Officially you'd be stuck until turn undead or attacks could be applied. I left that piece of info hidden until we can work that into the story and the background of non-possessed characters.
I'd like to include another possibility, though. Particularly, I like the idea of some struggle between the entity and the possessed, so... Well, I'll add some colorful possibilities as soon as I post for the characters once more. I was just waiting for both Icosa's and Harfik's actions (I believe both [MENTION=4936]Shayuri[/MENTION] and [MENTION=6855102]Greenmtn[/MENTION] are away for the holidays, aren't they?). I might just roll forward today, if you guys agree, allowing them to catch up upon return.
|As far as monster samples go, I'm twisting a few things around, so as to keep the surprise factor up and to allow for more roleplaying opportunities in the future.
I don't know about you guys, but a bit of novelty was always kind of key to make a nice dungeon-crawler game, at least for me. So I'm trying to depart from the most regular ideas and, step by step, I intend to go towards the distinctive possibilities that the scenario allows us to have. Sometimes I'll just leap from mood to mood, like in this particular case, trying to leave only subtle tips of what's beyond (the decayed state of the former hall, for example, as well as its general grandiouse aspect, would suggest a former central area. The fact that the orcs never tried to bust the doors open - or failed to do so - would be somehow suggestive as well). Also, I tried to draw the dungeons as coherently as possible, still keeping that exploration/mapping mood present.
Also, I didn't post a map for this one on account of the fog. I thought it might be more faithful to the circumstances, positioning being a bit unreliable for now.
[MENTION=24380]Neurotic[/MENTION] [MENTION=4936]Shayuri[/MENTION] [MENTION=6776182]JustinCase[/MENTION] [MENTION=6855102]Greenmtn[/MENTION] [MENTION=23298]industrygothica[/MENTION] [MENTION=8858]hafrogman[/MENTION]