(IR) The 3rd IR, Turn 3 (thread 1) - Page 15





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  1. #141
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    Against the Red Death

    The demigods Heward, Keoghtom, Murlynd consult with Zagyg, Kalden and Iuz. A means is sought for reversing this plague or altering it, curing it or stopping it. The means of transmission are sought and appropriate preventative techniques are taken.

    Communes are performed asking what known and theoretical technologies, magics, artifacts, and relics could heal or stop this illness.

    A grim Hazen faces the crowd of courtiers. Orders are issued for a quarantine. Efforts to prevent the spread of the illness are issued.

    "This red death must be stopped. It will be traced back to its source."

    Word is sent to the Underdark Alliance, asking for their aid in stopping this illness.

    If the source is indeed revealed as Acerak, then a message is sent:

    "You have betrayed this world. If we survive, we will make you and yours pay a horrible price. A price that this world has never seen."

    (Edena: I am contacting everyone I can. In and out of character.)
    Last edited by William Ronald; Sunday, 3rd March, 2002 at 12:33 AM.

 

  • #142
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    A message comes from Vecna, broadcast worldwide via telepathy.

    He speaks casually:

    Don't panic, Servitors.
    Those who bow to the Shade and Myself, and acknowledge our Overlordship, shall be spared.
    My 10th order magic is quite capable of removing this illness from your population.

    If you will not bow to me, then I would seriously suggest you kneel before Acererak and give unto my friend all he demands, for he alone knows the antidote.
    He will hardly render said antidote up if you attempt force against him.

    Do not be foolish, Servitors.
    Bow to the Suel, your Rightful Masters and Mistresses, and bow to the Shade, our allies, and you shall live.
    Defy us, and know an eternity of Unlife ... after the illness treats you to an excruciating and very final death.

    (The eye-opener thing here is that Acererak was able to accomplish this feat with 9th level magic.
    One thing about disease, it is like trolls. It escalates out of control in a real hurry.
    With 10th level magic, had he had it, Acererak could have created a plague that no spell, except for a Wish or a Miracle spell, could have hoped to stop.)
    Last edited by Edena_of_Neith; Sunday, 3rd March, 2002 at 12:44 AM.

  • #143
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    Thayadon Fasfoni communes with Mystra (he is a 20th level cleric, after all) and asks a question: can this plague be stopped?

  • #144
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    The Lortmils begin immediate production of gas masks with some powerful anti-viral magic on them and handing them out to our people. We will also make shipments of these items to our allies, when most of the urban areas in the Lortmils have been covered.

    The Lortmils also start setting up huge fans, to fight off any wind. Antimagic fields are set up around our region's perimeter. We take every possible precaution to avoid this plague.

    We will take any who have contracted the disease already and quarantine them, and send in scientists that are thoroughly protected to research them (as gently as possible) and try to determine a way to fight this disease. With patients' consents, we will use them as living guinea pigs (unfortunately), trying anything and everything we've got against it.

    If nothing works, the patients will be mercy struck from a distance, and the resulting undead critter will be mowed down with a machine gun. We aren't taking any chances here. We will take their last words and send them to their families, but we will not allow them to leave the quarantine area.

    We will try anything and everything we've got, from the latest medicine to the divine magic, to stop this plague. We'll get a wizard to cast Wish on one of them to eliminate the plague - but only once for that one, and if it doesn't work, we'll back off on that one. But whatever it takes, we will find out how to stop this nasty little disease.
    While I play D&D, it is not my game of choice, regardless of edition.
    "You're insane AND Jurassic, GW." - garyh
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  • #145
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    Mystra answers: Yes.

  • #146
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    Because GnomeWorks acted quickly, and because he acted with ruthlessness, and because the Lortmil Technomancy was far from the initial placement of the illness, the Lortmil Technomancy - alone - is free of the plague.
    Within it's borders, there is no plague.
    It's borders are now sealed.
    I am assuming nobody gets in. Nobody. Anyone who tries, is instantly killed (if one takes the spirit of what GnomeWorks said into account.)

    There is no illness in the Dark Union or among the Scarlet Brotherhood.
    Surprise, surprise!
    Not a single case.

    The Solistarim, isolated in the north, are still free of the plague, and are able to seal themselves safely inside the Godspires.

    The drow, humanoids, and giants are free of the plague, for they were isolated in the Underdark, and the plague could not reach them.

    However, among the Baklunish Confederation, the Kevellond League, the Alliance of the Rising Sun, the Alliance of the Crescent, the Eastern League, the barbarians of the Thillronian Peninsula, the Sky-Sea League ... it isn't pretty.

