D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
Location: Gellar's Golden Farm & Brewery Encounter: Bugbears

Leaving Hanar and the cart by the side of the road, the Doughty Daggerfordians made their way across the empty wheat field, staying low in the tall grass. As they approached the farmhouse and the brewery. ORB1 signalled to Enseth that it was currently observing a lazy bugbear guard stationed between the two buildings.

Similarly, Morwin the tressym warned Titus that he could smell bugbears in the farmhouse through a back door.

Begin Round One (Surprise)

GM:
[sblock=Party]
Name * (Position) * AC * HP
Angis (U15) AC14 HP 20/20
Dandin (T16) AC14(16) HP 19/19
Drui (Z17) AC14 HP 19/19
Enseth (Z15) AC19*(21) HP 14/14
Morwin (T4) AC12 HP 5/5
ORB1 (E7) AC11 HP 1/1
Snake (R17) AC16 HP 13/13
Titus (Y18) AC18* HP 20/20
Tommi (T15) AC14 HP 15/15
[/sblock]

[Sblock=Enemies]
Bugbear1 (J7)
Bugbear2 (F5)
Bugbear3 (S6)
Bugbear4 (W6)
[/sblock]


Farm1.png
 

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Archon Basileus

First Post
After hearing Enseth's explanations, Drui became content to walk in silence by the side of the warforged. His forward manners were pleasing to the priest, as he himself found it easier to work with this sort of honesty.

Likewise, he didn't speak as his companions decided to move forward. He simply positioned himself right by the side of the leading warriors, readying his weapons. In the end, he knew he'd be more useful as a healer, and that meant, as far as he was concerned, being right in the front line of a potential battle.

As he walks, though, he begins to feel uneasy. He looks around for signs of enemies, trying to protect his companions' backs.
 


tglassy

Adventurer
Titus draws his sword and shield, whispering to the others, “There are Bugbears inside.”

He moved quietly to the corner of J13. Morwin, at Titus’ direction, flew p to the roof of the barn, moving towards the western wall.

OOC: Stealth if needed.
Titus: [roll0]
Morwin: [roll1]



Sent from my iPad using EN World
 

Fradak

Explorer
Enseth casts bless on Titus, Angis and Tommi.
OOC:
[...]Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw. [...]

Tommi got 1 round with guidance then it fade out even if not used.
 

FitzTheRuke

Legend
Dandin, Titus & Morwin

Dandin and Titus slipped forward, hugging the wall of the farmhouse. Morwin flew up over the roof, and caught the attention of the Bugbear guard. The hairy creature watched the flying cat land on the roof of the animal shed, but made no threatening gestures.

GM:
Gone: (PCs) (NPCs) Dandin, Titus, Morwin; (BGs) Bugbear1
Damage Taken: (PCs) None; (BGs) None
 

eayres33

Explorer
Snake watched the others and moved behind them trying to stay out of sight of whatever may be on the other side of the building.
OOC:
Snake moves to K15 behind what I believe is a tree and takes the hide action.
Snake Stealth: 1D20+5 = [15]+5 = 20

[sblock=Stats]
AC: 16
Initiative: +3
Speed 30 ft
Climb: 20 ft
HP 8/8
Hit Dice: 1d6
Size: medium
Dagger +5 to hit 20/60 1d4+3
Sling +5 to hit 30/120 1d4+3
Spell to hit +5
Spell Save DC 13
Cantrips: Firebolt, Mage Hand, Message, Minor Illusion
Spells: Shield, Sleep
Spell Slots 2 of 2 1st level spells remaining
[/sblock]
 

KahlessNestor

Adventurer
in77df.jpg

Angis Honack
Daggerford
Morning
Round 0

Angis felt the magical blessing settle over him and he crept forward toward the edge of the building, drawing his axes.

[sblock=Angis’ Actions]
Move: To K13
Free Object Interaction: Draw axes
Action: Stealth: 1D20+3 = [12]+3 = 15
Bonus Action:
Conditions: Bless
Concentration:
Inspiration:
[/sblock]

[sblock=Mini Stats]
Initiative: +1
Perception: +4
Speed: 25
AC: 14
HP: 22/22 HD: 2/2d10+2

Bolts used:

Spells
1) 2/2 Cure Wounds, Hunter’s Mark
[/sblock]

[sblock=Goals]
Find goblins
Stop at Julkoun and ask about Estor the priest for Hadesha, the priestess of Chauntea in Daggerford.
[/sblock]

[sblock=Party]
Tommi - human rogue urban bounty hunter
Lionel Hardcheese - halfling rogue folk hero, son of the local tavern owner (Happy Cow)
Dandin - halfling bard guild merchant
Snake of Trees - tabaxi sorcerer outlander
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human fighter waterdhavian noble
Drui Holderhock - dwarven cleric of Tempus soldier
[/sblock]
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tommi moves due East, making quick time through the underbrush, until he comes to the side of the building. He unwraps his sling from his wrist, and pulls out a small handful of stones from his pocket. He holds them up, blows on them for luck, and breathes in deep.

OOC: Round 1.
Move/Action: Dash to J13 (corner of building still out of sight.)
Bonus action: Magic Stone.

HP 15, AC 14, Move 30.
Magic stone (+5) 1d6+3 bludgeoning (30/120) (+1d6SA)
 

FitzTheRuke

Legend
Drui, Snake, Angis & Tommi

Everyone quietly shuffled forward, sticking close to the farmhouse; (the noisiest of them stayed in the field).

Tommi hustled along the side of the building until he could just peek around the corner. Seeing the Bugbear guard, he was able to wave to the others that the creature was there.

GM: I went for Tommi using his bonus action to hide (as opposed to casting).
Gone: (PCs) (NPCs) Everyone; (BGs) None
Damage Taken: (PCs) None; (BGs) None
 

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