced in the Runewars Core Set. This unit expansion is a perfect way to quickly increase your cavalry and unlock new options with five new upgrade cards for any army.

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Daqan Infantry Command
Runewars Miniatures Game Unit Upgrade Expansion
By Fantasy Flight Games

With polished armor glinting in the sunlight, the armies of the twelve baronies and the Free Cities are a stirring sight. Master wizards from the circles at Greyhaven and Nerekhall bolster their ranks, wielding destructive power and an arsenal of runebound shards to devastate their foes. Battle standards with histories as long as the Baronies of Daqan swirl in the wind, while the roar of lion horns stiffens the backs of wavering soldiers. Every company is led by a champion, one who has faced death time and again, yet has survived and now invites others to draw strength from his own stolid bravery.

The Daqan Infantry Command Unit Upgrade Expansion introduces four brand-new figures to the armies of the Daqan Lords—a Banner Guard, a Wizard, a Champion, and a Cornicen. Alongside these figures, you’ll find eighteen new upgrade cards, many of which include ways to bring these new figures into your armies. For instance, you may choose to support one of your units with the Lance Corporal upgrade card, implanting the Champion figure into the ranks of your unit. As long as the Champion figure is alive, you gain the benefit of the Lance Corporal card, which significantly boosts your tactical flexibility!

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Reanimate Archers
Runewars Miniatures Game Unit Expansion
By Fantasy Flight Games

The hiss of Reanimates’ blighted arrows raining down from the skies sends even veteran soldiers scrambling for cover. Wounds inflicted by these arrows rapidly necrotize: flesh peels away, foulness spreads, and bones crumble and crack. Panic spreads as healthy warriors fall, rotted from within. Able to kill at range and afflict their targets with the blight of the Mistlands, Reanimate Archers inspire fear in even the most stalwart soldiers.

Fire poisoned arrows down on your enemies with the eight new Reanimate Archer figures included in the Reanimate Archers Unit Expansion! These eight figures give you the option to field another two-tray unit or increase the size of a larger unit—perhaps fielding a block of archers that will rain death on your foes. Like the Oathsworn Cavalry, these figures are identical to the figures included in the Runewars Core Set, and this expansion gives you an easy way to raise more undead to fight for Waiqar the Undying, while opening dark new paths with five new upgrade cards.

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Waiqar Infantry Command
Runewars Miniatures Game Unit Upgrade Expansion
By Fantasy Flight Games

The undead are terrifying foes, known for their tireless strength and single-minded purpose, but no less terrifying is the fact that each of the champions leading Waiqar’s hosts possesses centuries of experience in military tactics and strategy. These military geniuses support their battle plans with the steady, inexorable beat of skeletal drummers and the sinister sigils raised by the gaunt standard-bearers. And perhaps worst of all, necromancers stalk the ranks of Waiqar’s army, raising the fallen to fight again in the name of their lord.

In the same fashion as the Daqan Infantry Command Unit Upgrade Expansion, this expansion pack offers four new figures that you may add to an infantry unit: a Standard-Bearer, a Champion, a Drummer, and a Necromancer. With eighteen new upgrade cards to increase your army’s power, you’ll find plenty of ways to add these figures to your units, perhaps adding a Marching Drummer who lets your unit turn freely, so long as the Drummer remains with the unit.

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WYR20239 The Mercy of Death Crew
Malifaux Miniatures
By Wyrd

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WYR20240 Shieldbearers (3)
Malifaux Miniatures
By Wyrd

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WYR20439 Rougarou
Malifaux Miniatures
By Wyrd

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WYR20639 Swine Cursed
Malifaux Miniatures
By Wyrd

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280186-0635 5th Minutemen Regiment “Ohio”
Infinity Miniatures
By Corvus Belli

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280391-0642 O-Yoroi Pilot
Infinity Miniatures
By Corvus Belli

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280585-0637 Gecko Pilot
Infinity Miniatures
By Corvus Belli