  • #147
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    Sanctus Punitor now wishes to personally investigate the red death. He appears to not have any fear of the disease and willingly will speak and take care of people who may be afflicted- including Forester.

    "A disease... how many types of irony is this?"

    Sanctus appears solemn...

    "So it is necromantic... and it has not been cured by any normal magic. Does this not narrow down the number of manufacturers of such a substance?"

    Sanctus appears boldly difident...

    "So we have cowards being made out of the devils candy..."

    Sanctus appears vengeful...

    "The same candy that has been offered to me my whole life and has made me brave by denying it..."

    Sanctus appears angry...

    "So a disease that is purely evil infects people and kills its host. Then it keeps killing its host till all food is gone. Then it dies. This is how I described evil, did I not? It eats on its host till it dies and then eats on itself. Pointless... pointlessly devoid of purpose."

    Sanctus appears loathsome...

    "And to find out that the infection of evil that has been in my body for all these years has found its twin in all these poor people. To see that it is spreading indifferently among them..."

    Sanctus appears upset...

    "Is it my fault that by swaying against my evil side I have destroyed good? If I had let my future come into being as it was supposed to have... would I have destroyed evil inadvertantly? Would I have ate out my own cancer? Kas before me attacked his creator... would I have done the same?"
    Red Hand of Doom: IC I, IC II, OOC, RG

  • #148
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    Die, Vecna Die!

    The image of Archcleric Hazen appears. His face is angry and it is a cold anger.

    "Lord Vecna, if you and your lackey Acerak were living men, I would say that you and Acerak have signed your death warrants."

    "Work is underway to counter this Red Death you and your pet lich have released."

    "We hold due every death that occurs because of your actions. Regardless of what you and your deluded followers think, you shall never rule this world."

    "I look forward to your annihilation. And that of every last one of your deluded followers."

    "Peoples of Oerth! You have been betrayed by Vecna, Acerak, and the Church of Shade. Now we fight not just for our freedom but for life itself."

    "Let all who will contact us. We already have ideas on stopping this plague."

    Word is sent to the UC of Toril for aid in stopping this illness. All powers not allied with Vecna are contacted.

    A message is sent to the capitol of the Dark Union:

    "Do you see now what you have allied yourself with? Join us in ending this plague and destroying those who released it? Did you ask for this for your own people. It is time to make a stand, one way or another. We respectfully await your answer."

    Word is also sent to the Solistarim about this plague. Weather patterns are altered to slow the spread of the plague, assuming that is spread by the air.

    Rao is asked how may this plague be stopped, reversed, mitigated, cured, or altered. The clergy of Rao will work with those of Mystra in trying to find a cure. They will work with anyone seeking to do so. (The Kevellond League previously stated it would treat the religions of Toril with tolerance.)

  • #149
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    Sanctus Punitor asks that his countrymen not be afraid of the disease. He asks that the people take care of each other openly. He asks that we not fear loving our friends as they die.

    "Because that would go against all the good in my heart to take away the last moments with our families and friends."

    Sanctus Punitor also secretely goes to a location outside the lortmills to have his body inspected. He is quarantined of course, in case he is infected. He asks that any information he can help with be given to Gnomeworks and Forester.

    "Kessel, I think that maybe we can find a cure in my vampiric infection that has been in my body for these past 50 years. Check it out at the least, maybe I have some kind of variation of the disease you can explore. Maybe use it to create a counter-virus. My body has not been corrupted with vampirism for years now, maybe there is something you can use. Somehow I have yet to become undead..."

    After Kessel and his scientists/mages inspect Sanctus he returns to his army.
    Last edited by Creamsteak; Sunday, 3rd March, 2002 at 01:15 AM.
    Red Hand of Doom: IC I, IC II, OOC, RG

  • #150
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    Yes, we will not allow anyone to pass through our borders (sorry, allies). Any who try to are warned away by something, magic mouths would help, and any who just don't go away are shot down. And, of course, the ensuing undead thing is shot down, as well.

    Forrester, check thy email. I have an idea, but it can only work if you have the stuff for it.

    Edena - is this disease similar to anything we've seen before? Something that would be similar to this disease, but weaker? Something that we know how to fight?
    While I play D&D, it is not my game of choice, regardless of edition.
    "You're insane AND Jurassic, GW." - garyh
    "The reverse side also has a reverse side." - Japanese proverb
    -----
    Steamworks: A guide for introducing technology to a fantasy setting. (d20)
    Journey: The journey of a thousand miles begins beneath your feet... (Work in progress)

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