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280724-0656 Major Lunah, Ex-Artisteia! Sniper (Viral Sniper Rifle)
Infinity Miniatures
By Corvus Belli

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280854-0646 Dactyls, Steel Phalanx Support Pack
Infinity Miniatures
By Corvus Belli

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280930-0639 Gorgos Pilot
Infinity Miniatures
By Corvus Belli

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280292-0659 Orc Troops (HMG/Boarding Shotgun)
Infinity Miniatures
By Corvus Belli

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280684-0658 Zerat Special Missions Reg. (Multi Sniper/Hacker)
Infinity Miniatures
By Corvus Belli

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FRB-MYS016 La Bruja
By Freebooter Miniatures

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FRB-MYS017 Johanna Weiss
By Freebooter Miniatures

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FRB-AMA021 Atl-Atl
By Freebooter Miniatures

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FRB-AMA022 Cauyacatl
By Freebooter Miniatures

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FRB-IMP029 Don Guillermo
By Freebooter Miniatures

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FRB-ASS024 Viscero
By Freebooter Miniatures

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03809 Deep One High Priest
Dark Heaven Legends
By Reaper Miniatures

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03810 Bregan, Valkyrie
Dark Heaven Legends
By Reaper Miniatures

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03812 Kiri, Female Ninja
Dark Heaven Legends
By Reaper Miniatures

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03813 Female Hobgoblin Archer
Dark Heaven Legends
By Reaper Miniatures

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03819 Hobgoblin Captain
Dark Heaven Legends
By Reaper Miniatures

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60189 Kevoth-Kul, The Black Sovereign
Pathfinder Miniature
By Reaper Miniatures

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60194 Kul Inkit
Pathfinder Miniature
By Reaper Miniatures


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WARGAMES

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1754: Conquest – The French and Indian War
2-4 players, ages 10+, 60-120+ minutes
By Academy Games

It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them. A small war has started in the colonies between France and Britain but control of the world is at stake.

In 1754: Conquest – The French and Indian War, players play as the French and British Factions who fought for dominance over the Americas. This war is known as the French and Indian War in the United States, the War of Conquest in Canada and was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars. The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight with the Native Americans but the French start with more Native Allies.

Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts. The militia players receive reinforcements from muster points while the French and English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed and the side controlling the most cities wins the game.


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COLLECTIBLE CARD, MINIATURE & DICE GAMES

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Crown of Fangs Booster
Pathfinder Battles
By WizKids

Featuring friends and foes from the world of Golarion, Crown of Fangs introduces 50 unique figures for your Pathfinder Battles miniatures campaign. From fearsome skeletons, Red Mantis Assassins, and Grey Maidens, to monstrous giants and rare "dungeon dressing" inserts, Crown of Fangs provides a legion of high-utility monsters and heroes perfect for use with the new Curse of the Crimson Throne Adventure Path Hardcover or any fantasy roleplaying campaign.

Pathfinder Battles: Crown of Fangs miniatures come in three product configurations:
· Four-figure boosters each containing 1 Large figure and 3 Medium or Small figures

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Court of the Crimson Throne
Pathfinder Battles Crown of Fangs Expansion
By WizKids

The perfect enemies for your next Crown of Fangs adventure!

This fantastic pre-painted Court of the Crimson Throne set stands several inches tall and can contain the other miniatures in the Pathfinder Battles: Crown of Fangs set. The Court of the Crimson Throne is a beautiful display piece as well!

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The Blaster ‘Aichi Sendou’ Legend Deck 3
Cardfight Vanguard G TCG Expansion
By Bushiroad

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Dimensional Guardians Booster
Yu-Gi-Oh! TCG Expansion
By Konami​


The above list has been compiled based upon distributor and retail new releases mailouts I receive. Please note that there may be some geographic differences in release dates and/or availability of items. Please contact your local store for more information.
 

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